"Yes, it's an open world game with a variety of biomes": Ex-CD Projekt Red devs' new vampire RPG The Blood of Dawnwalker sounds just as massive as The Witcher 3, and I can't wait
Expect "a variety of NPCs and points of interest," too

Rebel Wolves, the studio headed by CD Projekt Red veterans, has revealed more on its new vampire RPG, The Blood of Dawnwalker – and its open world sounds downright massive.
The Blood of Dawnwalker isn't here just yet, but developers have kept the excitement for the game flowing with little sneak peaks here and there – from Summer Game Fest 2025 and beyond. Fans previously learned that the RPG features "combat that feels authentic" because Rebel Wolves "studied medieval fighting styles and even have a few trained swordsmen on the team," how the protagonist's vampirism works, and more.
Now, devs have unveiled even more details on the upcoming vampire game – including a quick explanation of its open world and what players might find within it. "Yes, it's an open world game with a variety of biomes, such as mountains, meadow, peatbag, swamp, forest, caves, etc.," writes the studio, "as well as a variety of NPCs and points of interest: shrines, ruins, bandit camps, monster nests, treasures, and much more."
Highlighting some of your most frequently asked questions – first up: is #Dawnwalker actually an open world game…?✔️ You can find answers to many other questions at https://t.co/BWg670m0PW pic.twitter.com/ad7ueFCu3HJuly 8, 2025
The devs also leave fans looking forward to the future, hinting that there's still more to come regarding The Blood of Dawnwalker's open world before the game releases in 2026: "We'll be showing you more of it later this year!"
What they've written so far has me – and likely other RPG aficionados – thrilled, to say the least. One can only pour so many hundreds of hours into The Witcher 3 before craving a new experience, after all.
Thankfully, The Blood of Dawnwalker seems like it'll have the sauce that makes games like The Witcher 3 so brilliant – the immersive, populated open world being just one feature.
Searching for something else to wishlist? Check out our roundup of the most exciting new games coming this year and beyond.
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After spending years with her head in various fantastical realms' clouds, Anna studied English Literature and then Medieval History at the University of Edinburgh, going on to specialize in narrative design and video game journalism as a writer. She has written for various publications since her postgraduate studies, including Dexerto, Fanbyte, GameSpot, IGN, PCGamesN, and more. When she's not frantically trying to form words into coherent sentences, she's probably daydreaming about becoming a fairy druid and befriending every animal or she's spending a thousand (more) hours traversing the Underdark in Baldur's Gate 3. If you spot her away from her PC, you'll always find Anna with a fantasy book, a handheld video game console of some sort, and a Tamagotchi or two on hand.
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