Doom: The Dark Ages gets 12 seconds of new footage as Nvidia shows off its souped-up DLSS 4 visuals
The new Doom game looks extra juicy with Nvidia's new "Multi Frame Generation"
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Doom: The Dark Ages is easily one of the most exciting games on 2025's packed schedule, and some new details indicate that it might be one of the best looking, too. Nvidia has confirmed that it'll be DLSS (Deep Learning Super Sampling) 4 enhanced, include immersive path tracing, and more if you use one of its newly announced graphics cards, and it's already given a sneak peak of what we can expect.
This comes along with the reveal of Nvidia's shiny new GeForce RTX 50 Series graphics cards, the first two of which will be available on January 30, while another two will launch in February. At launch, 75 PC games, from God of War Ragnarok to Cyberpunk 2077, will support DLSS 4's Multi Frame Generation tech (which can boost frame rate by generating up to three extra frames per "traditionally rendered frame"), and Doom: The Dark Ages will also be compatible with this when it releases.
In a blog post, Nvidia confirms that the next Doom game will be "powered by the latest idTech engine," and when playing on a GeForce RTX 50 Series PC or laptop, it'll boast ray reconstruction (which basically creates extra souped-up ray-traced images) and path tracing, which will ensure "image quality and immersion in the game's expansive environments will be taken to the next level for GeForce RTX gamers." On top of that, DLSS Super Resolution will be included (which uses AI tech to output higher-resolution frames) and enhanced DLAA (Deep Learning Anti-Aliasing) to improve image quality.
Frankly, the list of tech at play is long and rather complicated, but all you really need to know is that playing on a GeForce RTX 50 Series PC should ensure Doom: The Dark Ages looks super smooth. But just in case you needed any proof, 12 seconds of new footage has been revealed which briefly showcases some environments, which you can pore over below. Hey, it's not much, but it's something.
Right now, Doom: The Dark Ages still doesn't have an exact release date – we just know that it's set to launch at some point this year across PC, PS5, and Xbox Series X|S. For now, we'll just have to play those 12 seconds on loop to pass the time.
Be sure to check out our roundup of new games for 2025 and beyond to see what else is releasing soon.
Weekly digests, tales from the communities you love, and more

I'm GamesRadar+'s Deputy News Editor, working alongside the rest of the news team to deliver cool gaming stories that we love. After spending more hours than I can count filling The University of Sheffield's student newspaper with Pokemon and indie game content, and picking up a degree in Journalism Studies, I started my career at GAMINGbible where I worked as a journalist for over a year and a half. I then became TechRadar Gaming's news writer, where I sourced stories and wrote about all sorts of intriguing topics. In my spare time, you're sure to find me on my Nintendo Switch or PS5 playing through story-driven RPGs like Xenoblade Chronicles and Persona 5 Royal, nuzlocking old Pokemon games, or going for a Victory Royale in Fortnite.


