Silent Hill
Latest about Silent Hill

Silent Hill f's Metacritic score pairs it with Silent Hill 3, but doesn't quite hit the highs of the original two games or 2024's Silent Hill 2 remake
By Scott McCrae published
News Third highest score in the series is nothing to swing a pipe at

Silent Hill f review: "The legendary horror series' most unsettling atmosphere and writing to date butts heads with combat that's more irritating than scary"
By Oscar Taylor-Kent published
Review

Silent Hill f director says, alright, you got your Silent Hill 2 remake, which was "basically for the classic fans," but moving forward things are going to look different: "Future titles will probably carry their own flavour"
By Jordan Gerblick published
News "Instead of being too adverse to new experiences in Silent Hill games, it seems like a reality that players should come to terms with"

"You have a dodge, people are like, 'Ah, that's a Soulslike'": Silent Hill f leads "disagree" melee combat makes it a Soulslike, say "the most authentic" way to play is story mode
By Ashley Bardhan published
News Chill, bro, it's just action-horror

Silent Hill 2 composer Akira Yamaoka says making the game's soundtrack "felt almost like touching something divine" because he got to design sound for the game's many "smells"
By Ashley Bardhan published
News Hm, smells like lo-fi binaural beats for studying to

5 hours into Silent Hill f, I've picked out the 10 biggest details you need to know
By Oscar Taylor-Kent published
Features Feature | Silent Hill f is filled with both familiar and fresh ideas that reinvigorate Silent Hill

I've waited 13 years to be excited about Silent Hill again, and Silent Hill f has me hopeful for the series' future
By Oscar Taylor-Kent published
Opinion Opinion | The new era of Silent Hill is looking strong already

Silent Hill f's combat is about feeling on edge: "You need to know how close your candle is to going out to really have it feel tense"
By Oscar Taylor-Kent published
Features Feature | "A lot of people say they really enjoy being scared by horror games," says Silent Hill f's director: "I think sometimes what they mean is they enjoy the tension"
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