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  1. Games
  2. Action RPGs
  3. Dark Souls
  4. Dark Souls 2: Scholar of the First Sin

The best Elden Ring mod is coming to the worst Dark Souls game tomorrow, and the new seamless co-op also has prox chat and quality-of-life fixes

News
By Dustin Bailey
Published 21 September 2026

Dark Souls 2 seamless co-op is nearly here

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Dark Souls 2
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Modder Yui has become a legend in the FromSoftware community after developing seamless co-op mods for Elden Ring, Dark Souls, and Dark Souls 3. But don't think the middle entry in the series is dodging a similar treatment, even with its controversial reputation among the fandom. Dark Souls 2 seamless co-op is coming very soon, complete with proximity chat and an array of quality-of-life tweaks.

Dark Souls 2 seamless co-op is set to be released on Tuesday, September 22, as Yui explains in a Patreon post. Don't let that link worry you about it being stuck behind a paywall, either, as the mod will also be available on Nexus Mods and GitHub.

As with most of FromSoftware's games, Dark Souls 2 technically has co-op, but the summoning system is even more restrictive than in its siblings. The seamless co-op mod will make it fully playable, start-to-finish, with your friends. It includes proximity chat for both co-op partners and invaders, though both forms of it are optional.

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As Amirah, who also worked on the project, explains in a video breaking down the mod, there is "synchronized progress and no interruptions. Dying, defeating a boss, or going through a loading screen won't kick anyone you've summoned out of the session." Progress carries back to the worlds of summoned players, too.

Dark Souls 2 Seamless Coop - Official Release Date, Preview & Install Guide - YouTube Dark Souls 2 Seamless Coop - Official Release Date, Preview & Install Guide - YouTube
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Dying in seamless co-op doesn't actually reset the world state, so there's a unique new mechanic to keep you from abusing this fact. Each time you die, you'll get a cursed soul fragment, with each instance of the item carried by your crew slowly powering up your enemies. Resting at a bonfire to reset the enemies will also reset your soul fragments. This mechanic is also optional, but it should help preserve the game's challenge.

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There are also general quality of life improvements here that should make Dark Souls 2 more pleasant to play. The controller dead zone has been improved. A double clicking issue that introduced apparent input lag for mouse and keyboard has been addressed. Perhaps most notably, limited-time event content is now accessible "at any time."

It's all reason enough to give Dark Souls 2 a modern reevaluation. I don't have strong feelings about Dark Souls 2 – it's the one entry in the trilogy I haven't played – but my coworkers assure me that its negative reputation is well deserved (editor's note: it's good, but doomed to be compared to the greats) and I will definitely not be inundated with comments from fans who believe it's unfairly maligned as a result of the above headline. Hopefully you'll all be too busy with co-op to bother.

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Check out our guide on how to play Elden Ring multiplayer co-op with friends.

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Dustin Bailey
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Staff Writer

Dustin Bailey joined the GamesRadar team as a Staff Writer in May 2022, and is currently based in Missouri. He's been covering games (with occasional dalliances in the worlds of anime and pro wrestling) since 2015, first as a freelancer, then as a news writer at PCGamesN for nearly five years. His love for games was sparked somewhere between Metal Gear Solid 2 and Knights of the Old Republic, and these days you can usually find him splitting his entertainment time between retro gaming, the latest big action-adventure title, or a long haul in American Truck Simulator.

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