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Call of Duty: Warzone update file size on Xbox is a massive 84GB, Activision is currently investigating

(Image credit: Activision)

The latest Call of Duty Warzone (opens in new tab) update is officially live and Xbox players have been hit with a hefty 84GB file size, which is almost as big as the full base game. 

The massive file size is so big, in fact, that it even started trending on Twitter (opens in new tab) as more and more players expressed their frustrations at having to make room for the huge update. While a lot of Modern Warfare's updates have been pretty large in the past, this is by far the biggest download size we've seen so far. In comparison, the update size on PS4 clocks in at 32GB, which still takes a considerable amount of room on your hard drive, but it's certainly a lot less than the download on Xbox. 

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Activision stated it is currently "actively investigating" the "larger than expected download size" of the latest update for Xbox players, and says to stay tuned to its support channels for more updates. Modern Warfare is easily one of the biggest games in terms of file size overall, and the latest season 4 update is only adding to the pile.  

The studio released Call of Duty Warzone patch notes (opens in new tab) with a rundown of everything coming in Call of Duty Modern Warfare Season 4 (opens in new tab). The update introduces the new Warzone Rumble Mode, which pits two teams of 50 players in battle in the Verdansk region, along with a new Contrabrand contract system, bug fixes, and match events for its free-to-play battle royale.  

Here are all the Call of Duty Warzone tips (opens in new tab) you need to know to survive the battle royale. 

Heather Wald
Heather Wald

I started out writing for the games section of a student-run website as an undergrad, and continued to write about games in my free time during retail and temp jobs for a number of years. Eventually, I earned an MA in magazine journalism at Cardiff University, and soon after got my first official role in the industry as a content editor for Stuff magazine. After writing about all things tech and games-related, I then did a brief stint as a freelancer before I landed my role as a staff writer here at GamesRadar+. Now I get to write features, previews, and reviews, and when I'm not doing that, you can usually find me lost in any one of the Dragon Age or Mass Effect games, tucking into another delightful indie, or drinking far too much tea for my own good.