Ubisoft reportedly scrapped a "big-budget" medieval RPG from Dragon Age creative director
The game was code-named Avalon and began development in 2018
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Former Ubisoft chief creative officer Serge Hascoët reportedly canceled a medieval RPG from former Dragon Age creative director Mike Laidlaw.
As reported by Bloomberg (via PC Gamer), the project was a fantasy RPG with elements of magic and swordplay that would've been loosely based on the historical figure King Arthur and the Knights of the Round Table. Codenamed Avalon, the project was canceled late last year following disputes with Hascoët over the fantasy setting.
The creative boss apparently wasn't the biggest fan of fantasy games, and after rejecting several other pitches from the development team, settled on Avalon with the kicker that it'd better be "better than Tolkien." Reportedly, Laidlaw and his team made several compromises placating Hascoët, but to no avail. Much to the surprise of several of the developers, the executive's influence eventually prevailed and Laidlaw left Ubisoft Quebec in January of this year. Hascoët himself left Ubisoft in July of this year following allegations of misconduct.
It's a shame Avalon never saw the light of day. With Laidlaw at the helm, a reportedly sizable budget funding the game, and elements of online co-op roughly akin to Monster Hunter, the Arthurian fantasy RPG could've been something really special. Hopefully, with a new creative lead at Ubisoft, developers won't be so constrained by the tastes of a superior not even working on the project.
Thankfully, we have these upcoming PS5 games and upcoming Xbox Series X games to look forward to.
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After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.


