Halo 5: Guardians' multiplayer won't let you vote for maps anymore
343 Industries clearly isn't too worried about changing things up. It's already caused a furore by choosing 60fps smoothness over split-screen play, but the latest change to the Halo norm is a little more idealistic than that cold, hard pragmatism. Responding to a fan on Twitter, Halo 5: Guardians head, Josh Holmes has confirmed that multiplayer map voting will be gone in the new game, replaced by a regular rotation system:
@GDO_TWITS No voting or veto, just straight rotation.September 7, 2015
It's clearly a move to eliminate certain maps becoming overused - let's face it, when you spend years crafting meticulously thought-out multiplayer arenas, to see only a couple getting used constantly must be a bit galling. Personally, I'm all in favour of the change - unless there's a real stinker in there, regular change-ups should mean I actually win occasionally.
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