"DEI only improved things" at Ubisoft, says former employee "stunned" at "misinformation" claiming diversity, equity, and inclusion to blame for Assassin's Creed studio's drop in share prices

Looking over the countryside in Assassin's Creed Shadows
(Image credit: Ubisoft)

One former Ubisoft employee says he's "stunned that there are still people spreading misinformation" such as "DEI is the reason why Ubisoft's stock price fell," stating that "DEI only improved things" at the company.

Last week, Ubisoft share prices plummeted significantly (thanks, Reuters) after the company announced a "major reset," including the cancellation of six games and the delay of seven others. As reported by Automaton (and translated by GamesRadar+), Kensuke Shimoda – a former game designer at Ubisoft Osaka – recently took to Twitter to share his thoughts, denying that diversity, equity, and inclusion initiatives have had any negative impact on Ubisoft and its share prices.

In fact, he thinks that if Ubisoft decided to shift blame to "DEI advocates," it'd be bad news for the company. "If Ubisoft ignores all of the issues outlined above, and uses DEI advocates as scapegoats, then I expect this time it'd be over for them."

This is a stance that Shimoda has held for some time, having tweeted last May to say that while some people think "'Ubisoft is one of those so-called developers that is leaning into so-called DEI,'" in reality, "this isn't true."

As highlighted in Shimoda's most recent tweet, there's also often a discrepancy between actual DEI initiatives and what some label as DEI when it comes to discussion around games (often those with Black or female leads, as well as those with LGBTQ+ characters). Per his own description, you really can't go wrong with a "better workplace environment," and it's easy to see why he says blaming those things would be a bad thing for the company (not to mention the people working for it) going forward.

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Catherine Lewis
Deputy News Editor

I'm GamesRadar+'s Deputy News Editor, working alongside the rest of the news team to deliver cool gaming stories that we love. After spending more hours than I can count filling The University of Sheffield's student newspaper with Pokemon and indie game content, and picking up a degree in Journalism Studies, I started my career at GAMINGbible where I worked as a journalist for over a year and a half. I then became TechRadar Gaming's news writer, where I sourced stories and wrote about all sorts of intriguing topics. In my spare time, you're sure to find me on my Nintendo Switch or PS5 playing through story-driven RPGs like Xenoblade Chronicles and Persona 5 Royal, nuzlocking old Pokemon games, or going for a Victory Royale in Fortnite.

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