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As Helldivers 2 players hope to get their Crysis on, Arrowhead CEO says he'd "be surprised" if they didn't add a bow "at some point"

News
By Jordan Gerblick published 16 January 2025

Fans' hope for a Helldivers 2 Crysis crossover doesn't sound quite so wild now

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Helldivers 2 Escalation of Freedom
(Image credit: Arrowhead Game Studios / PlayStation)
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A Helldivers 2 Crysis crossover is one of the more persistent requests in the co-op shooter's community, and while that may never come to fruition, the next best thing just might.

For some context, the Predator Bow is an incredibly popular weapon in the 2013 first-person shooter Crysis 3, and there's been a lot of demand for a Crysis crossover in Helldivers 2. Tonally, it makes sense, they're both futuristic sci-fi shooters with hostile aliens, and with Crysis 4 finally in development after such a long wait, it would be pretty timely.

Anyway, nothing like that has been announced or even teased just yet, but it sure as heck sounds like a bow and arrow in Helldivers 2 is a very real possibility, which would pretty much be the next best thing. In a Discord Q&A, Arrowhead CEO Shams Jorjani said he'd be surprised if Helldivers 2 never added a bow and arrow as a weapon.

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"I haven't seen any plans for a bow afaik," Jorjani said. "But I'd be surprised if we didn't see one AT SOME POINT."

The capitalized "AT SOME POINT" definitely implies there aren't any current plans for a bow and probably won't be for a while, but hey, that's the boss of the Helldivers 2 studio saying it'll likely eventually happen. That's worth something, I reckon.

Asked about Chris Pratt in the Helldivers 2 film, Arrowhead CEO says they want "as many A-list actors as possible" as long as "they all get violently killed immediately."

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CATEGORIES
PS5 PC Gaming Platforms PlayStation
Jordan Gerblick
Jordan Gerblick
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Staff Writer

After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.

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