Skip to main content
  • TotalFilm
  • Edge
  • Newsarama
  • Retrogamer
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • News
  • Reviews
  • Features
  • More
    • PS5
    • Xbox Series X
    • Nintendo Switch
    • Nintendo Switch 2
    • PC
    • Platforms
    • Tabletop Gaming
    • Comics
    • Toys & Collectibles
    • Newsarama
    • Retro Gamer
    • Newsletters
    • About us
    • Features
Trending
  • Best Netflix Movies
  • Movie Release Dates
  • Best movies on Disney Plus
  • Best Netflix Shows
Don't miss these
Nioh 3 shogun in plate armor helmet
Action RPGs 15 years after Dark Souls, Nioh 3 faced the exact same problem and "people felt that the game was a little bit easier"
James holds the Alice stuffie in concept art by Jean Walter
Adventure Games Alice Madness Returns creator American McGee is making a spiritual successor, and he's not worried about EA
Best Ps5 games
Games Best PS5 games: The 25 greatest PlayStation 5 games in 2026, ranked
A close-up of Grace talking with someone through glass in Resident Evil Requiem
Resident Evil Resident Evil Requiem review: "A soaring piece of survival horror theater"
Leon Kennedy drives a car at night in Resident Evil Requiem, with the GamesRadar+ On The Radar branding
Resident Evil 14 years later, Resident Evil Requiem achieves what the series' most controversial game couldn't
Return to Silent Hill protagonist James Sunderland
Horror Movies Return to Silent Hill review: "Neither an impressive adaptation nor coherent enough to act as a standalone film"
A close-up of Leon, frowning in a big black coat, in Resident Evil Requiem
Horror Games The 25 best horror games worth playing in 2026
Elden Ring
Fantasy Movies Elden Ring movie release date speculation, cast, director, and more
In Hitman World of Assassination, Agent 47 sits at the departure gate in an airport during the loading screen
Roguelike Games After weeks spent locked into Hitman's Freelancer mode, I realize there's one vital thing 007 First Light needs to learn
Elden Ring
Games The 10 best FromSoftware games for those craving crushing defeats
Grace Ashford at her FBI desk in Resident Evil Requiem, covered with monitors and documents
Resident Evil Two hours with Grace in Resident Evil Requiem turned me into the most anxious person alive
The Girl walks towards Grace from a dark hallways into a well-lit room in the care center in Resident Evil Requiem, with the GamesRadar+ On The Radar branded frame
Resident Evil 4 hours in, Resident Evil Requiem has already trumped Resident Evil 7 as the scariest yet
Resident Evil Requiem On the Radar screenshot of a zombie biting a fire poker with an orange overlay
Resident Evil Resident Evil Requiem is my new favorite Saw movie thanks to one of the most upsetting survival horror levels in history
Dark Souls: Remastered
Action RPGs FromSoftware head Hidetaka Miyazaki says games like Elden Ring and Dark Souls aren't "simply cranking up the difficulty"
Fatal Frame: Crimson Butterfly 2 remake screenshot showing protagonist twins Mio and Mayu Amakura who both have shoulder length dark hair
Fatal Frame It was niche and nearly forgotten, but horror fans begged devs for a Fatal Frame 2 remake and got it
  1. Entertainment
  2. Movies
  3. Fantasy Movies
  4. Elden Ring

Elden Ring scared me away for a year, but returning to the FromSoftware classic has convinced me its movie adaptation needs to be a horror

Features
By Bradley Russell published 5 June 2025

Opinion: The Lands Between terrified me enough to take a break from Elden Ring, but now I'm back and certain its big-screen adaptation should go big on the horror

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Godrick the Grafted in Elden Ring
(Image credit: Bandai Namco/FromSoftware)
  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
0
Join the conversation
Follow us
Add us as a preferred source on Google
Get the GamesRadar+ Newsletter

Bringing all the latest movie news, features, and reviews to your inbox


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


An account already exists for this email address, please log in.
Subscribe to our newsletter

I have only ever quit two games out of pure fear. The first, Alien: Isolation, I noped out of as soon as Creative Assembly's horror masterpiece introduced multiple Queens into the fray. The second is a little more unexpected, given its fearsome reputation as a stone-cold classic: after about 20 hours, I dropped Elden Ring for a full year.

Yes, the game is hard as nails – but that's not why I left it collecting digital dust on my PS5's hard drive.

After the announcement of the Elden Ring movie, I decided to dip back into The Lands Between and firmly remembered why I left it all behind. It terrified me. Not always in a conventional sense, mind you, but I've always been a little tentative when it comes to the unknown in video games. I am, admittedly, a hand-holder at heart.

You may like
  • Elden Ring Elden Ring movie release date speculation, cast, director, and more
  • Pyramid head peering through bent bars in Return to Silent Hill Return to Silent Hill is a disaster, and proof that Hollywood still hasn't figured out how to adapt horror video games
  • Elden Ring Nightreign Elden Ring Nightreign was a bold yet flawed Soulslike experiment, but I think it could shape the industry's future

Stepping back into Elden Ring where I left off – Raya Lucaria Academy and the fringes of the surrounding Lakes – with rusty skills, no found map, no guidance (this is a walkthrough-free zone, thank you very much), and a hostile world of gruesome creatures and Lovecraftian monstrosities that want to kill me at every turn didn't exactly fill me with joy.

As I inched towards the exterior of the cavernous buildings, I was met by a true jump-scare. A Runebear – a Lesser one, to my embarrassment – thrust its claws into me and left me shorn of Runes and my shame. I'm not sure I'll ever return to the underside of that bridge.

But then it dawned on me: Elden Ring is meant to scare me. I'd even go one further and say it's at its best when it's a full-blown nightmare. My earlier hours, too, were packed with spine-chilling moments that dwarfed my return's ursine-shaped terror. The Ulcerated Tree Spirit slashing at me in an optional first dungeon when I was hopelessly out of my depth; the sneaky, iconic chest switcharoo that dumped my Tarnished in unfamiliar territory close to Caelid in the opening minutes; whatever Godrick the Grafted is supposed to be. It all painted a picture of a world that didn't want me there or wanted me dead. Neither did much good for my nerves.

The secret to Elden Ring's success, then, isn't that it's a heroic adventure or a power fantasy. Instead, it's a war of attrition; FromSoftware's open-world masterpiece is a brutal struggle, one where you're constantly on the back foot and never want to see what's around the corner.

Sign up for the Total Film Newsletter

Bringing all the latest movie news, features, and reviews to your inbox

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Reign over me

Elden Ring

The Tarnished fighting a knight in a castle in an Elden Ring promotional image (Image credit: Bandai Namco/FromSoftware)

Which brings me to A24's Elden Ring movie adaptation. There has been plenty of discussion already about what the big-screen take should look like, with a particularly vocal sub-section of fans pining for a story based on Vyke, the Tarnished who came closest to taking on the mantle of Elden Lord before the player's character rocked up to The First Step with naught but a wing, a prayer, and a Site of Grace's light to follow.

Of course, director Alex Garland is no slouch when it comes to horror himself, and might even be the perfect pick to helm the Elden Ring movie. Why? Discounting his dozens of hours amassed in reaching New Game Plus six times over in Elden Ring, his work on 2022's Men showcased his keen eye for repulsive body horror (the Green Man isn't a sight you'll forget quickly), as well as the sort of oppressive, haunting tone that mirrors my own experience nudging around a greyed-out map in Elden Ring and being frozen by the thought of an otherworldly nasty lunging at me from the shadows.

Garland, too, has shown he is frequently malleable, flexible, and experimental with his choice of genre. Men may lean more into the folksy, peculiarly British sort of horror found in something like The Wicker Man, but the director's ever-changing work elsewhere – the unabashed, noisy grittiness of Warfare, the mind-bending Ex Machina – proves he has a firm grasp on any genre he sets his mind to.

You may like
  • Elden Ring Elden Ring movie release date speculation, cast, director, and more
  • Pyramid head peering through bent bars in Return to Silent Hill Return to Silent Hill is a disaster, and proof that Hollywood still hasn't figured out how to adapt horror video games
  • Elden Ring Nightreign Elden Ring Nightreign was a bold yet flawed Soulslike experiment, but I think it could shape the industry's future

Rise of the Beast

The Tarnished fighting a dragon in Elden Ring

(Image credit: Bandai Namco/FromSoftware)

Garland's less celebrated work as co-writer on the criminally underrated Enslaved: Odyssey to the West and 2013's divisive Devil May Cry quasi-reboot already suggests he can appeal to a range of players, while understanding how the environment – as is the case in Enslaved's grassy world reclaimed by nature – can very much act as a secondary character in the same way Caelid's scorched skies or the brutal, enclosed architecture of Stormveil Castle's grounds will live long in my memory.

In truth, I would be disappointed if Elden Ring is a 1:1 adaptation or a similar analogue to the Tarnished's journey towards the Elden Beast. I also don't think gamers are necessarily content with straightforward adaptations anymore. They've been there, played that. The likes of Sonic, Minecraft, and Mario have proven to be triumphs by using their source materials as a launchpad for adaptations that realize the leap from consoles to cinemas requires transformation, not merely treading the same ground.

Similarly, a heavier horror twist on Elden Ring offers something different – a journey through game director Hidetaka Miyazaki's suffocating saga that taps into something I've been too scared to admit until now: Elden Ring is not-so-secretly a horror game, and it deserves a movie to match.


For more, check out the upcoming video game movies and new PS5 games that are just over the horizon.

CATEGORIES
Xbox Series X PC Gaming PS5 Platforms Xbox PlayStation
Bradley Russell
Bradley Russell
Social Links Navigation
Senior Entertainment Writer

I'm the Senior Entertainment Writer here at GamesRadar+, focusing on news, features, and interviews with some of the biggest names in film and TV. On-site, you'll find me marveling at Marvel and providing analysis and room temperature takes on the newest films, Star Wars and, of course, anime. Outside of GR, I love getting lost in a good 100-hour JRPG, Warzone, and kicking back on the (virtual) field with Football Manager. My work has also been featured in OPM, FourFourTwo, and Game Revolution.

You must confirm your public display name before commenting

Please logout and then login again, you will then be prompted to enter your display name.

Read more
Elden Ring
Elden Ring movie release date speculation, cast, director, and more
 
 
Pyramid head peering through bent bars in Return to Silent Hill
Return to Silent Hill is a disaster, and proof that Hollywood still hasn't figured out how to adapt horror video games
 
 
Elden Ring Nightreign
Elden Ring Nightreign was a bold yet flawed Soulslike experiment, but I think it could shape the industry's future
 
 
The two protagonists in Reanimal walk through a dark train carriage surrounded by human skins strewn across the seating, with only a small light source to see - with the GamesRadar+ Big in 2026 frame
"We wanted to make something darker", Reanimal's devs tell me: Without "the safety net charm of Little Nightmares"
 
 
Ontos
Ontos is channeling the spirit of the most upsetting horror game I've ever played, and I'm not sure I can do it again
 
 
Amnesia: The Bunker review screenshots PC
"The horror is almost secondary": From Crow Country to Resident Evil 9, here's how horror games keep us scared
 
 
Latest in Fantasy Movies
Frodo Baggins in The Lord of the Rings: The Fellowship of the Ring
Elijah Wood says he "wouldn't want anybody else to play Frodo", and now we're thinking he's in The Hunt for Gollum
 
 
Game of Thrones prequel
A new Game of Thrones movie from the writer of the best Star Wars show is on the way
 
 
Planeswalkers in Magic: The Gathering
Magic the Gathering director Matt Johnson says MTG is "my Star Wars", even though a 2006 pro tour loss still scars him
 
 
Taylor Kitsch as John Carter in John Carter
John Carter director says say he "would not change anything" about the movie, but that it would work better as a series
 
 
Viggo Mortensen in The Lord of the Rings: The Return of the King
Concept art for Eidos-Montréal's canceled Lord of the Rings game has emerged
 
 
Skeletor in Masters of the Universe
Masters of the Universe director refused to compromise on Skeletor's look: "F**k that, he has a skull face"
 
 
Latest in Features
BG3
The future of RPGs is isometric
 
 
Photo of a Mario nendoroid figure holding a microSD Express card with a Turtle Beach Switch 2 case in the background.
These Mario Day-inspired Switch 2 accessories will power up your console more than a super star
 
 
Underside of Alienware 16 Area-51 gaming laptop with glass viewing window and RGB fans
We could get a shock when 2026 gaming laptop prices are unveiled, here's what you need to know about buying this year
 
 
Emily Rudd as Nami and Iñaki Godoy as Monkey D. Luffy in Netflix's One Piece
One Piece season 2 ending explained: Who is Mr. Zero? Who dies? Will there be a season 3?
 
 
In Hitman World of Assassination, Agent 47 sits at the departure gate in an airport during the loading screen
After weeks spent locked into Hitman's Freelancer mode, I realize there's one vital thing 007 First Light needs to learn
 
 
Mario gadgets, accessories, and games on a blue background
The ultimate Mario Day starter pack, kit up for the plumber's big day
 
 
LATEST ARTICLES
  1. Mangmi Pocket Max on table next to original Xbox Duke controller with Halo: Combat Evolved cutscene on screen featuring Master Chief.
    1
    I feel like I can't escape Xbox drama, as even new retro handheld emulators are causing a stir over app charges
  2. 2
    Jujutsu Kaisen Incremental codes (March 2026) and how to redeem them for free rerolls
  3. 3
    New Marathon patch seemingly makes the whole game a touch easier as Bungie nerfs UESC enemies, to fans' relief
  4. 4
    After 16 years in development hell, live-action Tinker Bell is a "high priority" for Disney Plus
  5. 5
    New Mandalorian and Grogu TV spot doesn't give much away about the movie, but it does show Baby Yoda sneezing everywhere

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...