Ubisoft knows Rayman: 30th Anniversary Edition's new soundtrack might not "recapture the vibe for you," so it's looking into the suggestion of adding "the old music again"
Ubisoft's heard you loud and clear, Raymen
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Ubisoft's heard your complaints about Rayman: 30th Anniversary Edition's new soundtrack and is apparently looking into possible solutions.
Rayman: 30th Anniversary Edition should've been a slam dunk way of celebrating the cheeky mascot platformer. The repackage includes a whopping five versions of the game (MS-DOS, PS1, Atari Jaguar, Game Boy Color, and Game Boy Advance), alongside a lost SNES prototype, a virtual museum of sorts, and a documentary from Digital Eclipse, the studio that's been brilliantly creating interactive bits of history for years now.
Alas, Ubisoft's attempts at a big celebration didn't quite go to plan as the game currently has a 'Mixed' rating on Steam with only 53% positive reviews at the time of writing, with a big portion of those complaints aimed at the game's all new soundtrack composed by Rayman Origins and Legends' Christophe Héral. As far as I can tell, the issue isn't that the new music is outright bad – it's just that it doesn't fit the vibes of the original, if the countless Reddit and Discord threads are any indication.
"Really good ports of these games," one players writes, before adding that "without the option to switch to the original soundtrack," it "kinda brings it down a lot for me."
Ubisoft has actually been responding to various posts about the renewed OST in its Discord channel, with one employee acknowledging players' "feelings about how the arranged soundtrack doesn't recapture the vibe for you and how all the changes feel," adding that the company appreciates "the suggestion of adding an option to have the old music again." The post continues to say that "the proper team will have a look at this."
Other players also encountered a bug that would stop them from saving in certain versions of the game. Although, it looks like post-launch support for the collection isn't over just yet, so it's entirely possible that fans get the fixes they're hoping for soon.
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Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.
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