Ubisoft's Prince of Persia: The Lost Crown team reportedly freed from support studio prison and allowed to pitch its own games again
Ubisoft Montpellier is back, maybe
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Ubisoft Montpellier made an outstanding Metroidvania game in 2024's Prince of Persia: The Lost Crown, and its publisher, big Ubisoft, rewarded it by dissolving the team. I know what you're thinking – the company is so thoughtful. It might, at least, be becoming more sentimental, as French journalist Gauthier "Gautoz" Andres reports Ubisoft Montpellier was just authorized to regroup.
Andres, the founder of indie French media site Origami, shares in a Bluesky post translated by GamesRadar+, "A little bird told me the core team behind Prince of Persia: The Lost Crown has received the green light from Ubisoft to reform and pitch video game ideas."
"I don't know any more, and I don't want to know. Let them cook," Andres concludes.
Article continues belowGamesRadar+ has reached out to Ubisoft for comment. In the meantime, even as a rumor, this whisper about Ubisoft Montpellier might be the sweetest scoop of Ubisoft news we've had in… a while. The publisher reassigned Montpellier devs to "other projects that will benefit from their expertise," as senior producer Abdelhak Elguess said, in 2024. That's another way of saying: The Lost Crown showed a "shrewd understanding of what drives the Metroidvania genre," like we noted in our four-out-of-five Prince of Persia: The Lost Crown review, but Ubisoft has a habit of disregarding developers' strengths in favor of its whims.
In only the past year, those whims have included a hurricane of AI, a sprinkle of alleged nepotism, and a parade of canceled projects – including the highly anticipated Sands of Time remake. So, while I'm not certain anything can flourish in such hostile conditions, I'm glad Ubisoft Montpellier might get a chance to try.
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Ashley is a Senior Writer at GamesRadar+. She's been a staff writer at Kotaku and Inverse, too, and she's written freelance pieces about horror and women in games for sites like Rolling Stone, Vulture, IGN, and Polygon. When she's not covering gaming news, she's usually working on expanding her doll collection while watching Saw movies one through 11.
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