Mario + Rabbids: Spark of Hope team has grown three times bigger than the first game
This would mean that around 300 people are working on the follow up
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
The team behind Mario + Rabbids: Spark of Hope has tripled in size according to the game’s creative director and associate producer.
In an interview with Multiplayer.it, the game’s creative director Davide Soliani and associate producer Cristina Nava, both from Ubisoft Milan, said that the team behind the Mario + Rabbids sequel has tripled since the release of the first game. According to the pair, there were just over 100 people working on the first game, however, with the help of other divisions of Ubisoft that number has grown three times bigger.
Mario + Rabbids: Spark of Hope was leaked just before the Ubisoft Forward E3 2021 presentation - by none other than Nintendo themselves via the company’s website. We did get our first look at the game during the live stream though as a new trailer showcased the usual antics expected of this real-time strategy crossover game along with the news that Mario alumni Rosalina - and her slightly creepy Rabbid counterpart - will also be joining the fun this time around.
Elsewhere in the interview, Soliani and Nava gave a small insight into the upcoming game noting that there are no limits to the team composition in the sequel, which was apparently a fan suggestion that the team took into account when developing the game. This means players can customize their squads so that they contain just Rabbids or just the Mushroom Kingdom gang. They also noted that Mario + Rabbids: Spark of Hope is less linear than the first game, however, it isn't quite open-world.
As for why this time around the Rabbids and co will be in space, Soliani states that towards the end of the first Mario + Rabbids game, as well as after the Donkey Kong Adventure DLC, the team wanted to create something new. He continues: "Since then we had much bigger ambitions, and we decided to set the adventure in space precisely to give it a galactic, cosmic tone, to make a wide-ranging adventure.” (Translated via Google)
Soliani wasn’t shy about comparing it to the likes of Mario’s other space exploits either, stating: “Of course we wink at Super Mario Galaxy, but [...] also with many other elements of Mario's worlds and universe.”
Mario + Rabbids: Spark of Hope is set to release in 2022, exclusively on the Nintendo Switch.
Weekly digests, tales from the communities you love, and more
For more games to look forward to from 2021 and beyond, take a look at our upcoming Switch games list.

After studying Film Studies and Creative Writing at university, I was lucky enough to land a job as an intern at Player Two PR where I helped to release a number of indie titles. I then got even luckier when I became a Trainee News Writer at GamesRadar+ before being promoted to a fully-fledged News Writer after a year and a half of training. My expertise lies in Animal Crossing: New Horizons, cozy indies, and The Last of Us, but especially in the Kingdom Hearts series. I'm also known to write about the odd Korean drama for the Entertainment team every now and then.


