GTA 5 dev says his new open-world game is 20 hours of no-filler content at a now-quaint $60 because players "worried about the price of eggs" want "value for money"

MindsEye
(Image credit: BARB)

Former Rockstar president and Grand Theft Auto producer Leslie Benzies wants his new studio Build a Rocket Boy's debut game MindsEye to take around 20 hours to complete because, well, who has time for anything else?

Echoing Fallout creator Tim Cain's recent YouTube video about hefty, 100-hour games, Benzies tells GamesIndustry.biz in a new interview that "I don't think you can have filler content in games."

"What you also find through data," he says, "is that [with] big games, people don't play them all. The majority of people – 60% or 70% of people – don't actually play games to the end."

Ashley Bardhan
Senior Writer

Ashley is a Senior Writer at GamesRadar+. She's been a staff writer at Kotaku and Inverse, too, and she's written freelance pieces about horror and women in games for sites like Rolling Stone, Vulture, IGN, and Polygon. When she's not covering gaming news, she's usually working on expanding her doll collection while watching Saw movies one through 11.

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