Star Wars Jedi: Fallen Order photo mode is coming in new update

(Image credit: EA Games)

Star Wars Jedi: Fallen Order is getting a new update that will add a fairly-extensive photo mode, Respawn has announced. The update will go live on Wednesday and also introduce an option to un-do an addition to an unsightly addition Cal's lightsaber automatically added after a story event.

Star Wars Jedi: Fallen Order's new photo mode can be accessed by first enabling it via the Settings menu, then hitting both LS and RS or L3 and R3. This will open up a laundry list of options to position your camera, make adjustments to the shot, and filters. Hitting R3 at any time while in the photo mode will reset any of the features you've added to the shot. 

Here's the complete list of features included in the new photo mode, straight from Respawn:

  • Camera Height
  • Camera Rotate
  • Zoom
  • Tilt
  • Focal Distance
  • F-Stop
  • Exposure
  • Vignette
  • Film Grain
  • Chromatic Aberration
  • Hide player
  • Hide AI
  • Filter
  • Filter Strength
  • Place Spotlight
  • Remove Spotlight
  • Spotlight Brightness
  • Spotlight Warmth
  • Hide UI

The other major addition being added to Star Wars Jedi: Fallen Order is a toggle to "remove a specific part of Cal’s lightsaber." If you aren't sure what part Respawn is referring to hear, read on, but beware of light spoilers ahead.

Cere's switch is small component added to Cal's lightsaber once players reach a certain point in the game, and until now there was no option to remove it or even change its color to better match a custom saber build. Respawn has listened to the community's complaints regarding Cere's switch and are implementing an option to remove it.

The update also adds a number of bug fixes to improve overall performance and gameplay. You can check out the complete list from Respawn's official patch notes.

The year is coming to a close, so let's look to the future with the best new games coming in 2019 and beyond. 

Jordan Gerblick

After scoring a degree in English from ASU, I worked as a copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. Now, as GamesRadar's west coast Staff Writer, I'm responsible for managing the site's western regional executive branch, AKA my apartment, and writing about whatever horror game I'm too afraid to finish.