Nintendo Switch 2 doesn't have a main gimmick like the Wii or DS because "there's been a shift in how software developers create games"

An image of Mario demonstrating the effect of Switch 2's 120fps display
(Image credit: Nintendo)

Nintendo Switch 2's main improvements over its predecessor come from its tech advancements rather than any hardware gimmicks akin to the Wii's motion controls or the DS' touch screen, and the console's director says it's because developers have changed.

In a new Ask the Developer blog, Switch 2's senior director Takuhiro Dohta explains that the console was made with developers in mind and what they'd want when making games. "In the past, Nintendo developed software that took advantage of unique hardware features, such as the Wii Remote and the Nintendo DS system's dual screens," he explained.

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Freelance contributor

Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.

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