Ghost Recon: Future Soldier class guide

Scout

As mentioned before, there are also submachine guns at your disposal. It may seem odd for a Scout but it does offer a totally different play style than that of the sniper rifle. The SMG's allow for a more run-and-gun tactic and will bring you closer to the fight. Getting up close leaves you vulnerable and exposed to the enemy, so the ability to cloak is invaluable. Disappearing from sight while closing in on an encamped soldier, or an objective, is incredibly useful and can greatly help your team. Remember SMG's are only truly effective at short ranges. Anything other than close quarters combat will prove difficult even with the best SMG.

Grenades

Since the Scout will often be in the back reaches of the map, grenades will not be a commonly used item. As such you only have access to three types of grenades and all are non-lethal. Flashbangs are great for the Scout who wants to run around with a SMG. A blind enemy is a dead enemy. Smoke grenades are multipurpose and useful in varying roles. Smoke grenades can be used to obscure an objective as you capture it, or put up a smokescreen to conceal your movements when going from cover to cover. Finally the EMP grenade is ideal for shutting down electronics temporarily. This also means HUD's of players caught in the blast will shut down leaving them at a severe disadvantage during fire fights.

Equipment

Scouts come equipped with the unique ability to lay claymores down around the map. The standard claymore will simply kill anyone in its blast radius. Laying them near objectives or along well traveled paths will often lead to easy kills. The Stun Claymore is the evolution of the standard lethal one. Providing a larger stun blast, it will drop any enemy so that you can finish them off, or hack them, however you please.

As a Scout you will also gain access to the Augmented Camouflage. Moving around the map while remaining cloaked has clear advantages. Although your speed is limited, it’s amazingly useful and will be an asset to any Scout who likes moving around the map with SMG's. Lastly we have the Med Kit. This first unlockable Med Kit is simple but always good to have. Allowing you to quick revive, or even preform a self-revive, the Med Kit can be used at any time for great results.