2.1 Wolves Among Sheep
Take the first left and look straight out ahead for your first Observable.
Turn back around the take the next right, following the path until you reach a fork in the road. Look right towards the guard tower for another Observable.
Take the left on that fork, and turn right into the area with the lootable food supplies. There will be a Breakable tucked into the right hand corner.
Head straight forward upon exiting that area until the end, whereby the damaged thatched roof of a house can be observed.
Move up the hill from here and a wooden platform on the left is home to another Breakable.
Follow the path as it veers right, and on the left hand side will be a blacksmithing station ready for observation.
Turn back and head up the stairs, before making a sharp left. Look up and you should be able to spot a large wooden contraption.
Turn around and walk a little until you see the large inscribed stone on the side of the path.
Take the left at this stone to head up to the main house and observe the front door.
A Breakable also happens to be up here, just on the left side at the top of the first flight of stairs.
Move back down, turn left, and there should be a giant tower on the left side of your screen.
2.2 Viking Diplomacy
The first thing you’ll see is a giant head made out of stone, so go on over and observe it.
Before moving on, turn back around to find spiked heads...
...and a tower door.
Moving forward, head left towards the tower and go up the stairs to find the first Breakable.
Leave the tower via it’s back exit to come across a second Breakable on the way down.
Circle down round the tower and progress left, where more Breakables await you against the wall.
Continue on from here towards the giant rock in the distance. It’s an Observable.
Go past the rock on its right hand side, down the slope, and observe the destroyed military trebuchet.
Right next to this trebuchet is the fourth Breakable.
Hug the left edge of the map and cross the bridge, at the end of which is a weird looking tree to finish off the hunt for Observables.
Opposite this tree on the other side of the area will be the final Breakable.
2.3 Wood, Iron, and Steel
Enter the enemy encampment, descend the stairs and destroy the Breakables at the bottom.
Cross the boat and go inside the building you can see beyond the water wheel; there will be a Breakable in the far left corner.
The giant saw mill in this building is also an Observable.
Exit the building out the back, and look up to observe the giant dragons head of the warship out front.
Continue through the underpass onto the bridge and look out to the view rightward, focusing on the water.
Keep going this way and head inside. There will be Breakable just past the entrance.
Go up the stairs and continue on until you see the right-side tower before the objective. Look up to catch the Observable.
Keep going towards the objective through the gate, and you’ll spot a Breakable in the alcove.
Turn back the way you came and move to get onto the top of the warship, where a final Breakable awaits you.
Leave the ship and take a right into the tower. Look behind you above the door to observe a ram’s head pinned to the wall.