Tomb Raider release date delayed

Eidos announced on theircommunity forumstoday that they have decided to keep Tomb Raider in the incubator until an undetermined time in the first quarter of 2013. It was originally scheduled for release in Fall 2012.

As mega-behemoth releases have turned into annual best-sellers (Call of Duty, Assassin's Creed) it's no surprise to see game makers fleeing those months entirely. These days there's home for maybe two or three other games in those months, but not much else. And with the departure of Bioshock Infinite and Tomb Raider, we're hoping this could mean greater success for less-well-known (but no less interesting) games like Dishonored, similar to the success of Borderlands in 2009.

Ultimately, this move should be great for everyone involved. The gamers get a big title to look forward to in the - ordinarily barren - first quarter of the year, Crystal Dynamics gets a chance to polish its baby, Eidos gets a better chance to make a profit, and the 2012 holiday gaming season gets more breathing room. Not to mention the game will be even better. Nobody loses here.

Andrew Groen

Andrew is a freelance video game journalist, writing for sites like Wired and GamesRadar. Andrew has also written a book called EMPIRES OF EVE: A History of the Great Wars of EVE Online.