Skip to main content
Join The Community
- Join our community
11
Premium Benefits
24/7
Access Available
21K+
Active Members
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information, you confirm you are aged 16 or over, have read our Privacy Policy and agree to the Terms & Conditions. Geographical rules apply.

Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
  • Home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • View Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
Trending
  • Prime Day deals live
  • GTA 6 pre-orders
  • GTA 6 price
  • Summer Preview
  • Best gaming tech
  • New Games 2026
  • Submit your clips. Win prizes
Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
  1. Games
  2. Survival Horror Games
  3. Dying Light: The Beast

Dying Light: The Beast is an ending and a new beginning for Techland, and the action horror series' future has never looked brighter: "We have new ideas, so we need to make them come alive"

Features
By Jasmine Gould-Wilson published 26 September 2025

Interview | Game director Nathan Lemaire reflects on The Beast's reception, avid community, and the art of building a legacy

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Dying Light: The Beast key art showing Kyle Crane against a red tinged background, with an orange On The Radar overlay
(Image credit: Techland)
  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
0
Join the conversation
Follow us
Add us as a preferred source on Google
Subscribe to our newsletter

For any game developer, seeing the culmination of a decade's work finally come to fruition is an assumedly daunting thing. That's what Dying Light: The Beast is for Polish developer Techland. But despite all the pressures that come with shipping a game during one the most stacked years in the industry to date, game director Nethan Lemaire's confidence in the project seems to have outweighed his nerves.

"I knew we were making a good game," Lemaire tells me of his headspace as Techland approached its September 18 release date – which had already been moved forward a day as a little thank you to the one million fans who'd preordered it. "When we launched, I told the team beforehand that whatever happens, the game is good. No matter what happens and what the reception is, the game is good."

A week on from launch, the game hit an aggregate review score of 80 on Metacritic. "It basically confirmed the assumption that we were having about the state of the game," he says, highlighting the privilege of having released "the highest-rated Dying Light title" yet. There hasn't been much time to celebrate yet, though, especially given how the studio immediately mobilized on a swathe of post-launch updates and hotfixes in response to player feedback.

Warning: Spoilers for Dying Light: The Beast ahead!

Don't look back in anger

Dying Light: The Beast screenshot of Kyle Crane prone on the ground in an underground bunker, surrounded by soldiers carrying rifles

(Image credit: Techland)
Beast mode

Dying Light: The Beast key art showing protagonist Kyle Crane pulling apart the skull of a zombie

(Image credit: Techland)

Dying Light: The Beast review – "A playful sandbox of horror and mayhem with a surprising amount of depth"

With a community outreach team relaying feedback to the developers and strike teams working around the clock, it's clear that the decade of work in delivering The Beast isn't quite over yet. Atop the immense passion, talent, and drive, Techland takes every drop of earnest feedback to heart.

"I think this is part of why The Beast is successful, because we know how nitpicky they can be," he says of the passionately vocal Dying Light fanbase – not unkindly, but with appreciation, stressing how the community's high standards push the team to strive for perfection. It's the fans who alerted Techland to day-one bugs like indoor rain, or night-walking Volatiles roaming the streets of Castor Woods in the harsh light of day, and the studio is "working overtime" to implement those changes.

But still, I want Lemaire to bask in the glow for just a little bit. He's right that Dying Light: The Beast is so far the highest-rated game in the series so far, with the first game clocking in at 74 on Metacritic and Dying Light 2 having achieved an aggregate score of 76. How, then, was the developer able to deliver such a bombastic, mature, purified iteration of the beloved survival-horror-action series despite the game's far narrower scope compared to either?

"In design direction, we have the saying about less is more," Lemaire tells me of The Beast's streamlined approach to everything from narrative to open world experience. He came to Techland two years ago from Ubisoft, off the back of Far Cry 5 and Far Cry: New Dawn, and by that point, the developers had already started weaving the threads together to make The Beast a cohesive experience that tied up the series' loose ends.

"It's like this from start to finish, because when you finish the game, the ending is actually quite intense. It's like a final chapter, but a strong chapter that is basically giving you a feeling of satisfaction," Lemaire says of the finale that – spoiler alert – sees protagonists Kyle Crane and Aiden Caldwell storm The Baron's fortress in a mission the game director describes as the "peak Dying Light experience."

That is what The Beast is trying to be – not something brand new that totally puts the franchise on its head, but Dying Light to the very marrow.

Latest Videos From
Watch full video here:

Dying Light the Beast screenshots

(Image credit: Techland)

Of course, everybody would like to have 500 skills and whatnot.

Nathan Lemaire

This seems to have been Techland's guiding principle. "I have mixed feelings when it comes to the pursuit of novelty," Lemaire says, commenting on the lack of huge, format-changing twists in The Beast.

"It's important that we have fresh ideas and we put new things in where needed, because it needs to refresh [with each new game]. Now, I think what Dying Light needed was actually a retake." The goal was never to fix something that wasn't broken – namely, its already iconic, genre-defining core gameplay – but enhance and tune up what was already there.

The core of Dying Light is fused to the heart of The Beast, taking precedence over pressure to overcorrect elsewhere. "We'd try to focus on core elements," Lemaire says of how the team stayed on task. "For example, the combat experience was more important. It was more important for me to cover world-class, industry standard combat experiences and physicality in combat than having 1000s of tools and [ending up with] clunky combat."

You may like
  • Key art for Dying Light: The Beast showing Kyle Crane stunning an infected undead zombie in waist high water with a taser while raising a machete to finish the job - all while more infected hands reach out of the dense foliage towards him Dying Light The Beast is "very strong proof" that focusing on the core details works, ex-lead says
  • A synth torso wriggles on the ground Alien Isolation 2 leads want better tech and more space to sear the horror sequel into your memory
  • Dying Light The Beast: A screenshot of Kyle Crane in the upcoming game. Former Dying Light lead says long-term game support "builds the community trust" and is also great for sales

Dying Light: The Beast screenshot of Kyle's skill tree, with a Beast skill highlighted on the right hand side

(Image credit: Techland)

Another trimmed down element many players have commented upon is Kyle's four-pronged skill tree, which builds on his agility, survival, power, and Beast Mode, and is far more compact than past iterations of the game.

In response to cries for a more complex skill tree, Lemaire reiterates that Dying Light: The Beast is "a game of moments"; in order to think big, the team had to think small, streamlined, but detailed to the nth degree.

"We could have made the skill tree twice as big by reusing Kyle's abilities from Dying Light 1. Kyle is weakened [in The Beast], but he doesn't have amnesia, right?" Lemaire laughs, but he has a point. The fact that Kyle is a returning protagonist gives Techland an excuse to build core parkour elements into his default skill set – "like wall running" – instead of locking them behind tree progression.

"Of course, everybody would like to have 500 skills and whatnot. But the main focus for us was [creating an] individual experience that felt very connected and dense, so we made choices based on that premise."

Fever pitch

Dying Light the Beast screenshot of The Baron holding a phial of blood, with kyle seen in the midground watching in horror

(Image credit: Techland)

I have mixed feelings when it comes to the pursuit of novelty.

Nathan Lemaire

As such a dense, connected experience, one of my favorite aspects of Dying Light: The Beast is its tightly-hewn story. Kyle's journey through Castor Woods ends in a crescendo, and it's during a particularly powerful cutscene at The Baron's mansion that the stakes are made plain – not just in terms of the game's action, but in its implication for what could come next.

"It's the culmination point in time, where everything merges together," Lemaire says of the nailbiting "dinner party" where players see a series favorite NPC meet a shocking end (don't worry – it's not Kyle or Aiden). It's the definitive dramatic boiling point, something Techland communicates not only through a tense series of extremely Dying Light-shaped survival horror moments in the leadup – driving through zombies in a burning tunnel, stealthing or shooting your way through enemy territory, parkour puzzles galore – but through cinematic subtleties only the die-hards will notice.

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Listen hard during this final mission, and you'll hear the theme melodies for Dying Light 1 and 2 overlap to form a unique motif for Kyle and Aiden's iconic team-up. "Same thing for during the castle boss fight," Lemaire points out. "When Aiden is there fighting alongside [Kyle], you have all the soundtracks hitting some cues from Dying Light 2, which is a very nice idea from Olivier [Deriviere, composer]."

Dying Light: The Beast screenshot of The Baron raising Kyle's chin with a knife

(Image credit: Techland)

It's a beautiful touch, symbolizing a key overlap between both past games as their heroes unite. But Lemaire stresses that it's not about "fan service". Instead, it's to showcase these characters in their best (pardon the pun) light.

It's also a chance to give Aiden a little more gravitas as a leading man himself. "Yes, Aiden is the beast, but Aiden is [also] the hero, and the hero behaves like a hero." True, he's not the main character this time around, but he was the main character, Lemaire argues. "We could not treat him as an NPC, just following Kyle."

It's poetic, then, that when I try to cheekily get a little out of Lemaire about the future of the series, he takes us right back to those final moments. "I think right now the whole team at Techland is like Kyle at the end of the game, looking at the horizon, at the opportunities that are in front of us, and I trust our team and our company to make the right choice. To make sure that we are committed to delivering always the best Dying Light experience, no matter what that means," he says.

"At the end of the day, what I see in the team is people that are proud and, most important, I see people that would like to continue working with each other. People want to continue working together, striving together. We have new ideas, so we need to make them come alive." Now, it's just a question of when and how.


Check out all the upcoming horror games you'll be playing soon!

CATEGORIES
PC Gaming Xbox Series X PS5 Platforms Xbox PlayStation
Jasmine Gould-Wilson
Jasmine Gould-Wilson
Social Links Navigation
Senior Staff Writer, GamesRadar+

Jasmine is a Senior Staff Writer at GamesRadar+. Raised in Hong Kong and having graduated with an English Literature degree from Queen Mary, University of London, she started her games journalism career as a freelancer with TheGamer and Tech Radar Gaming before joining GamesRadar+ full-time in 2023. As part of the Features team, her duties include attending game previews and key international conferences such as Gamescom and Digital Dragons in between regular interviews, opinion pieces, and the occasional news or guides stint. In her spare time, you'll likely find Jasmine thinking/talking about Resident Evil, purchasing another book she's unlikely to read, or complaining about the weather.

You must confirm your public display name before commenting

Please logout and then login again, you will then be prompted to enter your display name.

Read more
Key art for Dying Light: The Beast showing Kyle Crane stunning an infected undead zombie in waist high water with a taser while raising a machete to finish the job - all while more infected hands reach out of the dense foliage towards him
Survival Horror Games Dying Light The Beast is "very strong proof" that focusing on the core details works, ex-lead says
 
 
A synth torso wriggles on the ground
Survival Horror Games Alien Isolation 2 leads want better tech and more space to sear the horror sequel into your memory
 
 
Dying Light The Beast: A screenshot of Kyle Crane in the upcoming game.
Open World Games Former Dying Light lead says long-term game support "builds the community trust" and is also great for sales
 
 
The Blood of Dawnwalker new trailer screenshot with gamesradar+ Summer Preview overlay
RPGs The Blood of Dawnwalker's modern-day twist promises an RPG "saga" with carried-over saves, devs say
 
 
A screenshot of Kyle Crane on a rooftop in the upcoming PS5 game, Dying Light: The Beast.
Survival Horror Games Dying Light head leaves Techland after 13 years: "The franchise is in great hands"
 
 
The xenomorph attacks, drool glistening as its multiple mouths open, in Alien Isolation 2's prologue, with the orange GamesRadar+ Summer Preview 2026 frame
Survival Horror Games 15 years after the first game made horror history, Alien Isolation 2 unleashes a smarter, meaner Xenomorph
 
 
Latest in Survival Horror Games
Resident Evil 4 leon
Resident Evil Resident Evil creator thinks devs need to "make games that leave people wanting to clear them with their own hands"
 
 
Claire Redfield is grabbed from behind in Resident Evil Veronica by a figure in a gas mask, with the orange GamesRadar+ Summer Preview 2026 frame
Resident Evil I'm glad Resident Evil Veronica will have a "reimagined story" – remakes need reinvention to survive
 
 
A synth torso wriggles on the ground
Survival Horror Games Alien Isolation 2 leads want better tech and more space to sear the horror sequel into your memory
 
 
Zeno smokes while looking at the camera in Resident Evil Requiem
Resident Evil Resident Evil and more are still going strong because Capcom games are no longer "tied to the ideas of a single creator"
 
 
Pinhead glowers in the shadows
Survival Horror Games Clive Barker's Hellraiser: Revival reveals October release date in age-restricted new trailer
 
 
Orange GamesRadar+ Summer Preview border highlights a screenshot of Pinhead looking smug
Survival Horror Games Clive Barker's Hellraiser: Revival is the first shooter to match my freak
 
 
Latest in Features
Enslaved: Odyssey to the West screenshot
Adventure Games Returning to Enslaved: Odyssey to the West, the Uncharted rival that put Ninja Theory on the map
 
 
Virtua Fighter Crossroads
Fighting Games Virtua Fighter Crossroads isn't just a fighting game revival, it's a "sandbox RPG"
 
 
GTA 6 reveal trailer screenshot showing a young blonde woman standing near a sunny rooftop pool, wearing a white and gold bikini
Grand Theft Auto I hope GTA 6 takes cues from Red Dead Redemption 2's love of nature
 
 
The Witcher 3 Geralt
The Witcher I don't need new games, The Witcher 3: Songs of the Past proves older RPGs are just as relevant
 
 
Jason Momoa as Lobo in the Supergirl trailer
DC Movies Aquaman was always an odd fit: Lobo is the comic book character Jason Momoa was born to play
 
 
A Striking Scorpion Exarch and Space Marine Scout face off in Kill Team: Salvation
Tabletop Gaming One new model every faction needs in Warhammer 40K 11th edition
 
 
LATEST ARTICLES
  1. Star Wars: Eclipse screenshots
    1
    Star Wars Eclipse devs on strike as Quantic Dream reportedly plans to lay off 115 workers
  2. 2
    The Steam demo for this frog action brawler "inspired by Smash Bros and Naruto" has been kicking players' butts
  3. 3
    Final Fantasy 14 Evercold raids follow The Arcadion's lead as assistant director teases "novelty"
  4. 4
    Sonic Team boss says the most memorable game he's ever worked on is Sonic Adventure 2
  5. 5
    Aquaman was always an odd fit: Lobo is the comic book character Jason Momoa was born to play

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...