The next Witcher game sounds a lot like Inscryption, and it's out tomorrow
Gwent: Rogue Mage puts a roguelike spin on things
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The Witcher is getting a roguelike deckbuilding game structured around Gwent.
Announced just earlier today via IGN, CD Projekt unveiled Gwent: Rogue Mage (previously known as Project Golden Nekker). Rogue Mage actually launches tomorrow on July 7, and will be available for PC, iOS, and Android devices for either $9.99 for the standard edition, and $19.99 for a premium edition that includes in-game skins, cosmetics, and card packs.
Basically, Rogue Mage retains the core Gwent mechanics that players came to learn and love in The Witcher 3, as well as the standalone Gwent card game. You'll only start off with about a dozen cards, but you'll crucially wield multiple decks, with each deck revolving around a specific theme, like playing cards that boost each other when played, for example.
As you explore the in-game world map, you'll accrue more cards. As this is a roguelite game, you're going to meet your end plenty of times throughout this world at the hands of Gwent opponents, but in each battle you'll earn XP, which can then be taken and used to power up cards on your next run.
There'll always be a final boss waiting for you at the end of each map phase. This is honestly sounding a fair bit like Inscryption, which is no bad thing, given that the card game from the Pony Island devs was undoubtedly one the best games released last year in 2021.
When Project Golden Nekker was announced earlier this year, CD Projekt said it wouldn't be coming to consoles, and that's still the case with tomorrow's launch imminent. Given that we've got a long time to wait until we eventually see The Witcher 4, Rogue Mage is a welcome treat for Witcher fans.
Oh, and The Witcher 4 is being lead by Gwent's game director.
Weekly digests, tales from the communities you love, and more

Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.


