<?xml version="1.0" encoding="utf-8"?>















<rss version="2.0">
	<channel>
		
			
			<title>GamesRadar - Dead Space</title>
	    	<link>http://www.gamesradar.com/xbox360/dead-space/g-20070924145143734032</link>
	    	<description></description>
	    	<language>en</language>
	   	
		
			<item>
				
					
    				
    				
    					<title>New Game Releases for the Week of October 12, 2008 (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-213770.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/213000/213770_1_hs.jpg" /&gt;&lt;br /&gt;Gamerdeals.net writes:
 &lt;br&gt; 
 &lt;br&gt; &amp;quot;The middle of October greets us with an abundance of quality releases on every platform!
 &lt;br&gt; 
 &lt;br&gt; The highlights this week include Dead Space (Xbox 360/PS3), FIFA Soccer 2009 (Xbox 360, PS3, PS2, PSP, DS, PC), SOCOM Confrontation (PS3), Saints Row 2 (Xbox 360/PS3/PC), and Sam and Max Season 1 (Nintendo Wii).
 &lt;br&gt; 
 &lt;br&gt; Check out the full list of new video game releases (USA) for the week of October 12, 2008 on Xbox 360, PlayStation 3, Nintendo Wii, Sony PS2, PSP, Nintendo DS, and PC!&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Oct 11, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>NO Demo for Dead Space   (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-213500.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/213000/213500_1_hs.jpg" /&gt;&lt;br /&gt;Were you looking to test out EA&#039;s new horror game before purchase? Looks like your out of luck then. Xbox Evolved has confirming details that there will be no demo.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Oct 11, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Gamefly Charts: Fable 2 on Top (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-211480.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/211000/211480_1_hs.jpg" /&gt;&lt;br /&gt;GamerDeals.net writes:
 &lt;br&gt; 
 &lt;br&gt; &amp;quot;For the week of October 7, 2008, Fable 2 (Xbox 360) takes the top spot on the cross-platform Gamefly Top Ten &#039;Most Queued&#039; list.  Following close behind is Dead Space (PS3/Xbox 360.  Wii Music is currently on top of the Nintendo Wii queue.  
 &lt;br&gt; 
 &lt;br&gt; Queue up the complete Gamefly Top 10 most requested lists (Cross-Platform, Xbox 360, PS3, Nintendo Wii, Playstation 2, PSP, Nintendo DS, Xbox, Nintendo Gamecube, Nintendo Game Boy Advance):&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Oct 8, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Dead Space: A 15-Hour &quot;Roller Coaster&quot; Ride (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-211173.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/211000/211173_1_hs.jpg" /&gt;&lt;br /&gt;&amp;quot;Sometimes, it&#039;s all about the pacing. Whether its romance, comedy or horror, the way certain elements are presented can change the entire package. For instance, if you try to pack all of the genre-dependent content into the first hour or final few of a product, it&#039;s going to be disappointing. 
 &lt;br&gt; 
 &lt;br&gt; That&#039;s why Dead Space has been created with the intent of being &amp;quot;[...] a roller coaster ride, where you have those horror moments, but you also have those spaces in between to let down your guard. In fact, stopping to take a breath makes it even more impactful the next time we throw an encounter at you, or use a false scare to put you on edge,&amp;quot; according to Rich Briggs, producer. He speaks the truth-getting that sense of false security has been my downfall in such recent games as Silent Hill: Homecoming, or even Alone in the Dark. Thinking that things are really okay when they&#039;re not, can sometimes be the most horrifying frame of mind.&amp;quot;
 &lt;br&gt; 
 &lt;br&gt; Via TheGameReviews.com&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Oct 7, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Marketplace Update: Monday 6th October 2008 (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-210676.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/210000/210676_1_hs.jpg" /&gt;&lt;br /&gt;Console Monster writes: &amp;quot;The Xbox Live Marketplace has been updated and today&#039;s new content hits the bullseye. In the style of Jim Bowen&#039;s Bullseye: innnn one:
 &lt;br&gt; 
 &lt;br&gt; Name: Dead Space Animated Comic #5
 &lt;br&gt; Price: Free
 &lt;br&gt; Availability: All Xbox Live Regions except Germany
 &lt;br&gt; 
 &lt;br&gt; Name: Rock Band - Rock Band 2 Gamer Picture Pack
 &lt;br&gt; Price: Free
 &lt;br&gt; Availability: All Xbox Live Regions
 &lt;br&gt; 
 &lt;br&gt; Name: Rock Band - Rock Band 2 Gamer Theme
 &lt;br&gt; Price: Free
 &lt;br&gt; Availability: All Xbox Live Regions...&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Oct 6, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Dead Space Wants You to Feel Alone (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-210565.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/210000/210565_1_hs.jpg" /&gt;&lt;br /&gt;&amp;quot;All jokes aside, after a recent interview conducted with Dead Space Producer Rich Briggs, it&#039;s been made perfectly clear that there are no current plans for multiplayer support for the upcoming survival horror scarefest. Many gamers have been asking this question, including myself. One nameless Ishimura crew member versus their friends, as Necromorphs? It seems like it&#039;d work in theory, and would be a welcome addition to a game that looks better and better with every bit of footage revealed. However, it&#039;s not merely for the reasons one would suspect-the game isn&#039;t fit for such a mode, it wouldn&#039;t work, etc.&amp;quot;
 &lt;br&gt; 
 &lt;br&gt; Via TheGameReviews&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Oct 6, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Historical Gothic Architecture Influenced Dead Space's Design (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-210553.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/210000/210553_1_hs.jpg" /&gt;&lt;br /&gt;Forget hip, modern and futuristic. The creators of Dead Space took their cues from the architecture of yore. That&#039;s right, rather than poring over sci-fi blockbusters, classic novels in the genre or using more futuristic d&amp;eacute;cor as a base on which to create environments and even costumes, the team looked to the past for inspiration.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Oct 6, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Dead Space Wants Silence to Terrify You (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-210497.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/210000/210497_1_hs.jpg" /&gt;&lt;br /&gt;&amp;quot;As we&#039;ve seen in terrible American remakes of Japanese horror film classics (The Grudge, anyone?), it&#039;s obvious that filmmakers always want to use music and sound effects to their advantage when attempting to scare the pants off its audience. However, after such banal usage in 99% of the horror films released throughout the years, it tends to become familiar. When the music swells in a horrifying tidal wave of strings and accompanying instrument, we&#039;re all ready to jump in our seats, expecting to be afraid of whatever&#039;s coming out onscreen. 
 &lt;br&gt; 
 &lt;br&gt; The creators of Dead Space are looking to put these tactics to good use, once and for all, throwing in the spice of actual silence to instill fear and to get our blood pumping, rather than forcing music to do the job through the entirety of the game. Ominous music has become an extremely overplayed option and a cop-out when certain games&#039; content isn&#039;t chilling enough to carry the fear factor.&amp;quot;
 &lt;br&gt; 
 &lt;br&gt; Via TheGameReviews&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Oct 6, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>'Dead Space' Gets Orchestral Soundtrack (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-210457.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/210000/210457_1_hs.jpg" /&gt;&lt;br /&gt;WorthPlaying: &amp;quot;In the bold and often-bloody Dead Space, gamers will step into a third-person sci-fi survival horror experience that promises to deliver the ultimate in psychological thrills and gruesome action. Composer Jason Graves has created a chilling intensely atmospheric orchestral score that enhances the horror and tension of the game.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Oct 6, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Ones to Watch: October 2008 Xbox 360 Releases (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-209377.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/209000/209377_1_hs.jpg" /&gt;&lt;br /&gt;Aeropause writer Joe Haygood has put together a guide of the top titles coming out for the Xbox 360 in the month of October.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Oct 4, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>That Aussie Game Site: Daily Wrap 3rd October, 2008  (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-208666.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/208000/208666_1_hs.jpg" /&gt;&lt;br /&gt;That Aussie Game Site have wrapped up the day in games reporting on Bungie&#039;s Kojima talent aquisition, new DLC for Star Wars: The Force Unleashed and a swag of demos coming to the PSN. They&#039;ve also got information on the free DLC for Gears of War 2, information regarding the Resistance 2 Beta, Dead Space colour-coded suits and a bunch of new media for Tom Clancy&#039;s End War. What a day!&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Oct 3, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>'Dead Space' Bonus Suit Confusion Clarified (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-208191.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/208000/208191_1_hs.jpg" /&gt;&lt;br /&gt;Patrick Klepek of MTV Multiplayer writes:
 &lt;br&gt; 
 &lt;br&gt; &amp;quot;If you pre-order, you gain access to a downloadable &amp;quot;Scorpion Suit.&amp;quot; If you own an Xbox 360, it&#039;s a platform-exclusive &amp;quot;Elite Suit.&amp;quot; On the PlayStation 3, it&#039;s an equally exclusive &amp;quot;Obsidian Suit.&amp;quot;
 &lt;br&gt; 
 &lt;br&gt; All three suits are virtually identical, an EA spokesperson told me today. Each provides you with a &amp;quot;new look, increased toughness and increased inventory slots.&amp;quot; You&#039;ll access them through stores found within &amp;quot;Dead Space.&amp;quot;&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Oct 2, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Dead Space: First verdict spotted (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-208168.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/208000/208168_1_hs.jpg" /&gt;&lt;br /&gt;CVG reports: &amp;quot;The first verdict for EA&#039;s impressive survival horror game is in - and the score should keep fans excited. The latest Xbox World 360 mag, on shelves today, awards the survival horror game 91%, claiming that Resident Evil developer Capcom should take note, &amp;quot;Because EA can teach them a thing or three about survival horror.&amp;quot;
 &lt;br&gt; 
 &lt;br&gt; Exploring the decks of the Ishimura is a &amp;quot;nail-biting experience,&amp;quot; says the mag, driven forward by the &amp;quot;film-worthy&amp;quot; script and &amp;quot;inspired&amp;quot; setting. &amp;quot;It&#039;s Rapture in space: every bit as disturbing, just as meticulously designed and easily as believable.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Oct 2, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Dead Space ULE Announced Along With Giveaway Details (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-207652.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/207000/207652_1_hs.jpg" /&gt;&lt;br /&gt;GamingShogun writes, &amp;quot;The Ultra Limited Edition is here! A.K.A, the ULE. We&#039;ve put together 1,000 of these to be distributed exclusively through the EA STORE. They went on sale two days ago and now there&#039;s less than 700 available (Update: as of Tuesday the 30th there&#039;s 640 left, at this rate they will be gone by NEXT WEEK), so get them while you can! What do you get, you ask? Well, you get a whole lot, including some things you won&#039;t see anywhere else...&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Oct 1, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title> Special Scorpion Suit If You Pre-order Dead Space  (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-207721.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/207000/207721_1_hs.jpg" /&gt;&lt;br /&gt;Talk Xbox writes: &amp;quot;EA have let us know that Dead Space has gone gold and that gamers who pre-order the game for the Xbox 360 (and PS3) will receive a promotional code for an exclusive downloadable &#039;Scorpion Suit&#039;.
 &lt;br&gt; 
 &lt;br&gt; Seems worth it if you planned on buying the game since the &#039;Scorpion Suit&#039; will not only feature a new look, but also increased toughness and inventory slots. Picture below...&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Oct 1, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>How to Make a Monster! (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/xbox360/f/how-to-make-a-monster/a-2008100113432810082/g-20070924145143734032</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/09/Dead%20Space%20Art%20Interview/Finished/arch%20second%20half--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;Art: there&amp;#8217;s not that much to it. To prove it, we talked to Lead Art Director Ian Milham and Lead Creature Designer Ben Wanat about their sci-fi survival-horror game, Dead Space. Ian&amp;#8217;s in charge of all the environments in the game; basically, he makes sure that nothing looks out of place while keeping the entire game terrifying and believable. ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
				<category>feature</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Oct 1, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>EA Announces That Dead Space Has Gone Gold  (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-207359.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/207000/207359_1_hs.jpg" /&gt;&lt;br /&gt;Electronic Arts, announced today that Dead Space, the highly anticipated new survival horror game, has gone gold and will ship in North America on October 14 for the Xbox 360&amp;reg; videogame and entertainment system and PLAYSTATION&amp;reg;3 computer entertainment system. The PC version will ship on October 20. Dead Space will be in stores in Europe on October 24 for the Xbox 360, PLAYSTATION 3 system and the PC.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Oct 1, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Dead Space Developer to Get New Name (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-207261.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/207000/207261_1_hs.jpg" /&gt;&lt;br /&gt;With all of the excitement surrounding its forthcoming horror title, the Dead Space team must be quite happy to be known as ... the Dead Space team. That is, until it wants to make something else. That&#039;s probably one of the reasons for, as Variety reports, the EARS (EA Redwood Shores) team being &amp;quot;re-branded&amp;quot; as something niftier-sounding in the near future (EYES?).&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Oct 1, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>No Known Survivors Updated   (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-207275.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/207000/207275_1_hs.jpg" /&gt;&lt;br /&gt;No Known Survivors gets updated with some great new prizes with the launch of Chapter 2. Also save $5.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Oct 1, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>UK Xbox 360 October Release Schedule - We're All Doomed! (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-206981.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/206000/206981_1_hs.jpg" /&gt;&lt;br /&gt;dailygamesnews.com - Many would argue this generation has brought year after year of fantastic titles and it looks like fall &#039;08 will continue the trend. We&#039;ve picked out the UK releases alone for the Xbox 360 with a superb selection of titles being released every week.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Sep 30, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Dead Space web-site updated with new tale of despair  (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-207027.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/207000/207027_1_hs.jpg" /&gt;&lt;br /&gt;PS3 Attitude&#039;s Brodiesan writes: 
 &lt;br&gt; 
 &lt;br&gt; &amp;quot;[... ]we are now entering the unnerving setting of the second episodic story of dismay and (if going by the first story is any indication) dismemberment on board the troubled mining ship Ishimura.
 &lt;br&gt; 
 &lt;br&gt; Story &amp;quot;13&amp;quot; starts today (though it might have been up late yesterday for you PST guys, let us know) and can be found by clicking on the fifth sector from the hub&#039;s navi-bar. Or, you know, you could always choose the mutated hand with the talon sticking out of its palm. Whatever takes your fancy.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Sep 30, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>US Xbox 360 October Releases - We're All Doomed! (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-206983.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/206000/206983_1_hs.jpg" /&gt;&lt;br /&gt;dailygamesnews.com - Man, we thought the UK release schedule was intense, gamers in the US have a plethora of fantastic titles arriving over the month.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Sep 30, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Discover the Terror in Dead Space with Dario Argento, Italy's Master of Thriller (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-205373.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/205000/205373_1_hs.jpg" /&gt;&lt;br /&gt;Renowned Italian Director Plays the Role of Doctor Kyne in Dead Space.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Sep 27, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Dead Space gets its own special edition (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-203968.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/203000/203968_1_hs.jpg" /&gt;&lt;br /&gt;Talk Playstation.com writes:&amp;quot;In a news letter from EA Games, they let know that by pre-ordering Dead Space you&#039;ll be able to get your hands on one of the limited and exclusive Art books. It is written by the Development Team and also includes some illustrations.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Sep 25, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Dead Space Pre-Order Bonus (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-203929.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/203000/203929_1_hs.jpg" /&gt;&lt;br /&gt;EA sent a newsletter today about the pre-order bonus for Dead Space.
 &lt;br&gt; 
 &lt;br&gt; If you will pre-order the game you will get a limited and exclusive art book.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Sep 24, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>EA: Dead Space wouldn't have happened a few years ago (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-202717.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/202000/202717_1_hs.jpg" /&gt;&lt;br /&gt;An EA game like Dead Space simply &amp;quot;wouldn&#039;t have happened&amp;quot; prior to the company&#039;s change of strategy two years ago, gameplay engineer David Yee has told VideoGamer.com. Following his appointment in 2007, CEO John Riccitiello has encouraged a focus on original intellectual properties - a move which has proved popular among the design staff, according to Yee.
 &lt;br&gt; 
 &lt;br&gt; &amp;quot;It was easy from our standpoint on the ground to be like, &amp;quot;Well, we&#039;re not really too sure. This new guy just came back in&amp;quot; [to the company]. But we&#039;ve really seen that, over the course of Dead Space. A few years ago Dead Space would have been... there&#039;s no chance it would have happened. And we&#039;re seeing lots of other opportunities where people are able to explore doing new and original IP, which is really exciting.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Sep 22, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Xbox Live Marketplace Update: Thursday 18th September 2008 (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-201136.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/201000/201136_1_hs.jpg" /&gt;&lt;br /&gt;Console Monster writes: &amp;quot;After yesterday&#039;s rather weak content, today includes two new demos to the Marketplace as well as new content for Burnout: Paradise and a free Rock Band track. Here is the full Xbox Live Marketplace update for Thursday 18th September 2008:
 &lt;br&gt; 
 &lt;br&gt; Name: Infinite Undiscovery Theme C
 &lt;br&gt; Price: 150 Microsoft Points
 &lt;br&gt; Availability: All Xbox Live Regions
 &lt;br&gt; 
 &lt;br&gt; Name: Dead Space Isaac Clark Theme
 &lt;br&gt; Price: 150 Microsoft Points
 &lt;br&gt; Availability: All Xbox Live Regions except Germany
 &lt;br&gt; 
 &lt;br&gt; Name: Gears Of War 2 Trailer - Every Gun
 &lt;br&gt; Price: Free
 &lt;br&gt; Availability: All Xbox Live Regions except Germany...&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Sep 18, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Dead Space writer: You'd be a fool to skip the dialogue (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-200379.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/200000/200379_1_hs.jpg" /&gt;&lt;br /&gt;From CVG: &amp;quot;You&#039;d be a fool to skip cut scenes,&amp;quot; says  Anthony Johnson. &amp;quot;If you want to find out the mysteries of the game, you need to listen to the dialogue. But more than that, you actually need to listen to it so you can complete the game.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Sep 17, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Dead Space Achievements! (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-200331.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/200000/200331_2_hs.jpg" /&gt;&lt;br /&gt;We got the achievements for the highly anticipated Horror/Sci-Fi title from EA, Dead Space. The game features 48 achievements, 8 of which are secret, for 1000 points. But what we can expect from the other 40 achievements?
 &lt;br&gt; 
 &lt;br&gt; The other 40 achievements range from beating each of the 12 chapters of the game, earning 150 points for beating the game on the hardest difficulty, and collecting&amp;hellip; logs? Yet, the list also has several achievements for dismembering body parts, of which you&#039;ll need 1000 limbs for all the points!&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Sep 17, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Dead Space - zero-G featurette (Video)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/xbox360/dead-space/videos/g-20070924145143734032/v-2008091695759748071</link>
				    
				
				
				    
    				
				    
				    	<description></description>
				    
				
				<category>video</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Sep 16, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Dead Space may be light on Ellis' work (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-197641.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/197000/197641_1_hs.jpg" /&gt;&lt;br /&gt;Joystiq writes- Even though it may be true that, as he said, Warren Ellis &amp;quot;wrote a bunch of the groundwork, backstory and structure on the forthcoming EA videogame Dead Space,&amp;quot; it would appear that you may not find a whole lot of that work in the final product.
 &lt;br&gt; 
 &lt;br&gt; Speaking with IGN, executive producer Glen Schofield said, &amp;quot;With all due respect to Warren ... Warren came at the very beginning of the game; we figured we needed a writer and Warren came in and we had our direction, our ideas ... how many of these ideas are leftovers from what he wrote, I don&#039;t know &amp;ndash; I&#039;d have to go back a reread all his work.&amp;quot; We&#039;ll probably never know how much of he game was inspired by the prolific writer, but it doesn&#039;t exactly sound like Warren Ellis&#039; Dead Space, does it?&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Sep 11, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Dead Space - Developer diary (Video)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/xbox360/dead-space/videos/g-20070924145143734032/v-20080910145748802077</link>
				    
				
				
				    
    				
				    
				    	<description></description>
				    
				
				<category>video</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Sep 10, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Dead Space Engine to Become Major Middleware (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-196159.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/196000/196159_1_hs.jpg" /&gt;&lt;br /&gt;Gameplayer spoke with Glen Schofield, the head of the studio working on upcoming horror sci-fi game Dead Space, who gave them the scoop on EA&#039;s planes for the middleware&#039;s future.
 &lt;br&gt; 
 &lt;br&gt; &amp;quot;Glen was very excited about what the engine can offer, and how malleable it is. Lawyers are currently on the job sorting out the legalities of officially naming the engine and an announcement on this will be made soon.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Sep 9, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Is Australia getting a revised version of Dead Space? (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-195219.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/195000/195219_1_hs.jpg" /&gt;&lt;br /&gt;A classification for Dead Space has appeared on the Australian OLFC website, as expected it has been given the highest rating possible for a game, MA15+, what was not expected however is one of the finer details indicating that the game has been submitted twice.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Sep 7, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Dead Space Banned in Germany, Japan and China (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-194794.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/194000/194794_1_hs.jpg" /&gt;&lt;br /&gt;In a posting on the official Dead Space Web site, EA community manager Ben Swanson announced that the Xbox 360, PlayStation 3, and PC game &amp;quot;will be banned in Germany, China, and Japan.&amp;quot; Swanson did not say what indications the team has received to suggest the imminent banning of the sci-fi survival horror game.
 &lt;br&gt; 
 &lt;br&gt; Dead Space is set for an October 14 console release in North America (October 20 for the PC version), with a European launch set for October 24. As of press time, EA representatives had not returned requests for clarification on the nature of the bans or why they are expected to come.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Sep 6, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Dead Space hasn't been banned in Germany, say Germans (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-194472.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/194000/194472_1_hs.jpg" /&gt;&lt;br /&gt;Eurogamer.de&#039;s scotched a report that said Dead Space had already been banned in Germany. Basically, it hasn&#039;t.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Sep 5, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Dead Space Release Date Pushed Up Again to October 14, Banned Abroad (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-194100.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/194000/194100_1_hs.jpg" /&gt;&lt;br /&gt;Dead Space release has been banned internationally in China, Germany, and Japan.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Sep 5, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Dead Space now shipping on October 14 for 360 and PS3 (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-193893.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/193000/193893_1_hs.jpg" /&gt;&lt;br /&gt;EA has just announced that the highly anticipated sci-fi horror shooter, Dead Space, will be pushed up yet again. Originally slated for release on October 31 then moved ahead to October 21 at E3, Dead Space will now arrive on October 14 in stores nationwide for the PS3 and Xbox 360. The PC version is still slated to come out on the 21st.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Sep 4, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Gamepro: EA's Dead Space moves up release date to October 24 (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-191781.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/191000/191781_1_hs.jpg" /&gt;&lt;br /&gt;Gamepro: Electronic Arts today announced that upcoming space-borne survival horror title Dead Space will be coming to store shelves earlier than advertised.
 &lt;br&gt; 
 &lt;br&gt; The previous release date, October 31, coincided with spooky holiday Halloween in the States. Perhaps it was too scary a coincidence however, as the new date is more than a week earlier, on October 21. The UK release will be October 24, and the PC version is still set to arrive on October 31.
 &lt;br&gt; 
 &lt;br&gt; &amp;quot;The decision to bring it to fans earlier was due to completing the game early,&amp;quot; read a release from EA&#039;s UK offices.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Sep 1, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Dead Space - Animated comic #5 (Video)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/xbox360/dead-space/videos/g-20070924145143734032/v-2008082916851847060</link>
				    
				
				
				    
    				
				    
				    	<description></description>
				    
				
				<category>video</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Aug 29, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Dead Space Coming Sooner - In US, Too (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-190879.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/190000/190879_1_hs.jpg" /&gt;&lt;br /&gt;Well, this is rare. The 360 and PS3 versions of EA&#039;s sci-fi survival horror game Dead Space will be arriving in stores earlier than you thought. I&#039;m not sure how exactly this happened, but the explanation probably involves a virgin sacrifice or two.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Aug 29, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Dead Space New UK Release Date (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-190773.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/190000/190773_1_hs.jpg" /&gt;&lt;br /&gt;The game will arrive on the PS3 and 360 on October 24th and the PC version will be released on the 31st.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Aug 29, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Dead Space Hero Unmasked (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-190313.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/190000/190313_1_hs.jpg" /&gt;&lt;br /&gt;OXM reports that Dead Space protagonist Isaac Clarke could actually be a monster himself.
 &lt;br&gt; 
 &lt;br&gt; EA has kept quiet on whether Clarke removes his helmet at any point during Dead Space but the game&#039;s Twinkle Twinkle Little Star trailer could explain why - it shows a monster, similar to the ones Isaac fights, wearing exactly the same outfit.
 &lt;br&gt; 
 &lt;br&gt; Is this the true story of Dead Space that EA is trying to keep quiet?&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Aug 28, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>LGC 08: Why wait? Leipzig's biggest games reviewed NOW!  (Preview)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/xbox360/dead-space/preview/lgc-08-why-wait-leipzigs-biggest-games-reviewed-now/a-20080826102234267033/g-20070924145143734032</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Other/Homepage/2008/08/26/0826_leipzig_review_blog--article_blog_image.jpg" /&gt;&lt;br /&gt;Knee-jerk reviews after ten minutes&#039; play-time. As is only right and proper. ...&lt;br/&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
				<category>preview</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Aug 26, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>No Known Survivors on new Dead Space website (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-189385.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/189000/189385_1_hs.jpg" /&gt;&lt;br /&gt;Some video game websites really are fascinating. We&#039;ve been having a blast with the Resistance 2 ARGs, and now we&#039;re keeping an eye on this new Dead Space website. No Known Survivors isn&#039;t an ARG, though -- you won&#039;t be visiting the websites of fake corporations, nor will you be getting mysterious voicemails from Katee Sackhoff. Instead, No Known Survivors is an episodic, interactive 3D experience that takes you on board the USG Ishimura, to explore the events that happen before the upcoming horror game. If you know anything about the game, we&#039;re pretty certain that these weekly episodes won&#039;t end with bunnies or rainbows. In fact, we&#039;re pretty sure there will be ... well, no survivors.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Aug 26, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>EA Kicks Off NoKnownSurvivors.com   (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-189302.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/189000/189302_1_hs.jpg" /&gt;&lt;br /&gt;No Known Survivors is an experiential site that allows visitors to explore the narrative world of Dead Space.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Aug 26, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Dead Space rated 18 (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-189386.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/189000/189386_1_hs.jpg" /&gt;&lt;br /&gt;MCV: EA survival horror passes BBFC adjudication with adult classification&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Aug 26, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>The 8 scariest games this fall (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/xbox360/f/the-8-scariest-games-this-fall/a-2008081910254427030/g-20070924145143734032</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/08/Horror%20Showdown/Screens/PCG175.feat_valve4.lfd7--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;With Halloween around the corner, a handful of horrifying games are being prepped to leave their pants-wetting-induced mark on your couch this fall. Some of the titles listed don&amp;#8217;t yet have US release dates (The Last Guy, Ghostbusters, Fatal Frame), but we&amp;#8217;re confident they&amp;#8217;ll be hitting our shores sooner rather than later. And like any great horror game, the ones listed below require you to rely on your noggin (and a small ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
				<category>feature</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Aug 19, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Xbox Live Marketplace Update: Thursday 14th August 2008 (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-183909.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/183000/183909_1_hs.jpg" /&gt;&lt;br /&gt;Console Monster writes: &amp;quot;Today sees the release of two new demos on the Xbox Live Marketplace. The first is Tiger Woods PGA Tour 09 which weighs in at 1008.70 MB. Secondly, a demo for SBK08 has been released which weighs in at 372.23 MB. You can read our review of SBK08 here. Here is the full Xbox Live Marketplace Update for Thursday 14th August 2008:
 &lt;br&gt; 
 &lt;br&gt; Name: Tiger Woods PGA TOUR 09 Demo
 &lt;br&gt; Price: Free
 &lt;br&gt; Availability: All Xbox LIVE regions
 &lt;br&gt; 
 &lt;br&gt; Name: SBK08 Demo
 &lt;br&gt; Price: Free
 &lt;br&gt; Availability: Not available in Asia or North America
 &lt;br&gt; 
 &lt;br&gt; Name: Dead Space Animated Comic #4
 &lt;br&gt; Price: Free
 &lt;br&gt; Availability: All Xbox Live Regions except Germany...&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Aug 14, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Dead Space creator talks possible movie (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-182093.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/182000/182093_2_hs.jpg" /&gt;&lt;br /&gt;That VideoGame Blog writes: &amp;quot;When I asked if he saw the game going further than just the comic and animated film into a full feature he responded with an &amp;quot;Absolutely.&amp;quot; Following that with some talk about developing the entire property over the three mediums it is already being released on, he added that he didn&#039;t just want a movie - he wanted a &amp;quot;frickin&#039; candy bar.&amp;quot;&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Aug 10, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>EA Exec Talks Dead Space, Dishes on Cliffy B (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-182086.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/182000/182086_1_hs.jpg" /&gt;&lt;br /&gt;EA executive producer Glen Schofield says that Cliff Bleszinski told him Dead Space &amp;quot;looks great&amp;quot; on the Unreal Engine. One problem, the game uses EA&#039;s own graphical engine. It&#039;s one highlight in a very revealing video interview that Planet Xbox 360 had with Schofield at EA&#039;s Redwood Shores location about Dead Space.
 &lt;br&gt; 
 &lt;br&gt; The entire video (.mpg) is on Planet Xbox 360&#039;s site. Camera work&#039;s a little shaky, but all you need is the audio. Schofield, with little prompting, talks very candidly about the game&#039;s design, how it compares with other familiar titles, and how it all came to be.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Aug 10, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Aeropause Visits EA for Dead Space Community Days (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-181583.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/181000/181583_1_hs.jpg" /&gt;&lt;br /&gt;Aeropause, along with several other blog and horror sites, got a chance to head up to EA Redwood City to see and play through their new upcoming Survival Horror title, Dead Space.  Along the way, we had time with the development team and producer for Dead Space.
 &lt;br&gt; 
 &lt;br&gt; &amp;quot;Gameplay has been quite nice, with Dead Space definitely taking a cue from several horror and space faring movies, yet putting a unique spin on the whole genre.  Our time was split over three diffferent levels of the game.  The first segment was embargoed, but it involved the first level of the game, and was a lot of fun, but not much else can be said at this time.  Our second segment focused on the different weapons you can get in the game, upgrades that can be added to your suit at Upgrade Workbenches, and new and improved types of creatures for you to attack.&amp;quot;nnel.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Aug 9, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>6 things you didn&#8217;t know about Dead Space (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/xbox360/f/6-things-you-didnt-know-about-dead-space/a-20080808114034347052/g-20070924145143734032</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Games/D/Dead%20Space/Bulk%20Viewers/PS3_360/2008-07-14/DEDSPgenSCRN062408E3v1--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;Did you know that no one in space can hear you scream? What about the sound of gurgling as you slowly bleed out after being impaled by a multi-limbed tentacle monster? ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
				<category>feature</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Aug 8, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Dead Space cosplay rocks my pants (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-181293.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/181000/181293_1_hs.jpg" /&gt;&lt;br /&gt;That VideoGame Blog: &amp;quot;But possibly the coolest thing, aside from the game itself, wasn&#039;t even a part of marketing the game to us, it was just something one really passionate developer on the game did. Chuck Beaver is a producer for the game, but he&#039;s also a bit of a cosplayer, so on his own free time he put together a truly amazing Isaac cosplay.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Aug 8, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Dead Space packshot revealed (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-181307.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/181000/181307_1_hs.jpg" /&gt;&lt;br /&gt;The packshot of EA&#039;s upcoming horror-fest Dead Space is appropriate - a bloody, severed hand floating in the emptyness of space.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Aug 8, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Cliffy B. thinks Dead Space looks Good on Unreal Engine (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-181358.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/181000/181358_1_hs.jpg" /&gt;&lt;br /&gt;Recently we had a chance to visit EA studios in Redwood Shores, California, to put our eyes and hands on the much-anticipated upcoming survival-horror game, Dead Space. The part where Glen talks about Cliff Bleszinski thinking Dead Space &amp;quot;looked good&amp;quot; on the Unreal Engine is great (the game is made on a EA graphical engine). While there we also sat down with executive producer Glen Schofield for a detailed interview about what Dead Space is and what it means to him personally. What comes out of the session are some pretty interesting points on how Dead Space was pitched to EA and what big name Horror directors lent their expertise to the project.
 &lt;br&gt; 
 &lt;br&gt; Both core gameplay mechanics, stratigic dismemberment and zero-g puzzles, are coming together nicely and look to make Dead Space one of the &amp;quot;must own&amp;quot; games of 2008. Check out the full interview below, sorry for the shaky camera (we got there late and had to stand the entire time), make sure to turn your volume up full and stay tuned for more coverage on Dead Space later this month.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Aug 8, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Dead Space Written by Iron Man's Warren Ellis (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-181255.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/181000/181255_1_hs.jpg" /&gt;&lt;br /&gt;Prolific comic book author Warren Ellis has revealed that he played a significant role in writing EA Redwood Shore&#039;s upcoming sci-fi survival horror title Dead Space.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Aug 8, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Dead Space Animated Comic #4 Opens The Gates of Hell (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-178002.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/178000/178002_1_hs.jpg" /&gt;&lt;br /&gt;For fans of Dead Space that have been eagerly awaiting the next instalment of the wonderfully crafted animated comic, EA has finally released the next episode in the series which continues the gruesome story of the Marker, the Unitology conspiracies and the shocking mass-suicides and takes it one step further with the beginnings of horror, betrayal and infection.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Aug 1, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Xbox Live Marketplace Update: Thursday 24th July 2008 (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-174840.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/174000/174840_1_hs.jpg" /&gt;&lt;br /&gt;Console Monster writes: &amp;quot;Today&#039;s Xbox Live Marketplace Update brings a load of new content to the Marketplace including a new track pack for Guitar Hero III, dev diaries for Dead Space, some trailers and a Street Fighter 4 theme. Here is the full update for Thursday 24th July 2008:
 &lt;br&gt; 
 &lt;br&gt; Name: Street Fighter 4 2008 Summer Theme
 &lt;br&gt; Price: 150 Microsoft Points
 &lt;br&gt; Availability: All Xbox Live Regions
 &lt;br&gt; 
 &lt;br&gt; Name: Street Fighter 4 E3 SP Trailer
 &lt;br&gt; Price: Free
 &lt;br&gt; Availability: All Xbox Live Regions
 &lt;br&gt; 
 &lt;br&gt; Name: Dead Space Dev Diary #1
 &lt;br&gt; Price: 150 Microsoft Points
 &lt;br&gt; Availability: All Xbox Live Regions except Germany...&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Jul 24, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>&quot;Dead Space&quot; on Blu-ray Disc this October includes game cheat codes (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-173680.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/173000/173680_1_hs.jpg" /&gt;&lt;br /&gt;Starz is planning to release the computer animated &amp;quot;Dead Space: Downfall&amp;quot; to Blu-ray Disc on October 28th which serves as a prequel for the upcoming EA (Electronic Arts) video game &amp;quot;Dead Space&amp;quot; - slated to be released a week earlier on PS3 (oddly enough). Above in the trade ad you&#039;ll find some full details on the release (click for a full view) and it&#039;s bonus materials that are set to include &amp;quot;Digital Copy&amp;quot; and exclusive cheat codes for the EA video game.
 &lt;br&gt; 
 &lt;br&gt; (full ad image attached)&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Jul 22, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
   						<title>Dead Space (Screenshots)</title>
    				
    				
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/xbox360/dead-space/screenshots/g-20070924145143734032</link>
				    
				
				
				    
    				
				    
				    	<description></description>
				    
				
				<category>screenshot</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Jul 14, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>E3 2008: Dead Space Gets Release Date   (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-169709.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/169000/169709_1_hs.jpg" /&gt;&lt;br /&gt;After a bit of gameplay footage during their press conference at E3, EA has revealed that its upcoming title, Dead Space, will see release for the Xbox 360, PS3, and PC on October 21st. Presumably this year.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Jul 14, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>EA Announce E3 2008 Line-Up (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-169312.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/169000/169312_1_hs.jpg" /&gt;&lt;br /&gt;Electronic Arts today unveiled the games it will feature at the Electronic Entertainment Expo (E3) in 2008. The games - scheduled to ship on multiple platforms in 2008 and early 2009 - include riveting graphics, deep stories and online, socially connected experiences. EA&#039;s portfolio covers many genres and platforms for core gamers and new players alike. Veteran players will love the feature innovations in our core titles; new players &amp;ndash; women, young people and adults &amp;ndash; will have a wide selection of highly accessible games like MySims Kingdom, LITTLEST PET SHOP and FaceBreaker a new Arcade-style Boxing game from the new EA SPORTS Freestyle brand.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Jul 14, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Confirmed: Dead Space released moved forward in US (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-169238.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/169000/169238_1_hs.jpg" /&gt;&lt;br /&gt;VG247: EA&#039;s confirmed that Dead Space will release on October 21 in the US, as was shown at the end of the Dead Space Loved Ones trailer at the weekend.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Jul 14, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Dead Space date changed to October 21? (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-168612.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/168000/168612_1_hs.jpg" /&gt;&lt;br /&gt;VG247: This may just be a slip of the keypad, but at the end of the just-released Dead Space Loved Ones trailer, it clearly says that the game&#039;s releasing on October 21.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Jul 12, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>&quot;Loved Ones&quot; Dead Space trailer for GTTV debut tonight (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-168257.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/168000/168257_1_hs.jpg" /&gt;&lt;br /&gt;VG247: EA&#039;s announced that a new Dead Space trailer, entitled &amp;quot;Loved Ones&amp;quot; will debut tonight on Gametrailers TV. The piece has been put together by James Wan, director of the Saw movies.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Jul 11, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Dead Space 100 DVD Sweepstakes (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-167834.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/167000/167834_1_hs.jpg" /&gt;&lt;br /&gt;EA is running a kick ass sweepstakes for Dead Space. Basically, you can win 100 of the DVDs the Dead Space team used in their research on Sci-Fi and Horror. There are some great movies here!&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Jul 10, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>New Dead Space screens (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/xbox360/dead-space/news/new-dead-space-screens/a-2008061814207559070/g-20070924145143734032</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Games/D/Dead%20Space/Bulk%20Viewers/PS3_360/2008-06-17/dedspgenscrn052808v3_bmp_jpgcopy--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;EA has thrown us some&amp;#160;new shots for its space horror game, Dead Space. Just in case you&#039;re not up to speed, we&#039;re looking forward to seeing how EA&#039;s first bash at a survival-type horror game turns out.The premise is familiar to any fan of horror flicks or scary games; you play as Isaac Clarke, a&amp;#160;regular space engineer&amp;#160;circa-year 2500 who&#039;s been called out (with a small security team) to investigate a gigantic mining frigate ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Jun 18, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>EA's E3 XBOX 360 Lineup (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-156597.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/156000/156597_1_hs.jpg" /&gt;&lt;br /&gt;-EA has released its list of games that will be on display at E3, inside is the list of XBOX 360 titles you will see.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Jun 12, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>SDTV owners rejoice: You'll actually be able to read the text in Dead Space (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-153453.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/153000/153453_1_hs.jpg" /&gt;&lt;br /&gt;Destructoid writes: &amp;quot;With each passing generation of consoles, cutting-edge graphics have been the delight of many. Unfortunately, there have been some nasty side-effects for others: Those still living in the standard-definition land of TV viewing have had to squint their way through countless games when it comes to text, maps, or both. 
 &lt;br&gt; I&#039;ve never been the type to question progress, yet I have wondered on numerous occasions why some developers have seemingly forgotten that not all of their customers have taken the high-definition plunge, regardless of whether or not their consoles have that capability. Whatever happened to making sure that a product was the best that it could be for all that played it?&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Jun 4, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Dead Space - hands-on  (Preview)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/xbox360/dead-space/preview/dead-space-hands-on/a-20080516114410401099/g-20070924145143734032</link>
				    
				
				
				    
    				
						
					    
					    	<description>&lt;p&gt;The first Dead Space&amp;#160;walkthrough&amp;#160;we attended wowed us with grotesque monsters right out of The Thing and an oppressive atmosphere that screamed Alien, so the skeleton of a great game seemed intact. However, we couldn&#039;t go all-out crazy for the game until we sat down and blasted some otherworldly creatures for ourselves; now that we have, our pre-emptive excitement is one step closer to validation. We&#039;re happy to report, based on ...&lt;/p&gt;</description>
					    	
				    
				    
				
				<category>preview</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								May 17, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>More On Dead Space's Tie-In Cartoon (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-129779.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/129000/129779_hs.jpg" /&gt;&lt;br /&gt;Speaking with Variety about their recent deal to produce an animated film based on EA&#039;s upcoming Dead Space, Starz Media&#039;s Scott Greenberg has explained how they&#039;ll be going about making a story out of a game that&#039;s not even out yet. Step 1, they&#039;re making it a prequel, and the game will pick up exactly from where the cartoon leaves off. Step 2? Consult the game&#039;s creators on the rich history of their game universe:&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Apr 1, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>EA, Starz Partner For Dead Space Animated Film (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/gaming/xbox360/News-126105.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/126000/126105_hs.jpg" /&gt;&lt;br /&gt;Electronic Arts and Starz Media are joining up to develop an animated film that will serve as a prequel to EA&#039;s upcoming survival horror title Dead Space, and revealed additional animation projects in progress for two other unspecified EA franchises.
 &lt;br&gt; 
 &lt;br&gt; The Dead Space prequel film will be a continuation from a six-book Image Comics series based on the upcoming game, carrying on the plot where the comics leave off. The Dead Space storyline focuses on events on board a futuristic mining spaceship after it pulls a mysterious artifact from a dig site, triggering the invasion of an alien presence.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Mar 21, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>XBOX Live Marketplace Update (Monday 17th March 2008) (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-124312.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/124000/124312_hs.jpg" /&gt;&lt;br /&gt;Here is all the content that has been added to the XBOX Live Marketplace today (Monday 17th March 2008):
 &lt;br&gt; 
 &lt;br&gt; Name: Dead Space Comic Panel Theme
 &lt;br&gt; Price: 150 Microsoft Points
 &lt;br&gt; Availability: Everywhere
 &lt;br&gt; 
 &lt;br&gt; Name: Dead Space Theme
 &lt;br&gt; Price: 150 Microsoft Points
 &lt;br&gt; Availability: Everywhere
 &lt;br&gt; 
 &lt;br&gt; Name: Viking: Battle for Asgard ¿ The Glory of War HD Trailer
 &lt;br&gt; Price: Free
 &lt;br&gt; Availability: Everywhere except Germany
 &lt;br&gt; 
 &lt;br&gt; Continued at the source.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Mar 17, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Dead Space - updated hands-on (Preview)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/xbox360/dead-space/preview/dead-space-updated-hands-on/a-2008030317429243065/g-20070924145143734032</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Games/D/Dead%20Space/Bulk%20Viewers/PS3_360/2007-12-03/dedspgenscrn0726v1--article_blog_image.jpg" /&gt;&lt;br /&gt;EA have clearly been shamefully stealing furtive glances over the shoulders of their peers before furiously scribbling borrowed ideas into their code for Dead Space, but the end result is clever, engaging and wonderfully scary. So, are you ready for a hands-on report based entirely on increasingly wavering comparisons? You are? Then let&amp;#8217;s go!Dead Space is a bit like Event Horizon, placing you on a ship, the USG Ishimura, that&amp;#8217;s ...&lt;br/&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
				<category>preview</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Mar 3, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Dead Space to shock on Halloween (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/xbox360/dead-space/news/dead-space-to-shock-on-halloween/a-2008022610409618064/g-20070924145143734032</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Games/D/Dead%20Space/Bulk%20Viewers/PS3_360/2007-12-03/dedspgenscrn0726v14--article_blog_image.jpg" /&gt;&lt;br /&gt;Electronic Arts has revealed the most obvious release date in some time: survival horror game Dead Space is out on Xbox 360 and PS3 Halloween 2008&amp;#160;(that&#039;s October 31, kids). Well done, marketing men. &#034;Survival horror is about experiencing a terrifying, and deeply personal fiction,&#034; said Executive Producer Glen Schofield. &#034;Dead Space is being developed as a single-player thriller that delivers the chilling, claustrophobic feeling of being ...&lt;br/&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Feb 26, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Dead Space confirmed for October 31 (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-115828.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/115000/115828_hs.jpg" /&gt;&lt;br /&gt;Gamers can prepare for a scare this Halloween with EA having today announced that its sci-fi survival horror, Dead Space, will be released across Europe and North America on October 31.
 &lt;br&gt; 
 &lt;br&gt; Dead Space is scheduled for release on Xbox 360 and PlayStation 3. EA made no mention of the previously announced PC version.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Feb 26, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Dead Space Comic Prequel Announced (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-114033.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/114000/114033_hs.jpg" /&gt;&lt;br /&gt;From the article: &amp;quot;Electronic Arts and Image Comics today announcd a new comic book series based upon the upcoming original survival horror video game; Dead Space. This new six-book series set in the Dead Space universe will be written and illustrated by Ben Templesmith and written by Antony Johnston.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Feb 21, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Dead Space uses The Godfather engine (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-110744.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/110000/110744_hs.jpg" /&gt;&lt;br /&gt;At a presentation to industry analysts yesterday EA revealed that the EA Redwood Shores developed Dead Space is being built on the same engine that powered The Godfather games - albeit a highly modified version that includes all the next-gen features we&#039;ve come to expect.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Feb 13, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>No pause option for Dead Space? (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/xbox360/dead-space/news/no-pause-option-for-dead-space/a-20080211105040365064/g-20070924145143734032</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Games/D/Dead%20Space/Bulk%20Viewers/PS3_360/2007-12-03/dedspgenscrn0726v19--article_blog_image.jpg" /&gt;&lt;br /&gt;In space no one will hear you pause, take a few deep breaths and revive yourself before continuing. Or at least that&#039;s an option EA&#039;s dev team is looking at for its upcoming survival horror game, Dead Space.We&#039;ve all done it, or at least been comforted by the fact that if the rabid dogs in Resident Evil got a little too much, you could hit pause, calmly cycle through your inventory and ram a few health packs down your throat. If they weren&#039;t so ...&lt;br/&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Feb 11, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>No pause option for Dead Space? (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-109635.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/109000/109635_hs.jpg" /&gt;&lt;br /&gt;CVG writes:
 &lt;br&gt; 
 &lt;br&gt; &amp;quot;In space no one will hear you pause, take a few deep breaths and revive yourself, before continuing. Or at least that&#039;s an option EA&#039;s dev team is looking at for its upcoming survival horror game, Dead Space.
 &lt;br&gt; 
 &lt;br&gt; We&#039;ve all done it, or at least been comforted by the fact that if the rabid dogs in Resident Evil got a little too much, you could hit pause, calmly cycle through your inventory and ram a few health packs down your throat. You&#039;re now able to take a few more bites to the leg before seeing the You Died message. Well done you.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Feb 10, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Dead Space for PC, sequels possible (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-100455.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/100000/100455_hs.jpg" /&gt;&lt;br /&gt;EA has confirmed that Dead Space will appear on PC, and says downloadable content for all three versions is under way.
 &lt;br&gt; 
 &lt;br&gt; Speaking exclusively to Eurogamer Germany, executive producer Glen Schofield also revealed the story would not finish there, opening the door to future sequels. Shock.
 &lt;br&gt; 
 &lt;br&gt; &amp;quot;I would definitely like to make future Dead Space games,&amp;quot; said Schofield, probably through Gordon the Gopher. &amp;quot;I&#039;d love for this to become a well established franchise; we&#039;ve created a huge and rich back story and universe, so other games could easily be made.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Jan 16, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Dead Space (Preview)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/xbox360/dead-space/preview/dead-space/a-2008011110144269013/g-20070924145143734032</link>
				    
				
				
				    
    				
						
					    
					    	<description>Jan 11, 2008

No need to be very afraid with this one - at least, not as far as the games quality is concerned. Two of our correspondents have sat down for extensive run-throughs of Dead Space; both have come back from EA HQ with good words tumbling from their slack-jawed mouths. Its hard to believe that no one has thought to mine the &amp;lsquo;haunted house in space theme for a videogame project before this, given that theres an entire bloated genre of this stuff in ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>preview</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Jan 11, 2008
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Hands-on: Dead Space (Preview)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/xbox360/dead-space/preview/hands-on-dead-space/a-20071204131117747057/g-20070924145143734032</link>
				    
				
				
				    
    				
						
					    
					    	<description>Dec 4, 2007

A worrying clanging noise began building in volume aboard the Ishimura, the vessel serving as the setting for Event Horizon-ish galactic horrorfest Dead Space.

We were warned. &amp;ldquo;Be careful, this is LOUD&amp;rdquo;, guffawed Glen Schofield, Executive Producer on the game. Even so, we werent quite prepared for the hurricane that came out of the speakers the first time we came up against the Necromorphs, and we nearly deposited the coffee wed been drinking directly onto EAs plush ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>preview</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Dec 4, 2007
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Dead Space gorefest - new shots (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/xbox360/dead-space/news/dead-space-gorefest-new-shots/a-20071203105428371070/g-20070924145143734032</link>
				    
				
				
				    
    				
						
					    
					    	<description>Dec 3, 2007

Oodles of gore is on display in these new screenshots from Dead Space, EA&#039;s sci-fi survival horror ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Dec 3, 2007
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Dead Space (Preview)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/xbox360/dead-space/preview/dead-space/a-20071008164527807066/g-20070924145143734032</link>
				    
				
				
				    
    				
						
					    
					    	<description>Oct. 9, 2007

Lo and behold, EA makers of all things sequel, all things licensed, are set to unleash an original IP on us. So rarely does the behemoth publisher step out from behind its annual release schedule, we were all a little shocked that this bold foray would be so uncharacteristically, well, mature. From what we&#039;ve seen of Dead Space, a futuristic survival horror game (or a &#034;sci-fi horror&#034; as the devs are aptly calling it) set largely on an infested ship is looking to take full ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>preview</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Oct 9, 2007
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>EA announces Dead Space (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-69867.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/69000/69867_hs.jpg" /&gt;&lt;br /&gt;Electronic Arts announced this morning that their Redwood Shores Studio is currently developing an original intellectual property that will introduce a new experience to the sci-fi horror genre. In the brilliant, bold and often-bloody Dead Space gamers will step into a third-person sci-fi survival horror experience that promises to deliver the ultimate in psychological thrills and gruesome action.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Sep 24, 2007
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>Dead Space: first 12 shots (Preview)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/xbox360/dead-space/preview/dead-space-first-12-shots/a-2007092414461678097/g-20070924145143734032</link>
				    
				
				
				    
    				
						
					    
					    	<description>Sept 24, 2007

EA has fomally announced Dead Space, a brand new sci-fi survival horror that&#039;s being billed as videogame imagining of Event Horizon and Alien. Check out the first 12 screens here.

Having seen the short teaser &#039;movie&#039; over at the official website, we can confim (at least in this clip) it&#039;s looking as gory as the developer is promising - just check out the hurl level of the decomposing corpse.

The game&#039;s lead character is introduced as Isaac Clarke, a space-station repair guy on ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>preview</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Sep 24, 2007
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
			<item>
				
					
    				
    				
    					<title>GI cover reveals EA's new survival horror Dead Space (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-67568.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/67000/67568_hs.jpg" /&gt;&lt;br /&gt;GameInformer website has revealed the magazine&#039;s October cover, slipping out an artwork and title of EA&#039;s upcoming survival-horror action, Dead Space. While the game shouldn&#039;t be missed out on by fans of Event Horizon movie, it ultimately deals with humanity discovering a forgotten alien existence in the far reaches of the galaxy.
 &lt;br&gt; 
 &lt;br&gt; Check the cover picture to get a glimpse of the game.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Sep 14, 2007
    							
    						
    					
    				
    			</pubDate>    
    		</item>
		
	</channel>
</rss>
