Final Fantasy 6 remake would be "difficult," but Square Enix staff want it to happen

FF6
(Image credit: Square Enix)

A Final Fantasy 6 remake would be "difficult" according to one Square Enix developer.

Speaking during a new roundtable interview on Square Enix's YouTube channel to promote the Final Fantasy Pixel Remaster collection, Yoshinori Kitase shed some light on a potential Final Fantasy 6 remake. "I think Final Fantasy 6 remake would be difficult," the veteran developer said when asked about the prospect.

Kitase's mind is still clearly on the Final Fantasy 7 remake trilogy in a lead producer role. The Square Enix veteran therefore isn't able to give a potential Final Fantasy 6 remake a lot of thought right now, but he reveals that even plenty of people within Square Enix often ask him for a remake of the sixth Final Fantasy game.

Final Fantasy creator Hironobu Sakaguchi then stepped up on behalf of all the Final Fantasy 6 fans around the world. The former Square Enix veteran sort of jokingly pushed Kitase on a potential remake, and Kitase replied that it's really not a simple game to remake.

This is pure speculation on our part, but how would one even go about remaking the train suplex? Not that there aren't millions of fans around the world that would appreciate seeing a train get suplexed in high definition, cutting edge graphics, but it'd be no easy thing to pull off.

A recent rumor claimed a Final Fantasy 9 remake is in the works at Square Enix, so Final Fantasy 6 fans might be waiting even longer than the third part of the remake trilogy for a shot at their favorite game in the series being born anew. Until then, you can always pick up Final Fantasy 6 standalone in the Pixel Remaster series, which is available on PC, PlayStation, Xbox, and Nintendo Switch platforms.

Check out our Final Fantasy 7 Rebirth guide for a look into everything going on around the next installment in the remake saga.

Hirun Cryer

Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.