Ni No Kuni Competition

Win! A Limited Wizard’s Edition of the Studio Ghibli game Ni No Kuni: Wrath Of The White Witch and one of 10 hardcover Wizard Companion books

There’s one very important reason why you’ll want to play Ni No Kuni: Wrath Of The White Witch – it was co-developed by Studio Ghibli.

Available on PS3 from 1 February, the role-playing-game is the closest you’ll ever come to starring in one of Ghibli’s exquisite creations, such as Spirited Away or Princess Mononoke .

It’s about a 13-year-old boy, Oliver, whose mother suddenly dies after she saves him from drowning. A doll gifted to Oliver by his mother is brought to life by his tears and is revealed to be Drippy, a fairy. Drippy gives Oliver a Wizard’s Companion book that allows him to use magic and travel to the parallel world of Ni No Kuni, where he discovers a chance to reunite with his mother.

Needless to say, an emotional journey awaits, one loaded with Ghibli’s trademark charm and distinct visual style. Studio Ghibli co-developed the game with Professor Layton creators Level-5, so the gameplay – a mix of turn based and real time creature battles – doesn’t disappoint either.

It’s been available in Japan for over a year, but the extra time taken to translate the title has ensured Ni No Kuni is given the care and attention it deserves. Purists take note: the original Japanese language track is also available on the disc.

The game is released in Europe on 1 February, and will also be available in a limited Wizard’s Edition along with a Wizards Companion, Drippy plush doll and downloadable creature familiars. To win a copy, or one of 10 Wizard Companions, answer the following simple question .

Jordan Farley

I'm the News Editor at Total Film magazine, running the opening pages of every issue where you can read exclusive interviews and see first-look images from the biggest films. I was previously the Community Editor at sci-fi, fantasy and horror movie bible SFX. You'll find my name on news, reviews, and interviews covering every type of movie, from the latest French arthouse release to the biggest Hollywood blockbuster. My work has also featured in Official PlayStation Magazine and Edge. Outside of my day job, I'm a FromSoft fanatic (proudest achievement: beating Malenia solo) and a TV connoisseur (translation: I'll watch anything).