Veteran Metal Gear Solid producer says "given our age" it was now or never for an MGS3 remake: "Because it's such an incredible series, I decided that now was the time"

Metal Gear Solid Delta: Snake Eater snake listening to radio
(Image credit: Konami)

Metal Gear Solid series veterans – Metal Gear Solid Delta: Snake Eater director Yuji Korekado, and series producer Noriaki Okamura – felt pressure to create the third entry's remake for new fans while its original staff gets older.

In an interview with Real Sound translated by GamesRadar+, Korekado discusses the difficulties of creating a game for "modern players" while also pleasing long-time fans and staying true to series creator's Hideo Kojima's vision, given that he no longer works at Konami.

Delta was a collaboration between series veterans and new developers, with the hopes that the young blood could capture the games' essence, and bring that into new entries. However, I'm not overly heartened, given that, when Korekado is asked what surprised him about the new staff, he says, "I was surprised that they told me, 'I don't know how to do close quarters combat.' In the original, The Boss teaches you how to use it over the transceiver, but modern players don't always listen to the transceiver messages all the way through" – even if he chuckles while saying it.

George Young
Freelance News Writer

Freelance writer, full-time PlayStation Vita enthusiast, and speaker of some languages. I break up my days by watching people I don't know play Pokemon pretty fast.

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