Skip to main content
GamesRadar+ GamesRadar+ GamesRadar+ The Games, Movies, TV & Comics You Love
Sign in
  • View Profile
  • Sign out
flag of UK
UK
flag of US
US
flag of Canada
Canada
flag of Australia
Australia
  • Games
  • TV
  • Movies
  • Hardware
  • Video
  • News
  • Reviews
  • Guides
  • Deals
  • More
    • PS5
    • Xbox Series X
    • Nintendo Switch
    • Nintendo Switch 2
    • PC
    • Platforms
    • Tabletop Gaming
    • Comics
    • Toys & Collectibles
    • SFX
    • Newsarama
    • Retro Gamer
    • Newsletters
    • About us
    • Features
Total Film
Gaming Magazines
Gaming Magazines
Why subscribe?
  • Subscribe from just £3
  • Takes you closer to the games, movies and TV you love
  • Try a single issue or save on a subscription
  • Issues delivered straight to your door or device
From$12
Subscribe now
Trending
  • Gamescom 2025 schedule
  • Battlefield 6
  • Horror Special
  • New Games for 2025
Recommended reading
Screenshot of Mario dragon Bowser pointing in realization
Nintendo Switch 2 The Switch 2 is here – here's what 28 game developers want from Nintendo's new console, from a "much better" eShop to less painful ports
Best Steam Summer Sale games: A close-up shot of a player holding a gun in Cyberpunk 2077.
Cyberpunk After working on an indie between Cyberpunk 2077 and a new vampire RPG from The Witcher 3 leads, veteran writer says indies have more "constraints" than AAA, but that makes them even more "original and unique"
Helldivers 2
Games "We cough up a chunk of our soul": 32 game devs, from Doom's John Romero to Helldivers 2 and Palworld leads, explain what people get wrong about games
A warrior overlooking ruins on a grassy field beneath a grey sky in Shadow of the Colossus
Games The games industry might be built on borrowed ideas, but new ones have to come from somewhere – even if Fumito Ueda says "the era of game mechanics is over"
Clair Obscure Expedition 33
Games Ex PlayStation boss believes developers are tired of "doing the same thing for so long" and welcomes a new era of "AA gaming, with a wide variety of content and games" like Clair Obscur: Expedition 33
Clair Obscur Expedition 33
RPGs Doom co-creator John Romero says games like Baldur's Gate 3 and Clair Obscur: Expedition 33 are the future, because they "make AAA studios go, 'Wait a minute, we need to start doing this'''
Key art for Gears of War.
Games Former PlayStation boss is convinced more console generations will come, but doesn't know if Microsoft will be part of them: "Watching what Xbox has been doing recently, I do get Dreamcast flashbacks"
  1. Games

Ask an indie developer: What do you think of next-gen consoles?

Features
By Henry Gilbert published 14 August 2013

Indie games: The next generation

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Indie games: The next generation

Indie games: The next generation

Were on the verge of a new generation of gaming with the launch of the PS4 and Xbox One. All the big publishers are gearing up with multimillion dollar entries in their annual franchises and expensive new game engines. But while the heavyweights of the industry start investing in next-gen, where does this leave the little guys of the indie scene?

In the next part of our series of opinion pieces from independent developers, we asked high profile creators what they think of the oncoming console cycle. Are they excited? Worried? Unconcerned? Those feelings and more are shared in the following quotes from some of our favorite indie devs...

Page 1 of 14
Page 1 of 14
Jenova Chen, thatgamecompany (Journey, Flower)

Jenova Chen, thatgamecompany (Journey, Flower)

I'm very cautious about the various rumors about the next-gen consoles. In an era where console games are disrupted by social and mobile games, more or less of the traditional console game market will be reduced. I am pretty sure we won't see three consoles splitting the market any more. If you look at any industry that has been disrupted by the technology, you see the consolidation of power. After this new generation of console war, my guess is two or maybe only one console will survive.

Page 2 of 14
Page 2 of 14
Edmund McMillen, Team Meat (Super Meat Boy)

Edmund McMillen, Team Meat (Super Meat Boy)

Honestly, I'm not super excited. I mean, it seems obvious that PS4 is where it's at, especially for indie devs, but my home is on Steam.

Page 3 of 14
Page 3 of 14
Kevin Geisler, Young Horses (Octodad: Dadliest Catch)

Kevin Geisler, Young Horses (Octodad: Dadliest Catch)

I love seeing this surge of openness that hasnt shown up in recent generations (thanks, in part, to the success of Apples App Store). That, combined with better development tools, will help ensure that developers big and small arent wasting a ton of resources simply trying to get the game to run on the hardware. I also love to see the myriad of control options that are available on each of the consoles, like tablets and motion control and hope that we see a lot more esoteric games that take full advantage of these devices.

Page 4 of 14
Page 4 of 14
Chris Cobb, Ragtag Studios (Rays The Dead)

Chris Cobb, Ragtag Studios (Rays The Dead)

Because were developing for the PS4, our position on next-gen consoles should be quite apparent! While all the extra horsepower under the hood is great, its not what gets us super excited. What does have us excited is the emphasis on social features, and the increasing tendency to open the consoles up to developers of all shapes and sizes. At the start of the last generation of consoles, it would have been much smaller for a small three man team working on a bizarre game like Ray's the Dead to get the time of day from any of the console manufacturers. With the rise of digital distribution, and the demand for refreshing experiences constantly increasing, its easier than ever for games like Ray's the Dead to find a home on consoles. We are stoked!

Page 5 of 14
Page 5 of 14
Mike Roush and Alex Neuse, Gaijin Games (Bit.Trip, Runner 2)

Mike Roush and Alex Neuse, Gaijin Games (Bit.Trip, Runner 2)

Its going to be interesting! It might be a tad presumptuous to say that this next generation of consoles will decide the fate of console gaming as a whole, but its certainly going to be a pivotal moment for it. As both creators and consumers, however, were very excited (and optimistic!) about whats to come in the years ahead.

Page 6 of 14
Page 6 of 14
Graham Smith, Drinkbox Studios (Guacamelee!)

Graham Smith, Drinkbox Studios (Guacamelee!)

I'm really excited by the possibilities of the upcoming consoles. The push to have more integration with social media, and the exploration of newer streaming technologies are both very interesting. The ability to stream PS4 games to my Vita, for example, is a system selling feature for me.

Page 7 of 14
Page 7 of 14
Jake Kazdal, 17-Bit (Skulls of the Shogun, Galak-Z)

Jake Kazdal, 17-Bit (Skulls of the Shogun, Galak-Z)

Having more raw horsepower is only going to make our jobs easier as small developers. The ability to prototype quickly without being super-efficient would make production much faster, and not needing to optimize as much also saves loads of time. Obviously being able to try new graphics techniques that haven't been done before is much easier with more horsepower as well, and the increased emphasis on downloadable-only titles is great for our style of business.

Page 8 of 14
Page 8 of 14
Collin van Ginkel, Two Tribes (Toki Tori)

Collin van Ginkel, Two Tribes (Toki Tori)

We think they're fine. Our games don't require the horsepower that they provide, which means we don't have to worry about performance much. So for us, the excess power makes sure we can spend more time on fine tuning the experience instead of getting it to work at all.

Page 9 of 14
Page 9 of 14
Jonathan Lavigne, Tribute Games (Mercenary Kings)

Jonathan Lavigne, Tribute Games (Mercenary Kings)

For the kind of game we make, the increase in resolution, polygon count and processing power dont make a big difference. However, this new generation of console is going to be interesting for small and large game companies because its going to change the market by putting an unprecedented amount of emphasis on digital distribution. This, combined with the integration of social networks, will bring the players closer to the developers, which is great for independent companies.

Page 10 of 14
Page 10 of 14
Brian Provinciano, Vblank Entertainment (Retro City Rampage)

Brian Provinciano, Vblank Entertainment (Retro City Rampage)

With next-gen consoles, I'm most excited about how accessible they've become. More than what's under the hood. The PS4 SDK makes development much easier than PS3, and on the business side, Sony's made it easier than ever to become a licensed developer and release games. Give Sonys Adam Boyes a big high five next time you see him.

Page 11 of 14
Page 11 of 14
Mel Kirk, Zen Studios (Zen Pinball)

Mel Kirk, Zen Studios (Zen Pinball)

As a player I am extremely excited for next-gen consoles. As a developer, there is no denying the amount of nervous energy running through our veins. This is the second console cycle for Zen Studios and theres no doubt this time around is far more complex than the previous generation. Can consoles remain relevant to the way we live our lives today and the devices we interact with on a minute by minute basis? Lets hope so! The big differentiator will be the games, and right now there are a few that look ridiculously amazing, and the rest are pretty meh.

Page 12 of 14
Page 12 of 14
Bryan Sawler, Muteki Corporation (Dragon Fantasy)

Bryan Sawler, Muteki Corporation (Dragon Fantasy)

It's been a long time coming and I'm genuinely excited. I've always leaned on the side of being a bit of a graphics whore (despite our recent games all being retro go figure), so I'm looking forward to see what people are able to make them do. This also marks the first generation with Muteki as a console developer, so I can't wait to get my hands on the systems and see what we can do as well!

The heavy move towards digital distribution and the greater acceptance of it by console gamers is huge for a small company like us. There's no way we can afford to do runs of physical goods and then deal with distributors and what-not, but we can put our games out on all of the new systems, and get them in front of core gamers.

Page 13 of 14
Page 13 of 14
Are you ready?

Are you ready?

It looks like these developers are ready for indie gaming to enter the next generation, but are you?. Please feel free to share your feelings in the comments.

And if you're looking for more indie love, check out the top 7 best indie crossovers and what is indie?

Page 14 of 14
Page 14 of 14
CATEGORIES
Android iPad iPhone PC Gaming Wii-u Nintendo PlayStation PS4 Xbox Xbox One Platforms Mobile Gaming
Henry Gilbert
Henry Gilbert
Social Links Navigation

Henry Gilbert is a former GamesRadar+ Editor, having spent seven years at the site helping to navigate our readers through the PS3 and Xbox 360 generation. Henry is now following another passion of his besides video games, working as the producer and podcast cohost of the popular Talking Simpsons and What a Cartoon podcasts. 

See more Games Features
Read more
Screenshot of Mario dragon Bowser pointing in realization
The Switch 2 is here – here's what 28 game developers want from Nintendo's new console, from a "much better" eShop to less painful ports
Best Steam Summer Sale games: A close-up shot of a player holding a gun in Cyberpunk 2077.
After working on an indie between Cyberpunk 2077 and a new vampire RPG from The Witcher 3 leads, veteran writer says indies have more "constraints" than AAA, but that makes them even more "original and unique"
Helldivers 2
"We cough up a chunk of our soul": 32 game devs, from Doom's John Romero to Helldivers 2 and Palworld leads, explain what people get wrong about games
A warrior overlooking ruins on a grassy field beneath a grey sky in Shadow of the Colossus
The games industry might be built on borrowed ideas, but new ones have to come from somewhere – even if Fumito Ueda says "the era of game mechanics is over"
Clair Obscure Expedition 33
Ex PlayStation boss believes developers are tired of "doing the same thing for so long" and welcomes a new era of "AA gaming, with a wide variety of content and games" like Clair Obscur: Expedition 33
Clair Obscur Expedition 33
Doom co-creator John Romero says games like Baldur's Gate 3 and Clair Obscur: Expedition 33 are the future, because they "make AAA studios go, 'Wait a minute, we need to start doing this'''
Latest in Games
Assassin's Creed 3 director says Ubisoft put "a lot of pressure" on devs to "add play time" and "bulk" out games with RPG elements "to delay resale as GameStop was the only one making any money on that transaction"
Clair Obscure Expedition 33
Ex PlayStation boss believes developers are tired of "doing the same thing for so long" and welcomes a new era of "AA gaming, with a wide variety of content and games" like Clair Obscur: Expedition 33
Battlefield 6 multiplayer screenshot
Battlefield 6 players' complaints about UI are sinking in as devs promise main menu will be "constantly tweaked and refined," plus bigger maps than the beta will definitely arrive at launch
GTA 6
"The biggest competitor to Grand Theft Auto 6 will be Grand Theft Auto 5," says industry analyst, because AAA is struggling against the live-service behemoths it created years ago
Cropped key art for Revenge of the Savage Planet showing two player characters running away from lots of green goo, flanked by various googly-eyed wildlife
Ubisoft vets releasing free demo for Metroidvania couch co-op Revenge of the Savage Planet because "we know that money is tight," and they hope you'll say "this 4 years of effort and 30 people" that made the full game "is worth 2 lattes"
Umamusume: Pretty Derby horse girls racing
Fan of Steam's latest gacha craze Umamusume: Pretty Derby sacrifices brand new fridge to his sociopathic horse girl who's only winning third place: "She's a late bloomer"
Latest in Features
Mafia: The Old Country
Mafia: The Old Country's divisive linearity is telling me everything I need to know about action-adventure games in 2025, and it all comes back to Indiana Jones
San in Princess Mononoke
Nearly 30 years after its release, Princess Mononoke is headed back to theaters – and it’s still a timeless, heartbreaking classic
A Mega Absol in Pokemon Legends ZA
Pokemon Legends: Z-A hands-on: With overhauled battles and denser exploration, I'm shocked at how fundamentally fresh this could feel
Felt That: Boxing screenshot of puppet boxer Ezra "Fuzz-E" Wright, who swings at a punching bag
"There's got to be a game in here somewhere": How Felt That: Boxing quietly became one of the most innovative games in development
Peak screenshot showing two climbers trying to ascend an icy rockface as another scout stands at the top waiting - the Indie Spotlight logo can be seen in the top right corner
Forget Elden Ring Nightreign or Expedition 33, the toughest boss fight I've faced this year is a slippery rock face on an empty stomach
Space Ghost stepping through an airlock on Michael Cho's cover of Space Ghost #5
"He's the greatest superhero you've never heard of," with a rogues gallery "right up there with Batman or Spider-Man": Dynamite's smash hit Space Ghost comic gets new volume that takes the '60s hero to a new level
  1. Horrified: Dungeons & Dragons box against a dark surface
    1
    This D&D board game could be the magic item needed to refresh your game nights, but it won't be a critical hit for everyone
  2. 2
    OFF review: "Undertale fans need to play this RPG that inspired it – I can't believe it took this stellar remake to get me to step up to the plate"
  3. 3
    Drag x Drive review: "I'm left craving Arms' sauce from Nintendo's twitchy yet shallow basketballer, which feels like a tech demo"
  4. 4
    Madden 26 review: "The finest entry in a decade by some margin"
  5. 5
    I'm convinced that this is still one of the best team board games around, and it deserves to be on your shelf
  1. Julia Garner in Weapons
    1
    Weapons review: "A twisted fairytale that bests Barbarian"
  2. 2
    The Fantastic Four: First Steps review: "An occasionally thrilling heroic adventure that sits safely within a B-tier MCU range"
  3. 3
    Superman review: "A triumphant reinvention and a promising start for the DCU"
  4. 4
    Jurassic World Rebirth Review: "An unscary sequel that needed a little more time in amber"
  5. 5
    M3GAN 2.0 review: "A bold sequel with a slightly underwhelming conclusion"
  1. John Cena as Peacemaker holds a gun to the head of a different John Cena as Peacemaker in Peacemaker season 2.
    1
    Peacemaker season 2 review: "Darker and sadder than the first year, but there's still a lot of fun to be had with the 11th Street Kids."
  2. 2
    Wednesday season 2 part 1 review: "Complex and exciting but weighed down by too many subplots"
  3. 3
    Alien: Earth review: "Arguably the franchise's strongest outing since James Cameron's Aliens"
  4. 4
    King of the Hill season 14 review: "Hank Hill himself has evolved into a much more open and accepting person"
  5. 5
    Eyes of Wakanda review: "A creative premise shortchanged by the runtime and Marvel bloat"

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

  • About Us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...