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Bethesda is teasing Starfield "2.0" behind closed doors, influencers claim – but don't expect a Cyberpunk 2077-scale overhaul

News
By Anna Koselke published 18 December 2025

"... but I would take this with a massive boulder of salt"

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Over two years have now passed since Bethesda Game Studios released Starfield, and there haven't been too many updates since the launch aside from the Shattered Space DLC – but that could change soon, judging by rumors circulating online.

In August, Bethesda veteran Tim Lamb said the studio was hard at work improving the space RPG's travel system – but not much else has come in the way of solid news in the months following. That is, until now, as various content creators and influencers take to the web to share details surrounding a "behind-closed-doors" sort of event in which Starfield changes planned for the future, perhaps in the form of an update or DLC, came to light.

YouTuber and streamer Luke Stephens is one such poster, expanding on the claims in a thread of his own. "To be clear, as far as I have been able to find, there's only one source for this alleged event. The claim is: it was a behind-closed-doors event where they showed the 2.0 version of Starfield, but no one was required to sign an NDA (?) despite no one else is talking about it, and there are no specifics on what was shown…"

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To be clear, as far as I have been able to find there's only one source for this alleged event. The claim is: it was a behind closed doors event where they showed the 2.0 version of Starfield, but no one was required to sign an NDA (?) despite no one else is talking about it,… https://t.co/nC6A3cFj3kDecember 17, 2025

He adds, "Maybe it did happen, but I would take this with a massive boulder of salt at the moment." In a follow-up response, Stephens concludes, "I've had a few people reach out who claim to have either been present at the event or helped put it on. They are consistent in the following ways: Temper expectations. Things are being improved, but from what I'm hearing, this probably isn't a Cyberpunk 2.0 scale update."

Stephens is likely referencing the big Cyberpunk 2077 2.0 update that came in 2023 – and, yeah, it was a pretty massive one, to say the least. Others are discussing the supposed news Bethesda showed to its reportedly hand-picked audience, with YouTuber JuiceHead writing, I've seen lots of talk about the Starfield 'event' popping up all of a sudden (not really an event)." His post doesn't end there, however.

I've seen lots of talk about the Starfield "event" popping up all of a sudden (not really an event)What I can say is last month Bethesda Game Studios gave I (and others) an opportunity to see some of Starfield's future content. I can't say more yet, but I will talk about it⌛️December 17, 2025

"What I can say is, last month Bethesda Game Studios gave me (and others) an opportunity to see some of Starfield's future content. I can't say more yet, but I will talk about it." He admits in a reply, "I am excited for the future of Starfield."

Windows Central has also reported on the mysterious reveal, reaching out to folks with "first and second-hand knowledge" for a bit of information – and, apparently, they did indeed get some.

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The website outlines a future for Starfield without pesky loading-screen travel, with a flight system that sounds more akin to the one in No Man's Sky. The Creation Engine has also undergone significant improvements, apparently paving the way for such changes. That's not all that people are claiming, though. A supposed Nintendo Switch 2 release is in the works – but, again, this is all just speculation right now.

Nothing is solid until Bethesda itself confirms any rumors or hosts an official reveal. Until then, I'm going to spend my time hoping and praying for any news about The Elder Scrolls 6 – you know, the real RPG the studio is working on (I'm joking, space nerds).

Starfield designer admits Bethesda's space epic isn't "the same caliber" as Fallout and Elder Scrolls because it's full of procedural generation: "The planets start to feel very samey."

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Anna Koselke
Anna Koselke
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Staff Writer

After spending years with her head in various fantastical realms' clouds, Anna studied English Literature and then Medieval History at the University of Edinburgh, going on to specialize in narrative design and video game journalism as a writer. She has written for various publications since her postgraduate studies, including Dexerto, Fanbyte, GameSpot, IGN, PCGamesN, and more. When she's not frantically trying to form words into coherent sentences, she's probably daydreaming about becoming a fairy druid and befriending every animal or she's spending a thousand (more) hours traversing the Underdark in Baldur's Gate 3. If you spot her away from her PC, you'll always find Anna with a fantasy book, a handheld video game console of some sort, and a Tamagotchi or two on hand.

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