• runner - July 10, 2013 2:25 a.m.

    Maybe it's another case that too much creative freedom done more harm than good.
  • Child Of Death - July 9, 2013 9:05 p.m.

    Im going to file this along with Half Life 3 as "its never going to freaking release so might as well give up on it."
  • Krazee - July 11, 2013 6:20 p.m.

    This is different. While Ubisoft has been trying to keep the public updated on Beyond Good and Evil 2, Valve has released virtually no information on Half Life 3.
  • RavensPoet - July 9, 2013 6:44 p.m.

    I must be the only one around who didn't really care for Beyond Good and Evil. I have a PC copy, that I played till the very end yet, it just never really stuck out as "amazing" to me. Hopefully for everyone that's clamoring for it, it will eventually be released :)
  • N0Scarfs - July 10, 2013 12:55 p.m.

    I know what you mean. I finally bought the HD remake for XBLA and, though I did really enjoy it, I liked what the game could have been more than what it was. I thought a stealth/parkour platforming game where you don't just kill everyone sounded great. The combat (in theory and design) bummed me out. Still, with other games as examples and what the team has learned, I'm stoked for the sequel!
  • squat_and_rot - July 9, 2013 4:38 p.m.

    There are so many games that look entertaining for not only this year, but next year as well; I think this is again, people's nostalgia getting the best of them. I did enjoy BGE years ago as well, but I'm really not too interested in it now, but then again, how could I be without any gameplay videos to judge the game off of.
  • imagremlin - July 9, 2013 3:52 p.m.

    I loved the first one, but people tend to forget that it kind of fell apart on the third act, and the ending was very abrupt, kind of in a "oops, ran out of money" way. King Kong also falls apart in the third act, after an excellent start, so I'm wondering if its an Ancel thing.
  • N0Scarfs - July 10, 2013 12:56 p.m.

    Rayman Origins was solid throughout

Showing 1-9 of 9 comments

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