How to get the commander's credentials from the cabin in Outer Worlds 2
How do you get in your cabin in Outer Worlds 2 if you have neither Brawn or Engineering skills?
You'll have to find the commander's credentials in Outer Worlds 2 within seconds of starting on your ship. You need them to speak to Agent de Vries, which will begin the real mission, A Cause Worth Killing For. Trouble is, they're in your cabin and the door is jammed. There are a few options to reach them, depending on the choices you've made for your character, and one potential path is hidden away and. Let's look at all the options and how you can get that door open to reach your credentials in Outer Worlds 2,
How to get the commander's credentials in Outer Worlds 2
The Commander's Credentials in Outer Worlds 2 are behind a sparking, jammed door. You'll see two options to open as you approach it – pulling it open with the Brawny from the possible Outer Worlds 2 traits you could have picked, or Engineering 1 from your Outer Worlds 2 skills. So if you have either of those, great, as you can just unjam the door there and then. But what if you haven't got either?
The other way into your cabin to retrieve the credentials in Outer Worlds 2 is found to the right of the jammed door - turn in that direction and you'll see another room with a table in. Head in and look immediately left where you'll notice an open hatch on the floor. Head down there and you'll notice some cigarettes and a lighter crafting materials you can collect. Grab them and then look above where you'll see the vent goers up, follow it and you'll end up in your cabin. The Outer Worlds 2 commander's credentials will be on the table, next to a helmet you can also pick up.
Once you've got the credentials you can just open the jammed door from the inside using the button, and then head to the intercom to get the message that will start you on your first real mission. That will see you deciding whether to use the Intercom in Outer Worlds 2, and shortly after that making a choice about whether to go to security ops or central dispatch in The Outer Worlds 2. And, if you're wondering about the Outer Worlds 2 commander's safe you've just found check that guide for more information.
© GamesRadar+. Not to be reproduced without permission.
Weekly digests, tales from the communities you love, and more

I'm GamesRadar's Managing Editor for guides. I also write reviews, previews and features, largely about horror, action adventure, FPS and open world games. I previously worked on Kotaku, and the Official PlayStation Magazine and website.
You must confirm your public display name before commenting
Please logout and then login again, you will then be prompted to enter your display name.


