Skip to main content
GamesRadar+ GamesRadar+ The Games, Movies, TV & Comics You Love
UK EditionUK US EditionUS CA EditionCanada AU EditionAustralia
Sign in
  • View Profile
  • Sign out
    • Gaming
      • Cyber Monday Nintendo Switch Deals
      • Cyber Monday Xbox Series X Deals
      • Cyber Monday PS5 Deals
      • Cyber Monday Meta Quest Deals
      • Cyber Monday Gaming Chair Deals
    • PC
      • Cyber Monday Gaming Laptop Deals
      • Cyber Monday Graphics Cards Deals
      • Cyber Monday iPad Deals
    • Tabletop & Merch
      • Cyber Monday Lego Deals
      • Cyber Monday Pokemon Card Deals
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
    • Quizzes
    • Newsletters
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Total Film
  • home
      • Cyber Monday Nintendo Switch Deals
      • Cyber Monday Xbox Series X Deals
      • Cyber Monday PS5 Deals
      • Cyber Monday Meta Quest Deals
      • Cyber Monday Gaming Chair Deals
      • Cyber Monday Gaming Laptop Deals
      • Cyber Monday Graphics Cards Deals
      • Cyber Monday iPad Deals
      • Cyber Monday Lego Deals
      • Cyber Monday Pokemon Card Deals
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
    • Quizzes
    • Newsletters
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Total Film
Gaming Magazines
Gaming Magazines
Why subscribe?
  • Subscribe from just £3
  • Takes you closer to the games, movies and TV you love
  • Try a single issue or save on a subscription
  • Issues delivered straight to your door or device
From$12
Subscribe now
Don't miss these
Katanaut box art of warrior holding katana and aiming a pistol at red monsters
Roguelike Games Game dev hard mode discovered as solo indie releases Metroidvania-inspired roguelike right between Silksong and Hades 2: "I had zero awareness that they were dropping"
Emissary Zero screenshot of colored astronauts in an elevator
Horror Games "Steam rejected the build" at the finish line, the "last 3 months were intense crunch," and the story was finished 3 days before launch: How one dev scraped together a horror hit that "accidentally" sold 150,000 copies
Helldivers 2 soldier in flat lighting
Third Person Shooters Helldivers 2 lead says "our features would be considered ready and implemented in the release build at the very last minute," so Arrowhead wants to "stop that" with the game cracking
Megabonk low poly monkey
Games Steam expert hails PC gaming "golden age" of rough-but-fun games that devs can make quickly and players love, from Peak to Megabonk: "Steam players want fun first"
Lethal Company screenshots of workers in orange hazmat suits carrying props and junk
Horror Games Life after Lethal Company: solo creator Zeekerss says "weirdly, not a lot has changed" after one of the biggest indie hits in recent memory, and he still has "a good handful of ideas for games"
Alan Wake 2 tips
Survival Horror Games 13 Alan Wake 2 tips we wish we knew before playing
A screenshot from the game Generation Exile shows a woman smiling in a character creator
City Builder Games 7 years and 35,000 wishlists later, one of Steam's most popular city-builder demos failed miserably enough at Early Access for its creator to question everything: "None of this means we were owed anything"
Planet Centauri smoking crashing space ship
Action Games Dev says Steam bug ruined "more than 10 years" of work and tanked their game's 1.0 launch, Valve says oops and offers a Daily Deal slot "to help make up for lost visibility"
A chef dropping rats into a cauldron in Tavern Keeper
Simulation Games After 11 grueling years and 6 different versions of the game, management sim devs decide they've finally made something that doesn't suck: Tavern Keeper "wasn't fun for ages"
Hollow Knight: Silksong
Action Games "We were scared as hell when Silksong was announced to release on our day," indie dev says, but "now it seems it was a blessing in disguise"
GTA 6
Grand Theft Auto Unless GTA 6 "comes out and it's terrible" no open-world dev can hope to top Rockstar, original Saints Row design lead says – but "there's nothing wrong with trying to be a #2"
STALKER 2 tips
FPS Games 10 STALKER 2 tips to help you survive in the Zone
Crashout Crew artwork of blue worker in blue forklift crying
Co-op Games After a few months of work led to 11 million copies sold on Steam, Peak devs embrace what many companies refuse to learn: "We're not going to continually have a graph go up"
Lethal Company trailer
Horror Games Set for life after a megaton Steam hit, Lethal Company creator gets back to what really matters: releasing weird retro horror games like this text-and-audio adventure
Team Fortress 2's Heavy holding a bullet
Games Over 5,000 games released on Steam this year didn't make enough money to recover the $100 fee to put a game on Valve's store, research estimates
Trending
  • Cyber Monday gaming deals
  • Fallout Season 2
  • New Games for 2025
  • Gift Guides
  1. Games

12 steps to a video game release

Features
By Matt Bradford published 31 January 2014

A 'how-to' for launching like a champ

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Game marketing 101

Game marketing 101

It isn't easy, but that's why they hired me, the go-to guy for planning a game release. There's a routine we have to stick to, and it begins with making sure the media only knows what you're working on when we're good and ready to spill the beans. The first step? Getting it to look like they're the ones running the show...

Page 1 of 13
Page 1 of 13
Step 1: Plug the Leak

Step 1: Plug the Leak

Here's the good news: leaks are PR gold. You can wait for a source to scoop you on your own announcement, or you can drop a few leaks of your own and watch the frenzy begin. For example, you know that team working on Hitman's Oath: Egyptian Pride? I got one of the leads to wear a pyramid hat to E3. And those boys working on Murder Sim VI? I had their promotions team "hide" it in an email and accidentally copy some media snitches. Trust me, all it takes is a little tease and you'll have everyone with a keyboard frothing at the mouth. Just make sure you act surprised and deny it when the press comes knocking. We don't want to commit ourselves to anything this early in the game.

Page 2 of 13
Page 2 of 13
Step 2: Announce it (but not really)

Step 2: Announce it (but not really)

Careful; this part can get tricky. The idea is to keep the rumor mill churning without saying or doing anything official. You don't want to blow the big reveal, but you don't want those gamez journos to stop talking about you. So if you're doing interviews, give 'em vague answers like, Let's just say fans will fall out of their seats four what we're working on. Or We cannot confirm The Elder Scrolls VI: DragonDong is in production. You guys got a blog? Post something about how you're excited to announce a top-secret project you can't talk about along with a blurry pic of the main character's helmet. Ultimately, the goal is to keep fans hungry and guessing until the interns in marketing are ready to make this thing official.

Page 3 of 13
Page 3 of 13
Step 3: Nail the reveal

Step 3: Nail the reveal

As for nailing the reveal, you know the drill. Drag one of your celebrity buddies or an athlete on stage, load 'em up with marketing jargon, and let the live streams roll. Don't let them talk too long (they might explode), just get them prattling on about the "next generation of [insert genre here]" before introducing the one thing everyone got out of bed to see...

Page 4 of 13
Page 4 of 13
Step 4: Be a tease

Step 4: Be a tease

What's that? You don't have enough actual game to show off yet? Pas de problem, mon ami. Slap together a few screenshots, record some epic-sounding narration, and wrap it up with a few seconds of gameplay we're not even sure we'll use in the end. Hell, if you're feeling ambitious, invest in a slick CGI film that has little or nothing to do with the final product (it worked for those Dead Island guys, and folks are still getting misty-eyed about that zombie girl). The takeaway here is the teaser trailer is just that: a tease. It doesn't have to have anything to do with the final product, just enough of something to get people talking until those promo guys can throw together something more concrete.

Page 5 of 13
Page 5 of 13
Step 5: Start a diary

Step 5: Start a diary

Now, developer diaries are an extra expense, but hot damn do gamers love 'behind-the-scenes' action. Pimp out your designers to talk about Creating the New Post-Apocalypse or some nonsense, or grab some chump from multiplayer to chat about The Evolution of Squad-Based Tomfoolery. Above all, make it interesting and make it look like you're the first studio to do something everyone else has been doing for decades. Remember: it's not called racing, it's Drive-sanity, and it's going to change world.

Page 6 of 13
Page 6 of 13
Step 6: Destroy the demo

Step 6: Destroy the demo

Honestly, I'd rather skip the public showing, but if we absolutely need to have a demo, consider holding a "behind closed doors" event to make it feel special... like they should be honored to play something they've been promoting for free. You can even try playing the game for your guests, but those entitled brats will probably want to give it a go themselves. Whatever. Let 'em go nuts. Just make sure you're always a foot away and talking in their ear so they're distracted from the fact that Drive-sanity isn't the huge revolution we promised. As for the walking ATMs--er, gamers--we'll put out a demo with all the best bits later on, but that's when we're ready to sell and need those guys tweeting up a storm. Hmm. Now that I think about it, we should really bundle your demo with one of our upcoming releases... make those suckers work for it.

Page 7 of 13
Page 7 of 13
Step 7: Spin the delay

Step 7: Spin the delay

The trick to delays is the spin. You don't want to be quoted saying, we never took that date seriously. Instead, it should appear as though the game is so brain-meltingly good that you just realized it's going to need more time to cook. Talk about how you've decided to add extra features or how you're committed to making this the best Resident Zombie game ever. If they really hound you for another date, choose a generic period like fall 2014 or Holidays 2015. Technically, a year is full of holidays, so you won't be lying.

Page 8 of 13
Page 8 of 13
Step 8: Pimp the pre-orders

Step 8: Pimp the pre-orders

Unfortunately, gamers aren't cool with laying down cash without something in return. We need to pony up some "pre-order" incentives like toys they'll eventually sell in a garage sale or exclusive in-game content we can turn round and jam into our Game of the Year edition. That new Outfall: Atlantic City game they're working on down the hall? They're giving away a free Deathclaw toothbrush. And those guys working on the next Artifact Hunter sequel? They're handing out a free see-thru bikini skin. Which reminds me: if you do go for in-game content, make sure you hold on to it. We're going to want to re-release it as DLC in about six months.

Page 9 of 13
Page 9 of 13
Step 9: The sweet release

Step 9: The sweet release

article about midnight releases

Our job doesn't stop on launch day though. You'll need to do pull together any sales stats you can dig up, add in the copies we've "shipped", round it up, and pimp, pimp, pimp! Our research shows gamers will only buy a game if others are buying it too. We need to get the message out that this release is balls-to-the-walls successful, and anyone who isn't in line at this very moment will be a social outcast by week's end.

Page 10 of 13
Page 10 of 13
Step 10: Pest control

Step 10: Pest control

What you do here is really your choice. If you do decide to fix it (again, run it by sales), release a stealth update when no one is looking, or cram it in a larger update to make it look like it was no big deal. And if it's really bad, toss in some free in-game money. Nothing smooths over ill-will towards an unfinished game like free content for that very same game.

Page 11 of 13
Page 11 of 13
Step 11: Milk the microtransactions / DLC

Step 11: Milk the microtransactions / DLC

Here's where you can get creative. For starters, multiplayer games are microtransaction hotspots. Gamers like feeling like special little snowflakes, and they don't like working for in-game rewards like their parents did in the 1980s (got I feel old). Give 'em special colors for their weapons and let them buy their way up the online food chain. If you're making a solo game, put out something cool like a flaming sword or a silly costume. Screw it, let's get R&D in here and install debit machines in every consoles so they can just buy their way to the end of the game. After all, today it's all about collecting trophies, comparing e-peens, and make believe ranks. If you think about it, we're really doing them a favor.

Page 12 of 13
Page 12 of 13
Step 12: Do it all again

Step 12: Do it all again

...and then start it all again. These trendy offices aren't going to pay for themselves, you know. We're 364 days away from the sequel and the guys in sales need something to leak.

If you want more on making games, be sure to check out how to make a video game with no experience and how to get into PC gaming.

Page 13 of 13
Page 13 of 13
CATEGORIES
PC Gaming Wii-u Nintendo PlayStation PS4 Xbox Xbox One Platforms
Matt Bradford
Social Links Navigation

Matt Bradford wrote news and features here at GamesRadar+ until 2016. Since then he's gone on to work with the Guinness World Records, acting as writer and researcher for the annual Gamer's Edition series of books, and has worked as an editor, technical writer, and voice actor. Matt is now a freelance journalist and editor, generating copy across a multitude of industries. 

Read more
Katanaut box art of warrior holding katana and aiming a pistol at red monsters
Game dev hard mode discovered as solo indie releases Metroidvania-inspired roguelike right between Silksong and Hades 2: "I had zero awareness that they were dropping"
 
 
Emissary Zero screenshot of colored astronauts in an elevator
"Steam rejected the build" at the finish line, the "last 3 months were intense crunch," and the story was finished 3 days before launch: How one dev scraped together a horror hit that "accidentally" sold 150,000 copies
 
 
Helldivers 2 soldier in flat lighting
Helldivers 2 lead says "our features would be considered ready and implemented in the release build at the very last minute," so Arrowhead wants to "stop that" with the game cracking
 
 
Megabonk low poly monkey
Steam expert hails PC gaming "golden age" of rough-but-fun games that devs can make quickly and players love, from Peak to Megabonk: "Steam players want fun first"
 
 
Lethal Company screenshots of workers in orange hazmat suits carrying props and junk
Life after Lethal Company: solo creator Zeekerss says "weirdly, not a lot has changed" after one of the biggest indie hits in recent memory, and he still has "a good handful of ideas for games"
 
 
Alan Wake 2 tips
13 Alan Wake 2 tips we wish we knew before playing
 
 
Latest in Games
Hytale
Hytale's returning owner has hatched a genuinely ingenious marketing strategy: repeatedly telling everyone the game "isn't good," but like, only for now
 
 
Clair Obscur: Expedition 33
Clair Obscur: Expedition 33's Jennifer English says it was "hard" playing two characters in the RPG: "I had to find the subtlety of it being the same but different"
 
 
Fallout 4
Ghost in the Shell director and Death Stranding 2's pizza guy has "deep respect" for Hideo Kojima games, but hasn't been able to pull himself off Fallout 4 for 8 years
 
 
Hollow Knight: Silksong
Team Cherry finally answers to the crimes of Silksong's Bilewater: "We just love a big swamp. We wanted some kind of poison status for ages"
 
 
Sciel, Marielle, Gustave, Lune, and Monoco approach the Paintress in the Clair Obscur: Expedition 33 key art, cropped for our thumbnail
"After Baldur's Gate 3, I didn't think we'd be in this position": The team behind Clair Obscur: Expedition 33 can't quite believe they've matched Larian's award wins
 
 
Frank West fighting a zombie with a teddy bear in Dead Rising Deluxe Remaster
After almost 10 years, a Dead Rising sequel is reportedly happening with Capcom bringing back time limits and trapping Frank West in a zombie-infested Hollywood
 
 
Latest in Features
100 Nights of Hero
I'm not a fan of rom-coms or romantic fantasy – but the delightfully queer 100 Nights of Hero made me a believer
 
 
Picard and Ryker in Star Trek Next Generation looking at the GamesRadar+ Quiz icon
How well do you know Star Trek?
 
 
A spooky necromancer's city with a green sky in Heroes of Might and Magic: Olden Era
As Heroes of Might and Magic: Olden Era soars, Hooded Horse boss Tim Bender says passion-publishing trumps chasing money: "Why would anyone want to work with you if not for total lack of choice?"
 
 
Jotun in Troll 2
Troll 2 director on the kaiju-sized sequel to Netflix's most-watched non-English language movie: "We wanted the troll to feel very different to the first movie"
 
 
Robert rides the elevator to work in Dispatch with his dog Beef, looking out of place surrounded by superheroes
How Dispatch helped me to see my father's death in a new light
 
 
The Big Preview art of Heroes of Might and Magic: Olden Era showing a vampire holding a glowing skull
The Big Preview for Heroes of Might and Magic: Olden Era – Exclusive dev access and hands-on with the strategy RPG revival
 
 
  1. Escape from Tarkov review
    1
    Escape from Tarkov review: "An extraction shooter that will make you truly miserable if you let it, but can offer dizzying highs you won't find elsewhere"
  2. 2
    Fans think this is the best strategy board game ever made, and I have to admit that they've got a point
  3. 3
    Constance review: "If Hollow Knight: Silksong seems too daunting, this wonderful paint powered adventure should do nicely"
  4. 4
    This enthralling team board game is perfect for playing with family this Thanksgiving
  5. 5
    Kirby Air Riders review: "This racer is also equal parts fighting game, minigame collection, and roguelike – and I'm shocked at how well that works"
  1. Josh O'Connor and Daniel Craig in Wake Up Dead Man: A Knives Out Mystery
    1
    Wake Up Dead Man: A Knives Out Mystery review: "Brings Knives Out back to its roots for a sequel that's almost on a par with the original"
  2. 2
    Wicked: For Good review: "Builds to an incredibly cathartic conclusion, but isn't quite as captivating as Part 1"
  3. 3
    The Running Man review: "Some fun action and Glen Powell's star power aren't enough to energize this disappointing Stephen King adaptation"
  4. 4
    Predator: Badlands review: "Die-hard fans may be disappointed, but as a blockbuster action-adventure, Badlands kills it"
  5. 5
    Chainsaw Man – The Movie: Reze Arc review "Storytelling just as compelling as the chainsaws, devils, and visually excessive fight scenes"
  1. Noah Schnapp as Will Byers and Jamie Campbell Bower as Vecna in Stranger Things season 5
    1
    Stranger Things season 5 volume 1 review: “Can the Duffer brothers stick the landing? It’s sure looking like they will”
  2. 2
    Pluribus season 1 review: "Easily one of the year's best dramas"
  3. 3
    The Witcher season 4 review: "The Henry Cavill-less fourth season is the best yet"
  4. 4
    IT: Welcome to Derry review: "A supremely confident step back into the history of Stephen King's cursed town and killer clown"
  5. 5
    Splinter Cell: Deathwatch review: "A pale imitation of the long-dormant stealth franchise"

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google
  • About Us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...