Latest about Nintendo RPG Games

Fallout 4's cinematic dialogue system failed to shine despite Bethesda spending "forever" working on it says Todd Howard: "It really did not resonate"
By George Young published
News Fallout 4's development shows time does not equal money

Todd Howard "hadn't had a break in 20 years" when Fallout 4 came out, so he took a 3-month sabbatical to "go touch some grass"
By Dustin Bailey published
News "You get to a point in life where you spend more time in the fantasy world than with real people"

"We wanted to do something new with Starfield": 14 years after Skyrim with no Elder Scrolls 6 in sight, Todd Howard finally admits it's been "too long" since the last RPG
By Anna Koselke published
News Bethesda focused on the space game first

"I can't describe how happy this makes us": No Man's Sky celebrates Mass Effect Day with the return of Commander Shepard's ship
By Kaan Serin published
News Happy N7 Day

Baldur's Gate 3 publishing lead slams Square Enix's push to automate 70% of debugging with AI: "The idea that QA people can be replaced at a large scale is stupid"
By Kaan Serin published
News Larian's Michael Douse says QA workers "know what is good and what is bad before the audience does."

Toby Fox is letting friends try out early versions of Deltarune chapter 5, and they sound pretty jazzed: "I am still thinking about it a lot and want to play it more"
By Jordan Gerblick published
News "It's kawaii when toby is worried about if it's good enough"

Cyberpunk series creator Mike Pondsmith says he's watching Cyberpunk 2 closely at CDPR, just like he did with 2077: "People have been showing me what they're doing"
By Catherine Lewis published
News "They're showing me what's going to be happening in the new iteration of the game"

Keanu Reeves wants to find a way to play Cyberpunk 2077's Johnny Silverhand again, so series creator Mike Pondsmith quips "I have ways to do that, Keanu, contact me"
By Kaan Serin published
News Back from the dead (again)
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