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  1. Games
  2. RPGs
  3. Baldur's Gate

Baldur's Gate 3 director says the RPG's endings were made to "serve as narrative soil for new adventures," so he's "eager to find out which ones" will be adapted in the TV show

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By Anna Koselke
Published 6 February 2026

"There's plenty of directions they could go"

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Baldur's Gate 3 screenshot showing Astarion, a pale male elf with short curly white hair and red eyes, looking over his shoulder with a smirk on his face
(Image credit: Larian Studios)
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Well, it's official… a Baldur's Gate 3 adaptation for television is underway, and all of us are losing our minds trying to figure out where the story might go and how it might play out on screen – there are plenty of routes it could take, after all – including Larian boss Swen Vincke.

Larian Studios crafted an RPG gem with various paths and finales to experience, so there's no telling which ones the newly unveiled Baldur's Gate 3 TV show might take – but, as game director Vincke himself now says, that's sort of the point.

"Crazy that a story that started out in a small hotel conference room eventually evolved into a narrative inspiring enough for it to become an HBO series," he begins in a post reacting to the news.

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"We worked incredibly hard on making Baldur's Gate 3 worthy of its legacy. Its characters and narratives are the result of many teams working together, and I think I can speak for them all in saying that they'll think this is cool and hope that what comes next will enjoy the same level of passion."

Then, he touches on the game's endings – and how Larian crafted them so that they could pave the way for future "adventures," or, in this case, adaptations.

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Crazy that a story that started out in a small hotel conference room eventually evolved into a narrative inspiring enough for it to become a HBO series. We worked incredibly hard on making Baldur's Gate 3 worthy of its legacy. Its characters and narratives are the result… https://t.co/eOuA5JEvn4February 6, 2026

"The endings of BG3 were created so they could serve as narrative soil for new adventures," Vincke admits. "There's plenty of directions they could go." Surprisingly, the Larian lead himself doesn't actually know what paths the televised series will go down.

He is, however, "eager to find out which ones" Craig Mazin, who previously directed The Last of Us TV show and is now heading the Baldur's Gate 3 adaptation, "will pick."

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It sounds like Vincke and the team behind the beloved 2023 RPG will be included in some decision-making, perhaps, too, as he adds that Mazin has "reached out for a chat so we'll have the opportunity to tell him our thoughts."

He then concludes with a little reference to Divinity, one of the two upcoming Larian RPGs underway (the other being a mysterious project codenamed Excalibur).

"Crossing fingers that the story we're cooking up for Divinity will eventually grow to the same heights," writes Vincke. "Certainly putting in the hours." As a Baldur's Gate 3 stan, I'm sure it will. I've got over 1,000 hours in-game, and I'm still going, after all.

Larian's publishing boss threatens to "crash out" over Baldur's Gate TV show but immediately walks it back with a more level-headed outlook: "I don't think anyone can trump our writers"

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Anna Koselke
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After spending years with her head in various fantastical realms' clouds, Anna studied English Literature and then Medieval History at the University of Edinburgh, going on to specialize in narrative design and video game journalism as a writer. She has written for various publications since her postgraduate studies, including Dexerto, Fanbyte, GameSpot, IGN, PCGamesN, and more. When she's not frantically trying to form words into coherent sentences, she's probably daydreaming about becoming a fairy druid and befriending every animal or she's spending a thousand (more) hours traversing the Underdark in Baldur's Gate 3. If you spot her away from her PC, you'll always find Anna with a fantasy book, a handheld video game console of some sort, and a Tamagotchi or two on hand.

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