The best mobs in Minecraft Legends actually vary depending on the situation, as each one is specifically designed to deal with a certain kind of enemy or process. With various kinds of golem, monster and more to control, working out how to use them can be a little tricky, but we'll explain how the mobs in Minecraft Legends work below, and which of them are best for which circumstances.
Best Mobs in Minecraft Legends
The best mobs in Minecraft Legends depend on what you're fighting, but we've found that the classic enemies of Minecraft are better than the standard Golem minions, and the Creepers in particular are some of the best mobs to have around, as while they destroy themselves, they can do huge damage to opponents and their bases. We also have to appreciate the Mossy Golems, as these little healers can do a lot to ensure your team doesn't get quickly wiped out.
It's worth keeping in mind that while the classic enemies are better, Golems are also much cheaper to make and spawn, so they should be most of your fighting force across the game. Creepers, Zombies and Skeletons might be more powerful, but they're expensive, and you can't spawn them forever without running out of resources.
All Mobs in Minecraft Legends explained
Here's all the mobs in Minecraft Legends we've found so far, as well as how best to use them, and what they cost from a Spawner.
Mob | Cost from mob spawner | Unit type | Best at... |
---|---|---|---|
Plank Golem | Wood x1, Lapis x1 | Standard ranged combat unit | Fighting hordes of weak enemies from a distance. |
Cobblestone Golem | Stone x1, Lapis x1 | Standard melee combat unit | Destroying structures. |
Grindstone Golem | Iron x1, Lapis x1 | Fast moving melee combat unit that stuns enemies | Fighting ranged enemies. |
Mossy Golem | Iron x1, Lapis x1 | Non-combat support unit that heals and clears debuffs on nearby allies | Supporting nearby groups of melee allies. |
Zombie | Redstone x2, Lapis x2 | Melee combat unit with very high health and debuff resistance, as well as disrupting melee attack | Frontline fighting. |
Skeleton | Diamond x2, Lapis x2 | Ranged combat unit that can shoot over walls and hit opponents at long range | Sniping distant bosses or hordes. |
Creeper | Coal x2, Lapis x2 | Exploding mobs that do very high damage to both enemies and structures, causing survivors to flee in fear | Breaking through clumps of foes or sturdy walls. |
There are other mobs wandering around the world that can be hired, such as animals, but they tend to have pretty limited usage, and these are the staple mobs that we've encountered so far and which can be generated from spawners.
It's worth mentioning that there are other mobs that can be accessed later that mark the "final tier" of superiority, including the warrior villagers and the full-sized golems, but because these aren't obtained until much later in the story, and just are the best version, there's little point in explaining them - they're like all the starting golems, but much better.
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