Outriders system requirements and PC features revealed
Here are the PC specs you'll need to run Outriders at minimum, recommended, and ultra settings
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People Can Fly and Square Enix have revealed the Outriders system requirements for minimum, recommended, and ultra settings, as well as a number of PC-exclusive features.
As detailed in the above trailer, the studio is targeting at least 60fps regardless of your PC specs, meaning the minimum requirements are very modest. "Basically, if you bought a desktop from the last six years, you'll be fine," says People Can Fly.
That said, you've got all the usual graphics settings - texture and shadow quality, antialiasing, Vsync, etc. - to dial-up if you want the best-looking, best-performing experience and have the PC to handle it. You can also lock and unlock your frame rate and adjust your field-of-view.
Here's what you'll need to run Outriders at its three different default settings, though I should note upfront that the studio hasn't released CPU and GPU requirements for Ultra settings just yet.
Outriders system requirements
Minimum (720p)
- OS: Windows 10
- CPU: Intel i5-3470 / AMD FX-8350
- Memory: 8GB
- GPU: Nvidia GeForce GTX 750TI / AMD Radeon R9 270x
- DirectX: DirectX 11
- Storage: 70GB
Recommended (1080p)
- OS: Windows 10
- CPU: Intel i7-7700 / AMD Ryzen 5 1600
- Memory: 16GB
- GPU: Nvidia GeForce GTX 1060 6GB / AMD Radeon RX 480 8GB
- DirectX: DirectX 12
- Storage: 70GB
Ultra (4K)
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- OS: Windows 10
- CPU: TBD
- Memory: 16GB
- GPU: TBD
- DirectX: DirectX 12
- Storage: 70GB
Some of Outriders' PC-exclusive features include dynamic resolution scaling, Nvidia DLSS and Ansel support, Ultra Wide monitor support, and Razer Chroma RGB lighting. You can also play Outriders on PC using "most" first-party controllers, including Xbox, PlayStation, and Steam gamepads.
Outriders launches on PS4, PS5, Xbox One, Xbox Series X, and PC on April 1, and on Google Stadia sometime this year. A free demo is coming to PlayStation, Xbox, and PC on February 25.
Check out our Outriders hands-on preview to learn more about the upcoming RPG shooter from People Can Fly and Square Enix.

After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.


