Even as costs spiralled to $100m, founder of shuttered Wonder Woman studio says "I don't think I ever really considered the possibility that it would shut down one day"

A brightened screenshot from the reveal trailer for the Monolith Productions Wonder Woman game.
(Image credit: Monolith Productions)

Monolith Productions, the studio behind iconic games like Fear and Middle Earth: Shadow of Mordor that brought us the Nemesis system, was shut down by owner Warner Bros. last month, and its co-founder says they never saw it coming despite the game reportedly costing over $100 million and being nowhere near ready for release.

In an interview with the Guardian, founding member of Monolith Garett Price says, "I don't think I ever really considered the possibility that it would shut down one day." Neither did I.

Issy van der Velde
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I'm Issy, a freelancer who you'll now occasionally see over here covering news on GamesRadar. I've always had a passion for playing games, but I learned how to write about them while doing my Film and TV degrees at the University of Warwick and contributing to the student paper, The Boar. After university I worked at TheGamer before heading up the news section at Dot Esports. Now you'll find me freelancing for Rolling Stone, NME, Inverse, and many more places. I love all things horror, narrative-driven, and indie, and I mainly play on my PS5. I'm currently clearing my backlog and loving Dishonored 2.

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