How to farm money in Crimson Desert fast
Farming money – or Silver – in Crimson Desert is best done through Fundamentalist Goblins
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To farm money in Crimson Desert fast makes sense when it's so easy to be poor, but ultimately the best money farm method will vary depending on whether you're in the early game or the late game, as one involves fighting goblins in Hernand, and the other is all about cheating at cards in the final areas of the map. We've got both money farming methods laid out below, so you know how to make silver fast in Crimson Desert and never be poor again.
Best early game money farm in Crimson Desert
To farm money in Crimson Desert's early game, you should do the following:
- Head to the Sunrise Plains, a region not far south of the Greymane Camp in Howling Hills.
- Here you'll find bands of random enemies called "Fundamentalist Goblins". They're relatively easy to kill, especially later on.
- Ride around on your horse to quickly find groups of Goblins and quickly kill them.
- Search their bodies and the areas around them for Crude Devil Masks. These are special pieces of headwear that they have a chance to drop – roughly 25% chance per Goblin killed by my experience.
- Ride around the Sunrise Plains until either your inventory is full, or until you can find no more Goblins to fight.
- Use the Crimson Desert fast travel system to get back to any merchant, and sell all your Crude Devil Masks.
- Either play the game or skip time until the Goblins respawn, then repeat the process. I found it took about two in-game days for them to come back.
Crude Devil Masks are bizarrely valuable – you can sell them to any merchant for 13.71 each, and it's easy to come away from ten minutes of Goblin slaying with an inventory stuffed with them.
Admittedly, it takes a little time for the Goblins to return, but considering you'll probably have made up to 100 Silver on every run, that should more than tide you over until the next one. It's also a money farm that requires very little preparation or setup, as the Sunrise Plains are pretty easy to find early on and fighting enemies is very straightforward.
The other money farm that might work is to find gambling dens, save your game before you play, then bet everything and play wildly. If you lose, just reload your save and try again! It's cheap, but it can work. There's a gambling den upstairs in the Hernand tavern if you want to try it.
Best late game money farm in Crimson Desert
Once you've got a small nest egg built up, it's time to turn it into a big one. For this money farm in the late game, you'll need to have made 300 Silver already, and have reached the Crimson Desert region (as in the actual desert in the Northeast corner of the map). From there, do the following:
- Head to the town of Tomasso in the middle/South region.
- In the centre of town is a gambling den where you can play Duo.
- Save the game just before going in.
- Enter the game, which has a buy-in of 300 Silver.
- Immediately go all-in. At least one player is likely to call your bet.
- If you win, you will immediately earn 300 Silver, at which point you should stand up and save again, just to bank that money. If you lose, reload the save and try again.
- Sit back down at the table and repeat the process.
Though load times in Crimson Desert can be a little slow and you're still ultimately at the whim of the hands you draw, you can easily make 1000 Silver in minutes and just keep going. It's far quicker and more profitable than selling Trade Goods in Crimson Desert.
Weekly digests, tales from the communities you love, and more
Obviously you can do this at any gambling den in Crimson Desert, but not only is this the most profitable one, it's the one that's actually good enough to be worth doing instead of the early game goblin mask farm.
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Joel Franey is a writer, journalist, podcaster and Very Tired Man with a BA from Brunel University, a Masters from Sussex University and a decade working in games journalism, often focused on guides coverage but also in reviews, features and news. His love of games is strongest when it comes to groundbreaking narratives like Disco Elysium, UnderTale and Baldur's Gate 3, as well as innovative or refined gameplay experiences like XCOM, Sifu, Arkham Asylum or Slay the Spire. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at Eurogamer, Gfinity, USgamer, SFX Magazine, RPS, Dicebreaker, VG247, and more.
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