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  1. Games
  2. Co-op Games
  3. Among Us

Among Us hits 1 billion downloads on Google Play after almost 8 years: "1/8 of the world are Crewmates... or Impostors... hard to say"

News
By Anthony McGlynn
Published 17 April 2026

That's a lot of murder in space

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Among Us
(Image credit: Innersloth)
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Generating one billion of anything is an impressive feat. Whether it's song or TV show streams, or copies of something sold, that's around one eighth of the world's population accounted for; just mind-boggling. Among Us, the perennial space-based, party game, has managed to garner that amount of downloads just from one store, and Innersloth isn't sure how to react.

The studio posts about the achievement on Twitter. "Yooooooooooooooo we recently hit 1 BILLION downloads on the Google Play store," the post exclaims. "That's so many crewmates... thank you for playing…"

The poster says they're going to "barf in a vent," because "that is so cool." I don't blame them one bit, that's a lot of players – unfathomable, really, and to imagine them all interacting with and playing a project you've worked on must summon some amount of anxiety.

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yooooooooooooooo we recently hit 1 BILLION downloads on the @GooglePlay store??? ❤️‍🔥that's so many Crewmates... thank u for playing... i'm gonna barf in a vent this is so cool... 🥲🥲🥲 pic.twitter.com/lIs74EVexvApril 16, 2026

Innersloth jokes in the replies about the scale of its audience. "1/8 of the world are Crewmates... or Impostors... hard to say...," it says, when the true answer is we've all been both.

This comes with the caveat that it's individual downloads, presumably including people who've deleted it and reinstalled however many times, or folks with the game installed on multiple devices. I don't play on mobile, but I've done it on Steam numerous times, because I only play occasionally with friends, and I'd imagine many others are the same.

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Even still, one billion – 1,000,000,000 – is an astronomic achievement, and this is just one particular storefront. Among Us is available on numerous platforms, putting the overall number much higher again, though it seems unlikely any are very close to the Google Play store since everyone and their technophobic gran has a touch screen phone these days.

Quite an achievement in just under eight years. I wonder where it'll be when the game turns ten. Whatever the number is, I hope it's still the same slightly janky experience, because if it's not broken, do not fix it.

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Anthony McGlynn
Anthony McGlynn
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Contributing Writer

Anthony is an Irish entertainment and games journalist, now based in Glasgow. He previously served as Senior Anime Writer at Dexerto and News Editor at The Digital Fix, on top of providing work for Variety, IGN, Den of Geek, PC Gamer, and many more. Besides Studio Ghibli, horror movies, and The Muppets, he enjoys action-RPGs, heavy metal, and pro-wrestling. He interviewed Animal once, not that he won’t stop going on about it or anything.

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