Presented by Kwalee

Call of the Elder Gods gives us a first look at gameplay in a new trailer that showcases its puzzles – and eldritch creatures far beyond mortal logic

A new trailer for upcoming puzzle game Call of the Elder Gods, sequel to the 2020 Call of the Sea, just got a new as part of the Future Games Show that reveals new gameplay, a voice over from its new co-protagonist, and a glimpse of some very unnerving silhouettes that aren't even trying to pretend to be human.

A mix of puzzle gameplay and tone-setting VO work, the trailer showcases a wide array of locations that seem to be suggestive of a globe-trotting expedition in the vein of Indiana Jones. In short succession we see strange, alien ruins, shadowy manorhouses, tundra outposts, subterranean bunkers and more besides.

Meanwhile, Cissy Jones as new co-lead Evangeline provides the voice over, speaking of all kinds of things that are surely nothing to worry about. Haunted by impossible dreams? Riddled with grief and guilt? Secrets beyond the human mind? I see nothing bad possibly coming from this, especially in a game that cites the works of H.P. Lovecraft as one of its major narrative influences. And all the puzzles focused on solving strange devices, leading to a shot of some gigantic, tentacled shadow looking down on our two heroes... Well, that can only be innocent, right?

Call of the Elder Gods is currently being targeted for a release in March 2026, to be released on PC, PS5, Xbox Series X and S, as well as the new Nintendo Switch 2. You can follow the game's progress and latest updates on social media platforms like X/Twitter, via the handle @COTEGGame.

If you’re looking for more excellent games from today's Future Games Show, have a look at our official Steam page.

Joel Franey
Guides Writer

Joel Franey is a writer, journalist, podcaster and raconteur with a Masters from Sussex University, none of which has actually equipped him for anything in real life. As a result he chooses to spend most of his time playing video games, reading old books and ingesting chemically-risky levels of caffeine. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at USgamer, Gfinity, Eurogamer and more besides.