Xbox One VR games apparently outed by E3's own site

Microsoft hasn't said anything solid about plans for virtual reality on Xbox One, but other companies aren't being quite so patient. NeoGAF user 00ich found that the E3 website has three studios and one other company currently registered under the Xbox One virtual reality games category: Maximum Games, Readily information Co. Ltd., Rebellion, and VR input company 3DRudder. 

Ars Technica also reports that an anonymous, "well-known" European studio plans to release "a new VR game" set within an established franchise on Xbox One in 2017. Longstanding English developer Rebellion would fit that outline, though it could also be an unlisted studio.

Microsoft's console isn't currently compatible with virtual reality devices like Oculus Rift. It is possible that a system software update, rather than a hardware revision, would enable support for VR and pave the way for this game. However Oculus founder Palmer Luckey previously said the power of the current console generation is "too limited" to support Rift's ideal VR experience.

A new model of Xbox One with four times the processing power could make that limitation a non-issue, and earlier reports specifically called out the revised console as being technically capable of supporting Rift. The two companies already have a partnership to bundle an Xbox One controller with every Oculus Rift as the standard gaming input.

According to Ars Technica's report, the anonymous developer plans to demo its VR game at E3 in June, though its PC or PS4 versions are more likely to appear. We'll have to wait and see if Microsoft has any VR plans to officially share next month.

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Connor Sheridan

I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and now I'm a staff writer here at GamesRadar.