After Monster Hunter Wilds' performance struggles, Capcom says it'll apply lessons learned from the action RPG to future games as it aims to "further strengthen our PC development framework"

Monster Hunter Wilds
(Image credit: Capcom)

To say Monster Hunter Wilds has had a rough time on PC since its launch last year would be an understatement, but clearly determined to look on the bright side, Capcom says it plans to apply the "technical expertise gained" from addressing its various "performance challenges" to "future title development."

In Capcom's most recent financial results Q&A from late January (highlighted by @Genki_JPN on Twitter), the studio acknowledges that "we have been addressing various issues, including technical challenges, on an ongoing basis" for Monster Hunter Wilds.

This pre-dates the February title update, as well as the performance patch that came at the end of January that actually left fans impressed, but at the time, it was stated that "we will continue to pursue medium-to long-term sales growth through ongoing improvements and pricing measures."

What's more, it plans to do this by referring back to Monster Hunter Wilds – specifically, the experience gained from rolling out its fixes. "The technical expertise gained from addressing increasing program complexity and performance challenges in Monster Hunter Wilds will be applied to future title development," Capcom states.

Things have certainly improved for Monster Hunter Wilds on PC since this time a year ago, so hopefully the company is able to take some valuable lessons forward. After all, at its core, it's a great game – our Monster Hunter Wilds review even calls it the "new peak of the series."

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Catherine Lewis
Deputy News Editor

I'm GamesRadar+'s Deputy News Editor, working alongside the rest of the news team to deliver cool gaming stories that we love. After spending more hours than I can count filling The University of Sheffield's student newspaper with Pokemon and indie game content, and picking up a degree in Journalism Studies, I started my career at GAMINGbible where I worked as a journalist for over a year and a half. I then became TechRadar Gaming's news writer, where I sourced stories and wrote about all sorts of intriguing topics. In my spare time, you're sure to find me on my Nintendo Switch or PS5 playing through story-driven RPGs like Xenoblade Chronicles and Persona 5 Royal, nuzlocking old Pokemon games, or going for a Victory Royale in Fortnite.

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