Beyond Good & Evil 2 is a bit of a strange beast. It's a game that's been long, long in the making, and is a quasi-sequel, quasi-prequel to game that, frankly, was never more than a cult hit - loved by critics and fans, but not a commercial smash by any imagination. So what is this strange, unique game featuring pig-men and a solar system's worth of content to explore? We break it down for you.
Read on and get a recap everything that's happened with Beyond Good & Evil 2 so far, the biggest pieces of news about the game's ongoing development, and we'll help you understand what's sure to be one of the most-anticipated games of this generation.
- Beyond Good & Evil 2 release date: TBA
- Developer: Ubisoft Montpellier
- Publisher: Ubisoft
- Platforms: PS4, Xbox One, PC
Beyond Good & Evil 2 brings back Jade and Pey'j
Although it feels like we've known about Beyond Good & Evil 2 for a while, but until now it's not been clear whether our old heroes are making a comeback or not. Well, as part of the Ubisoft E3 2018 press conference, it turns out both Pey'j and Jade are back, but Jade isn't quite the girl we used to know. At one point she's deemed to be the "nemesis" and, wielding a katana, she rushes at Pey'j with rage in her eyes.
It's not clear exactly what role she'll play as yet, but it definitely looks intriguing.
Beyond Good & Evil 2 release date is still TBA
Unfortunately, Beyond Good & Evil 2 is so early in development that it doesn't even have confirmed platforms, let alone a release window. That said, we already know that BG&E 2 is among Ubisoft's E3 2018 games, so mayhaps come mid-June, the French publisher will at least give us a year in which we can expect this highly-anticipated title.
The Beyond Good & Evil 2 reveal stretched out across years
In late 2016, Beyond Good & Evil director Michel Ancel shared an image on Instagram that seemed to be teasing Beyond Good & Evil 2. The picture showed a mechanic, with a young anthropomorphic pig on his shoulders. The caption read, "Somewhere in system 4 ... - Thanks #ubisoft for making this possible!" Many took this to mean that the imagery was depicting a young Pey'j, but this was never explicitly stated. Still, it's a striking visual that got plenty talking.
Shortly thereafter, Ancel posted another image - this one of a humanoid shark, all but confirming that Beyond Good and Evil 2 (or whatever it would end up being called) was in development. Finally, as part of E3 2017, Ubisoft made a formal announcement of Beyond Good & Evil 2 by debuting a cinematic trailer and bringing Ancel onstage to talk about his vision for the game. BG&E 2 was finally official.
Beyond Good & Evil 2 gameplay combines on-foot combat with starship exploration
Beyond Good & Evil 2 is an online sandbox experience. Players will create a custom character (either human or hybrid) that starts at the bottom of the socio-economic ladder, and must work their way up to being captain of a ship capable of interplanetary travel. You'll be able to connect with friends or explore the stars solo.
An early prototype build shows a seamless transition from person-scale exploration to atmosphere-breaching space travel. It's obviously a very early work-in-progress, but the basic building blocks of an open-galaxy game (which would surely be the next step up from open-world, right?) are there.
Beyond Good & Evil 2's story is a prequel, and has a different tone
Beyond Good & Evil 2 director Michel Ancel describes System 3 (the star system where the game will take place) as something quite different from the first game. Whereas the original BG&E told a tale of heroism and government conspiracy, this game will be a space pirate tale, set during the rise of human-animal hybrids. When Beyond Good & Evil 2 starts, many hybrids are still being used and sold as slaves.
This means that Beyond Good & Evil 2 takes place before the original game, and in a totally separate solar system. So expect some visual and audio cues to help show this is the same universe, but probably not familiar faces.
Beyond Good & Evil 2 development has lasted for more than a decade
The original Beyond Good & Evil is one of the best games you've never played. The Ubisoft-developed adventure is a Zelda-like RPG with a massive open-world (at least by 2003 standards), starring Jade, a photojournalist who takes care of orphans and knows martial arts. Did I mention this all takes place on an alien world with anthropomorphic animals - including Jade's "uncle," a pig named Pey'j? It was an instant cult hit, though commercial disappointment put plans for more games in the series on hold.
In 2008, Ubisoft unveiled to the world a trailer for Beyond Good & Evil 2. Only... not really. Possibly as part of an effort to not make promises it couldn't keep, Ubisoft wouldn't acknowledge the game as "Beyond Good & Evil 2”, nor that the characters seen were in fact Jade and Pey'j. Even though, come on, just look at it!
The following year, a gameplay prototype was leaked and began circulating around the web. This time, we saw what appeared to be heroine Jade running through a city (bustling with far more pedestrian and vehicle traffic than the first game), parkouring her way through buildings and up rooftops as people in armor shot at her. Imagine Uncharted, but a bit more agile. Or don't imagine it, and take a look for yourself:
Ubisoft gave a vague acknowledgment that Beyond Good & Evil 2 was being worked on, but again would not confirm that's what we were seeing here. This mixture of denial and non-committal responses was the way things would stay until 2016, when we first got an idea of what direction the game would actually take thanks to the aforementioned Instagram art posts.
Beyond Good & Evil 2 companions run the gamut from intimidating tiger-man to tea-sipping panda
During one of the first livestreams of the "Space Monkey Program" (a nickname given to a segment of the Beyond Good & Evil 2 fan community that offers feedback in exchange for an early look at the game), narrative designer Gabrielle Shrager explained that players will acquire a pirate crew, and that certain NPCs will become your traveling companions. These characters are said to have fleshed-out backstories and motivations, and should feel more like a BioWare-style party member than random NPC #47.
The concept art also showed that, compared to the heavily-stylized designs of the first game, Beyond Good & Evil 2 will take a more realistic approach in its visuals.
The original BG&E featured characters of cartoonish proportions stomping or slinking through the story and environments. Beyond Good & Evil 2 might be a bit exaggerated, but it's clearly going for a more realistic look overall. If the initial trailer weren't enough evidence of that, Ancel and his team have released several images of concept art since the E3 2017 debut that show an overall grittier look to the galaxy and its inhabitants.
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