Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Ever since it was revealed in January 2017, Square Enix's Project Octopath Traveler has held Switch owners' attention. The game combines 16-bit era sprites and textures with 3D environments to create a sort of high-definition retro aesthetic (or "HD-2D" as the developers have described it), which plays well with its old-fashioned, turn-based JRPG structure.
It immediately catches your eye and tugs at your sense of nostalgia, so it's little wonder why players rushed to download a free demo released last September. Now, Square Enix is back with a video detailing changes that've been made in response to that demo's feedback. Whether you're looking forward to the game or just hearing about it for the first time, it's worth a watch:
What I really like about this video is the overall tone and direction. It's not self-congratulatory, pandering, or overly hyperbolic (though it still has a bit of those things toward the beginning). We get less 'This is gonna be the best thing we've ever done, and it's all thanks to you!' and more 'Hey, we heard you didn't like this thing, so we changed it, and for those of you who did like the thing, we've made it customizable.'
It's also not too long - just slightly lengthier than a typical reveal trailer. In fact, it's just 33 seconds longer than Project Octopath's own trailer from the September 2017 Nintendo Direct. And throughout, you're seeing not just people talking about the game or mock-ups, but in-game footage and changes playing out in real-time, all backed by that lovely score. It's more understated, human, and intimate than many of today's bombastic and blockbuster-y videos, but I think that also helps it stand apart.
Remember the old adage: show, don't tell. In an age of early access games being sold at near-to-full price, we're constantly being told that developers and publishers are listening to player feedback and adjusting their games accordingly. This Project Octopath video shows that, and other studios ought to take note.
Weekly digests, tales from the communities you love, and more

Sam is a former News Editor here at GamesRadar. His expert words have appeared on many of the web's well-known gaming sites, including Joystiq, Penny Arcade, Destructoid, and G4 Media, among others. Sam has a serious soft spot for MOBAs, MMOs, and emo music. Forever a farm boy, forever a '90s kid.


