Skip to main content
Join The Community
- Join our community
11
Premium Benefits
24/7
Access Available
21K+
Active Members
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information, you confirm you are aged 16 or over, have read our Privacy Policy and agree to the Terms & Conditions. Geographical rules apply.

Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
  • Home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • View Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
Trending
  • Nintendo Direct
  • Summer Game Fest 2026
  • Xbox Games Showcase
  • Future Games Show
  • New Games 2026
  • Best gaming tech
  • Submit your clips. Win prizes
  • SGF 2026 schedule
Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
  1. Games
  2. Action
  3. Dishonored 2

Dishonored 2’s level designer explains how to build the perfect level

Features
By Leon Hurley published 12 October 2016

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Subscribe to our newsletter

The Dishonored series is well known for its beautiful and intricate levels that offer up seemingly endless options and freedom. Dishonored 2 is following that trend and, if the Clockwork Mansion mission I’ve played is anything to go by, pushing the boundaries even further. I spoke to level designer Christophe Carrier about the key things that make a Dishonored level.

There are three core pillars: immersion, interactivity and consequences

“I want to be immersed, if you want me to believe in the environment, I have to be able to do whatever I want so. I want to be able to do everything that I think is possible to do. One of the bases of what I like in level design is being able to do things however you want. When I play a game and I try something and it doesn’t work, it pisses me off. You have these games where you cannot jump across a small ledge – come on! 

[The] second thing is, I love interactivity. I love when the scenery is responding to what I’m doing, even if it’s just the traditional tap water thing where you just do this and you never use it again [or] the toilets, for example; they are totally useless but they work, and that’s cool! You just activate them and it works; OK, it’s a world that works! 

Latest Videos From
Watch full video here:

And the last thing is, I want consequences for all the choices that I do. Because if you do things that don’t have any consequences, so it’s just a game – if you can throw something in the face of a character and he continues to talk – what’s the point? All the things you have observed in your life, how you perceive certain situations... it has to work kind of the same way in a game.”

Don’t lock people into gameplay choices

“One of the big things that I don’t like in games that handle stealth is the fact that you have a stealth route and a combat route, and once you’re in one of them you can’t do anything else than the thing that was designed for. So in Dishonored I think that you can change your playstyle while you move forward. So if at some point you decide “Oh, fuck it... I don’t want to stealth anymore, let’s fight!” – it’s possible. And vice-versa. If you suddenly realise that too many people are coming or too much backup is coming – “I’m going to die now and I’m going to try to hide and let myself...” – you can sneak while they’re coming and finish your playthrough in stealth. That’s one of the things we designed the level for.”

You may like
  • Dishonored co-creators were working on Thief 4 and a Bladerunner game before Bethesda let them make an imsim classic
  • Fallout overseer Fallout co-creator Tim Cain says good level designers shouldn't "assume anything the player is going to do"
  • Kingdom Come: Deliverance 2 peasants drinking at a table Kingdom Come: Deliverance 2 lead designer says "friction is intentionally" in the RPG

Make sure abilities and powers suit any playstyle

Try and make sure people can’t break the game…

“We have to bullet proof every situation so that we don’t find exploits all over the place, like [when] there is a building where we want an interesting gameplay area. If the player can bypass through this area with bend time, for example, well then it’s cool from the player perspective but we don’t want him to be totally powerful and totally ruin every area that we set up, right? So we try to find little things. You won’t be able to go the full area with Bend Time, for example, that’s one solution. Or there is a Wall of Light, or talking to a guy gets you out of Bend Time and so on.”

…but be okay when they do

“We iterate and we iterate and we iterate and after a while, we covered almost every situation that the player could use. But sometimes we miss things, and that’s why some of the videos on the internet, like the guys throwing a grenade, wind-blasting it and killing the guy that was 300 meters away – these are things that we would never do. Even as designers, these are things that we don’t think about necessarily, but all the systems are authorising these kinds of things, combining everything and sometimes you miss some of them. And sometimes it’s cool and it works and it’s even better, but sometimes it’s like “Eyyeeh – OK, we didn’t think of this one...”

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Make sure people know their options

“For example, a player enters a room with a door and for some reason he never looks at the door. The door is here and you cannot miss it, but if the player enters this room and they don’t look at the door because he is looking at something else on the ground, for example, and he goes out of the room – for him this door doesn’t exist and it will never exist. It’s a moment, one second, but to avoid this kind of thing, we have to make sure that this door is obvious. If it’s an important door, we have to find a way to make it stand out. So with a light or something happening, with the angle in which the player enters a room.”

CATEGORIES
PC Gaming Xbox One PS4 Platforms Xbox PlayStation
Leon Hurley
Leon Hurley
Social Links Navigation
Managing editor for guides

I'm GamesRadar's Managing Editor for guides. I also write reviews, previews and features, largely about horror, action adventure, FPS and open world games. I previously worked on Kotaku, and the Official PlayStation Magazine and website.

Read more
Stealth Games Dishonored co-creators were working on Thief 4 and a Bladerunner game before Bethesda let them make an imsim classic
 
 
Fallout overseer
Fallout Fallout co-creator Tim Cain says good level designers shouldn't "assume anything the player is going to do"
 
 
Kingdom Come: Deliverance 2 peasants drinking at a table
Action RPGs Kingdom Come: Deliverance 2 lead designer says "friction is intentionally" in the RPG
 
 
Baby Steps
Open World Games Ignoring Valve's Half-Life lessons, Baby Steps dev says trolling players with level design is good
 
 
Bond peeks around a corner at a guard in 007 First Light
Action Games 007 First Light's License to Kill system adds nuance to its escalating action as "Bond won't shoot an unarmed man"
 
 
Macduff running from a monster during the upcoming PS5 game, Crimson Desert.
Open World Games Crimson Desert is "opposite" to most open-world games because the "magic kicks in" later, says Arkane Lyon boss
 
 
Latest in Action
The Legend of Zelda: Ocarina of Time remake shot showing an updated Link lying on a straw bed in his house in Kokiri Forest
The Legend of Zelda Link redesign in Zelda: Ocarina of Time remake is perfect or "worst case scenario" according to fans
 
 
The Legend of Zelda: Ocarina of Time
The Legend of Zelda The Legend of Zelda: Ocarina of Time remake – Everything we know about the confirmed remake
 
 
Link in Ocarina of Time remake
The Legend of Zelda The Legend of Zelda: Ocarina of Time remake confirmed, coming to Nintendo Switch 2 this year
 
 
The Duskbloods character holding hammer
Action Games The Duskbloods closed network test announced: we'll get to play the next FromSoftware game very soon
 
 
Mina the Hollower key art cropped to just show Mina
Action Games "We're completely blown away": 2026's best-rated game sold half a million copies in its first week
 
 
Marvel's Blade
Action Games Marvel's Blade isn't canceled, Arkane dev confirms after no-show at Summer Game Fest
 
 
Latest in Features
Exodus screenshot of Salt companion with Big Preview branding
RPGs How excellent companions turn good RPGs into great ones, straight from the Exodus devs
 
 
Fire Emblem: Fortune's Weave
RPGs All my RPG hopes for 2026 are pinned on Fire Emblem: Fortune's Weave
 
 
The Legend of Zelda: Ocarina of Time
The Legend of Zelda The Legend of Zelda: Ocarina of Time remake – Everything we know about the confirmed remake
 
 
Horrified: Dungeons & Dragons Ravenloft box showing Strahd, the Gulthias Tree, Baba Lysaga's hut, and Castle Ravenloft
Board Games Horrified: Dungeons & Dragons - Ravenloft is now my most anticipated board game of the summer
 
 
Persona 4 Revival trailer screenshot of the protagonist
Persona Persona 4 Revival's most exciting change is hidden in plain sight
 
 
Lego Football sets on a blurred football pitch
Toys & Collectibles This Lego World Cup 2026 merch is (Premier) leagues ahead of the rest and is the perfect half-time activity
 
 
LATEST ARTICLES
  1. Resident Evil Code Veronica
    1
    In anticipation of the Resident Evil: Code Veronica remake, fans are remembering how weirdly silly the original game is
  2. 2
    Toby Fox says Deltarune Chapter 6 is "developing well" and Chapter 7 may begin development "before the end of the year"
  3. 3
    The Odyssey Trojan Horse popcorn bucket is a work of art – and I want to see Christopher Nolan holding one
  4. 4
    Famed Japanese dev Vanillaware is bringing one of its best action RPGs to PC in a historic first
  5. 5
    How excellent companions turn good RPGs into great ones, straight from the Exodus devs: "That's really what I think a lot of players love"

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...