How to complete the Blix bounty in Crimson Desert
Finding Blix for their bounty in Crimson Desert isn't as obvious as it first seems, as they won't always appear where the map says
Of the Crimson Desert Bounty Notices, Blix is one of the more difficult to find, since the elusive ruin-raiding goblin doesn't always show up at his marked spot along the Nas Riverside. This can lead to some confusion, especially as the bounty poster suggests that he's been raiding ruins, of which there aren't many near the marked location. To help you out, I'll show you where to find Blix's location, and how to take him alive for the full bounty reward.
How to find Blix in Crimson Desert
To find the bounty Blix in Crimson Desert, you do need to go to the exact location marked at the bottom of Unicorn Cliff. However, it's not guaranteed that Blix and his band of outlaws will spawn when you approach it. If they don't, you need to go away, wait at a bonfire, bed or cooking pot, and try again.
When I completed this bounty, Blix spawned between 8 and 9AM in the dead end canyon shown above.
To capture Blix alive is the same as any other bounty in Crimson Desert: press the button combinations to tackle (when unarmed) and you should drive Blix to the floor, whereupon you can choose to tie him up. Those buttons are A (Xbox) or X (PS5). It's pretty finicky, so I definitely recommend taking out the other bandits first before doing so.
Article continues belowOnce dead or captured, you can simply load up Blix onto your horse, and carry him to Hernand jail for the reward - up to fifteen silver and some contribution points for the Hernand region, which you can spend back at Hernand Castle.
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Joel Franey is a writer, journalist, podcaster and Very Tired Man with a BA from Brunel University, a Masters from Sussex University and a decade working in games journalism, often focused on guides coverage but also in reviews, features and news. His love of games is strongest when it comes to groundbreaking narratives like Disco Elysium, UnderTale and Baldur's Gate 3, as well as innovative or refined gameplay experiences like XCOM, Sifu, Arkham Asylum or Slay the Spire. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at Eurogamer, Gfinity, USgamer, SFX Magazine, RPS, Dicebreaker, VG247, and more.
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