Assassin's Creed Shadows devs "actively looking at" an even harder difficulty mode for the RPG: "How challenging do you want it?"

Naoe and Yaya fighting guards in Assassin's Creed Shadows
(Image credit: Ubisoft)

Assassin's Creed Shadows already lets you crank those difficulty sliders up for both stealth and combat, but Ubisoft is looking to take things a step further.

Speaking to GamesRadar+ at the 2025 Game Developer's Conference, Assassin's Creed Shadows creative director Jonathon Dumont said the team is "always listening and monitoring what players are doing" to fix bugs and makes other changes to their massive Feudal Japan era open world.

Freelance contributor

Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.

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