Dune: Awakening's endgame "unfairly favors large guilds," so the survival MMO's community is asking developer Funcom to "fix the Landsraad" and not leave solo players and small guilds behind

Dune: Awakening - two soldiers looking at the mouth of a sandworm during the new game.
(Image credit: Funcom)

Following the Dune: Awakening limited access launch on Steam last week and its full release just a couple of days ago, players have been exploring the ins and outs of the survival MMO – and not everyone is happy with its late-game content.

Fans are now taking to online threads to rally for Funcom's acknowledgement of late-game issues, including one on Reddit that sees its poster explaining, "Landsraad mechanics punish small guilds and solo players and exclude them from endgame PvE content." For anyone less familiar with the game, the Landsraad offers a server-wide vote in which players can propose legislation that affects everyone – but it's not entirely fair.

That's because, as the OP describes, "current mechanics punish smaller groups/solo players and prevent us from enjoying (what could be) a very cool endgame PvE loop" – a loop that "unfairly favors large guilds by cutting off reward access to slower or smaller contributors the moment the faction goal is met." How could Funcom remedy this, though? The player has some ideas, including one fix that might improve "long-term participation."

Landsraad mechanics punish small guilds and solo players & exclude them from end-game PvE content from r/duneawakening

"Letting players continue to turn in exclusively for individual reward thresholds would improve fairness and long-term participation," offers the poster, "especially for those not interested in PvP." They're not alone in thinking so, either. Over a hundred comments see others agree. "If they don't fix this," reads one, "PvE players will get to the current 'endgame,' realize they can't actually participate in the Landsraad in its current state, and will leave."

There are various other threads echoing this sentiment, too, with one post simply asking if, "Guilds have Landsraad, what do solo players have?" Another addresses Funcom directly, laying out a guide of sorts on "How to fix the Landsraad with only three value changes before player retention suffers." Here's hoping the developer will hear fans' calls for a fairer system for late-game PvE play.

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Anna Koselke
Staff Writer

After spending years with her head in various fantastical realms' clouds, Anna studied English Literature and then Medieval History at the University of Edinburgh, going on to specialize in narrative design and video game journalism as a writer. She has written for various publications since her postgraduate studies, including Dexerto, Fanbyte, GameSpot, IGN, PCGamesN, and more. When she's not frantically trying to form words into coherent sentences, she's probably daydreaming about becoming a fairy druid and befriending every animal or she's spending a thousand (more) hours traversing the Underdark in Baldur's Gate 3. If you spot her away from her PC, you'll always find Anna with a fantasy book, a handheld video game console of some sort, and a Tamagotchi or two on hand.

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