"After Baldur's Gate 3, I didn't think we'd be in this position": The team behind Clair Obscur: Expedition 33 can't quite believe they've matched Larian's award wins

Sciel, Marielle, Gustave, Lune, and Monoco approach the Paintress in the Clair Obscur: Expedition 33 key art, cropped for our thumbnail
(Image credit: Kepler Interactive)

This month, Clair Obscur: Expedition 33 absolutely cleaned house at The Golden Joystick Awards 2025 with seven trophies, matching a record previously only held by Baldur's Gate 3. That's good company indeed, but the team behind the French RPG can't quite believe it.

Speaking to Radio Times Gaming after the show, art director Nicholas Maxson-Francombe called the record-tying night "quite surreal" because the team "never intended for all these awards, we just wanted to make a game that we thought that we liked [and] we thought other players would enjoy."

Devora Wilde, who had roles in both games as Lae'zel and Clea, said "after Baldur’s Gate 3, I didn't think we'd be in this position so soon, and so it's absolutely wild to be here, and I just feel honored that Sandfall trusted us, and the team's trusted us with it."

Freelance contributor

Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.

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