Skip to main content
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Pokemon Winds and Waves
  • New Games for 2026
  • GamesRadar+ Replay
  • Mario Day deals
Don't miss these
Upcoming PS5 games for 2026 showing Lucia from GTA 6, Wolverine from Marvel's Wolverine, Arjun from Saros, and Grace from Resident Evil Requiem
Adventure Games Upcoming PS5 games: New PS5 games for 2026 and beyond
Best PC games: Screenshots of Baldur's Gate 3, Helldivers 2, Split Fiction and the Resident Evil 4 Remake
PC Gaming The 25 best PC games to play in 2026
Best Ps5 games
Games Best PS5 games: The 25 greatest PlayStation 5 games in 2026, ranked
Mass Effect 2 - Garrus
Adventure Games The 25 best video game stories of all-time
Best FPS games: A screenshot of the Doom Slayer shooting a Cyberdemon in the game Doom Eternal.
FPS Games The 25 best FPS games to play in 2026
Upcoming PC games for 2026 showing Leon Kennedy in Resident Evil Requiem, marines in Warhammer 40,000: Dawn of War 4, Coen in The Blood of Dawnwalker, and a woman's face in Control Resonant
PC Gaming Upcoming PC games: New PC games for 2026 and beyond
Hades 2
Roguelike Games The 25 best roguelike games to play right now
Upcoming indie games for 2026 showing images from Mixtape, Toem 2, Find your Words, and Grave Seasons
Games Upcoming indie games for 2026 and beyond
Shadow (Keanu Reeves) in Sonic 3
Movies Every upcoming video game movie you need to know about in 2026 and beyond
In Hitman World of Assassination, Agent 47 sits at the departure gate in an airport during the loading screen
Roguelike Games After weeks spent locked into Hitman's Freelancer mode, I realize there's one vital thing 007 First Light needs to learn
A woman in a space helmet stares at something off the screen in Arc Raiders
Action Games "I think it's going to be the next big thing": As Marathon's launch looms, will Arc Raiders' success help or hurt Bungie?
A young James Bond smirks in 007 First Light with the GamesRadar+ Big in 2026 branding frame
Action Games 007 First Light will do something no Bond game has done before – slow down: "Players might be surprised"
Battlefield 6 screenshot with several characters wielding weapons and orange GamesRadar+ Best of 2025 badge in upper right.
Games From Battlefield 6 to Peak, these are the best multiplayer games of 2025 to play with friends today
Exodus
RPGs More than Mass Effect's spiritual successor, Exodus wants to pull decades of player choice into a single story
Big in 2026
FPS Games Hell Let Loose: Vietnam wants to be a tougher, smarter FPS where kills hardly matter: "We sit in a specific space where we're not COD or Battlefield, but also not military simulation"
  1. Games
  2. FPS

From Deathloop to Returnal, how 2021 became the year of the video game time loop

Features
By Alex Avard published 2 June 2021

Closed circuit: Why everyone's making video games about time loops

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Deathloop
(Image credit: Bethesda)
  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Get the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


An account already exists for this email address, please log in.
Subscribe to our newsletter

Video games are nothing if not disciples to the zeitgeist. Those who were keeping up with the industry almost a decade ago will remember that 2013 was declared the Year of the Bow, after dozens of protagonists suddenly appeared to have graduated from archery school with the highest possible distinction. Three years later, Overwatch kicked off a wave of hero shooters, shortly before PlayerUnknown's Battlegrounds spawned an entirely new genre of battle royale. 

These trends range from big picture game-changers (Destiny's live-service storytelling) right down to the nitty gritty of UI design (Destiny's cursor-based menus), alongside more abstract concepts that inspire new waves of creativity. You only have to look to 2021, for example, to find four completely different games centred around one unifying idea; the time loop. 

The concept of Groundhog Day isn't exactly new territory for video games (2018 saw the release of Minit and Outer Wilds, to name just two early examples), but its presence across the slate of 2021's titles is enough to make you wonder why so many developers have suddenly taken to it at the start of this new generation. In a year when time itself has slowed to a standstill for many of us, then, where has this obsession with repetition originated from?  

You may like
  • Lee Jung-jae as Gi-hun in Squid Game season 3 Game on: Why we were so obsessed with survival game stories this year, from Squid Game season 3 to The Hunger Games
  • The party in The Hundred Line enjoy fireworks under a night sky, with the GamesRadar+ Best of 2025 badge The Hundred Line's "Spiderverse"-inspired 100 endings might continue to grow, the Danganronpa creator tells me: "You'll end up with quite a Frankenstein's monster of a game in the end – but I absolutely have the ambition to make that"
  • Split Fiction screenshot of the two leads on a futuristic bike with a GamesRadar+ Best of 2025 badge in the upper right "As long as the couch is there, there's going to be a need for couch co-op": Split Fiction studio COO on standing out "in a year when every third week, the greatest thing comes out"

No time like the present

Lemnis Gate

(Image credit: Ratloop Games)
Read more

Subnautica: Below Zero

(Image credit: Unknown Worlds)

Subnautica: Below Zero shows why not all survival games should front-load their storytelling

"I think it's almost like a Hollywood trend," says Ratloop Games' James Anderson of the time loop's proliferation. "A few movies like Edge of Tomorrow came out, and those things seed ideas into the games industry, and then certain game ideas feed back into the film industry as well. So it's kind of like a two way street. But I think given the fact that there were a few films that came out with this dramatic time loop a while ago, it then spawned these video games later on down the track."

Ratloop's upcoming multiplayer shooter, Lemnis Gate, is one such game; a turn-based FPS where every turn takes place in a time loop, with each subsequent run introducing a new variable to the combat arena. For the studio, the idea generated from the need to stand out as a mid-tier title amongst its larger competitors in the genre, as Anderson explains.

"We wanted to bring something innovative to the table because we're an indie studio," he tells GamesRadar+. "So we needed a gameplay hook or something that brings Lemnis Gate into the spotlight. We really tried to bring a twist that fundamentally modified the way that a first person shooter would be played, drawing on those old school design approaches from that era when games weren't really defined by genres."

Lemnis Gate's multiplayer firefights are entirely their own thanks to the game's unique brand of circular warfare, slowing down the traditional dynamics of an online shooter for an experience that's far more strategically oriented; less team deathmatch, more hyper violent chess.

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Returnal

(Image credit: Housemarque)

But time loops aren't just being used to innovate gameplay, either; PS5 exclusive Returnal is the first Housemarque project developed with a dedicated narrative team, and the game's looped setup was the catalyst that inspired the studio to dive headfirst into storytelling territory.

"Returnal's dark sci-fi time loop setup was so exciting narratively for us because Selene, our deep space scout repeating the crash, allows us to add lots of hidden layers narratively that are uncovered through repetition," narrative director Gregory Louden told GamesRadar earlier this year. "The cyclical nature of the narrative design means the more you push forward, the more you discover Selene. What does the cycle do to someone? What is the planet's history? Why are things beyond Selene's comprehension appearing here?"

As a roguelike, Returnal's time loop narrative fits perfectly with the structure of its play, as Selene is resurrected back at her ship after every death, only equipped with a little more knowledge about the planet she's crash landed onto. If that cycle sounds familiar, that's perhaps because it invokes a wider truth about the medium itself; what is any video game if not a time loop, in which the player resets and replays the same experience after every death, defeat, or power down? 

You may like
  • Lee Jung-jae as Gi-hun in Squid Game season 3 Game on: Why we were so obsessed with survival game stories this year, from Squid Game season 3 to The Hunger Games
  • The party in The Hundred Line enjoy fireworks under a night sky, with the GamesRadar+ Best of 2025 badge The Hundred Line's "Spiderverse"-inspired 100 endings might continue to grow, the Danganronpa creator tells me: "You'll end up with quite a Frankenstein's monster of a game in the end – but I absolutely have the ambition to make that"
  • Split Fiction screenshot of the two leads on a futuristic bike with a GamesRadar+ Best of 2025 badge in the upper right "As long as the couch is there, there's going to be a need for couch co-op": Split Fiction studio COO on standing out "in a year when every third week, the greatest thing comes out"

With that in mind, maybe we shouldn't be asking why developers are suddenly obsessed with time loops, and instead wondering why it's taken this long for the device to finally surface to the foreground of our interactive stories. 

Circle work

12 Minutes

(Image credit: Annapurna Interactive)

While Returnal takes place across an entire alien planet, 12 Minutes narrows the setting of its time loop right down to a single apartment, viewed from the top-down perspective as our unnamed protagonist experiences the same titular period of time over and over again. For creator Luis Antonio, the circular structure of his indie narrative adventure game was never the starting point for 12 Minutes, but rather an outcome for the kind of story he wanted to tell.

"I didn't set out saying 'I want to create a narrative that goes around a time loop.' That just came out of the exploration of the content itself," he explains. "I didn't know this would become a narrative game. It's not even something that I was a super fan of. I think dialogue is very tricky and as a designer, I like to give you interactions with characters, but it's hard to tell you what you should be saying. So creating a narrative around this, I think it's pretty challenging."

If Antonio's turn towards the time loop was somewhat coincidental, the opposite can be said for Deathloop; Arkane's upcoming murder puzzle sim which tasks players with breaking the cycle of a recurring, blood-splashed 24 hours on the modern day Gamorrah of Blackreef Isle. 

Creative director Dinga Bakaba says that the cyclical structure was about answering two key questions for the studio to push the parameters of the immersive sim genre it's been operating in for over two decades: "Is there a game structure that could encourage people to build that familiarity with the spaces, so that by the end of the game they feel like experts, the same way you might in a Counter-Strike map? And is there a way to do that but still tell an interesting story with character development?".

Deathloop

(Image credit: Bethesda)

"We tried to bring a twist that fundamentally modified the way that a first person shooter would be played."

James Anderson

Arkane thus hopes that its time loop encourages players to become a master of the environment in which they find themselves prisoner, memorising the intricacies of Blackreef Isle to pull off the perfect 'run', and kill all eight Visionaries that are keeping protagonist Colt stuck in the cycle. As for the story that Bakaba refers to, the studio is understandably keeping the true nature of Colt's recurring nightmare hidden until launch, but suffice to say that every new run will bring further revelations that gradually uncover Blackreef's biggest secrets. 

The diversity within even just this small handful of titles – from Kubrickian point-and-click adventure games to arcade-infused roguelikes – exemplifies just how malleable the time loop is as a platform for inspiring developers in storytelling, gameplay, and beyond. That helpfully avoids the dangers of oversaturation, where every time loop game looks the same, but that doesn't mean studios should pursue the idea purely for the sake of it. For games like 12 Minutes, the time loop structure surfaced organically through the development of its story, whereas others, such as Deathloop, the cycle was a statement of intent for the studio to push its ambitions higher than ever.

Unlike the events of Deathloop, however, video games' fascination with the concept isn't at risk of repeating itself forever. Developers will inevitably iterate, break the mould, and subvert expectations, playing around with time beyond the boundaries of a cyclical structure. The time loop may be spiralling around industry circles right now, but it won't be long before the next big thing in video games breaks its cycle. 

For more, check out the best FPS games to play right now, or watch more of our Deathloop preview in the video below. 

CATEGORIES
Nintendo Switch Xbox Series X PC Gaming PS5 Platforms Nintendo Xbox PlayStation
PRODUCTS
Deathloop Returnal Lemnis Gate 12 Minutes
Alex Avard
Alex Avard
Social Links Navigation
Former Features Writer

Alex is a former Features Writer at GamesRadar+, which once made him responsible for gracing the internet with as many of my words as possible, including reviews, previews, interviews, and more. Lucky internet!

Read more
Lee Jung-jae as Gi-hun in Squid Game season 3
Game on: Why we were so obsessed with survival game stories this year, from Squid Game season 3 to The Hunger Games
 
 
The party in The Hundred Line enjoy fireworks under a night sky, with the GamesRadar+ Best of 2025 badge
The Hundred Line's "Spiderverse"-inspired 100 endings might continue to grow, the Danganronpa creator tells me: "You'll end up with quite a Frankenstein's monster of a game in the end – but I absolutely have the ambition to make that"
 
 
Split Fiction screenshot of the two leads on a futuristic bike with a GamesRadar+ Best of 2025 badge in the upper right
"As long as the couch is there, there's going to be a need for couch co-op": Split Fiction studio COO on standing out "in a year when every third week, the greatest thing comes out"
 
 
Dead Space
"We want you to feel like it's the game you remember playing": System Shock and Dead Space devs on the art of the remake
 
 
GTA 6
Open world games are some of the most popular in 2025, but as GTA 6 looms, it's about to get competitive
 
 
A crop of the key art for Australia Did It, showing a group of mercenaries preparing to battle on top of a moving train - one has electric gauntlets, one has a massive bazooka and wears a skull mask, one has two revolvers, and another has a hazmat suit, gas mask, and a green energy weapon
"Stop trying to get us to make the next Fortnite or Destiny," says the dev of this odd reverse bullet hell tactics game
 
 
Latest in FPS
Marathon destroyer runner shell using shield to block explosive
Overwatch lead says using Steam player counts to dunk on Marathon is "big unemployed, maidenless behavior"
 
 
Counter-Strike 2 release trailer screenshot showing an old-style white desktop PC running the Counter-Strike menu atop a wooden desk
Valve hit with new lawsuit over Steam market, with claims loot boxes "satisfy every element" of gambling by definition
 
 
Battlefield 6
Battlefield 6 designers say developers have a "responsibility" to make games intuitive
 
 
Marathon Introducing Sekiguchi agent Nona weaveworm
Marathon Introducing Sekiguchi contract walkthrough and how to find the Necrotic Sample and scan your shell
 
 
A soldier holding a gun and running through a battlefield with a group, showing the strong multiplayer elements and crisp visuals of Battlefield 6.
Battlefield 6 devs reportedly hit with layoffs after what EA called "the biggest launch in franchise history"
 
 
Marathon introducing Traxus contract player fighting UESC commander
Marathon Introducing Traxus contract guide and UESC terminal locations for Intersection, Complex, and Bio-Research
 
 
Latest in Features
BG3
The future of RPGs is isometric
 
 
Photo of a Mario nendoroid figure holding a microSD Express card with a Turtle Beach Switch 2 case in the background.
These Mario Day-inspired Switch 2 accessories will power up your console more than a super star
 
 
Underside of Alienware 16 Area-51 gaming laptop with glass viewing window and RGB fans
We could get a shock when 2026 gaming laptop prices are unveiled, here's what you need to know about buying this year
 
 
Emily Rudd as Nami and Iñaki Godoy as Monkey D. Luffy in Netflix's One Piece
One Piece season 2 ending explained: Who is Mr. Zero? Who dies? Will there be a season 3?
 
 
In Hitman World of Assassination, Agent 47 sits at the departure gate in an airport during the loading screen
After weeks spent locked into Hitman's Freelancer mode, I realize there's one vital thing 007 First Light needs to learn
 
 
Mario gadgets, accessories, and games on a blue background
The ultimate Mario Day starter pack, kit up for the plumber's big day
 
 
LATEST ARTICLES
  1. Key art for Diablo 4: Lord of Hatred showing Mephisto, a spiky and angular demon, against a red, lightning backdrop, arm and claw raised menancingly, cropped to show more of him
    1
    "It's going to be really f***ing hard": Diablo 4 is getting 8 new difficulty tiers in Lord of Hatred because Blizzard wants OP builds to actually have to try
  2. 2
    Marvel fans are debating whether Dafne Keen should become Wolverine or stay as X-23, and I've already chosen a side
  3. 3
    "I wouldn't rule out a Palworld 2.0," says Pocketpair publishing head, but don't expect a "No Man's Sky situation" with a "decade of continuous, massive updates"
  4. 4
    "Whoever sells more copies pays for the other's therapy": Peak came about after a bet between Content Warning and Another Crab's Treasure leads, and ironically the friendslop collab that followed sold more than both games combined
  5. 5
    Samurai Champloo is returning as a live-action Netflix series from One Piece adaptation team, and the original creator is on board: "We've learned" after Cowboy Bebop

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...