Birds of Prey runtime reportedly revealed – will be the shortest DCEU movie so far

Birds of Prey
(Image credit: Warner Bros./DC)

The Birds of Prey runtime has reportedly been released – thanks to the Irish Film Classification Office (IFCO). If the numbers ring true, it makes the film – full title Birds of Prey (and the Fantabulous Emancipation of One Harley Quinn) – the shortest DCEU movie yet.

So, the Birds of Prey runtime is 108 minutes according to IFCO (via Or 108 minutes, 46 seconds if you’re feeling particularly precise.

While runtimes in general are not even close to being an indication of quality, it’s interesting to see how the Suicide Squad spin-off stacks up to its DC peers. In fact, it’s the only one to come in at under two hours.

Man of Steel (143 minutes), Batman v Superman (151 minutes), Suicide Squad (123 minutes), Wonder Woman (141 minutes), Justice League (121 minutes), Aquaman (143 minutes), and Shazam (131 minutes) are each longer than the purposed Birds of Prey runtime.

However, this Birds of Prey runtime isn’t official. Not yet, anyway. You only have to look at the early (and slightly wrong) Star Wars: The Rise of Skywalker runtime to see that plans change and cuts can end up being extended – or shortened – before making it to cinemas.

The classification also hints at a more mature comic book adventure, with ‘Strong’ violence and language present and also ‘Moderate’ drug references. Don’t buy it? Check out the new Birds of Prey trailer, featuring stabbings, Harley Quinn getting high and… a hyena named Bruce. Obviously.

Birds of Prey is set for release on February 7.

Find out what else is heading to cinemas with our complete movie release dates calendar.

Bradley Russell

I'm the Senior Entertainment Writer here at GamesRadar+, focusing on news, features, and interviews with some of the biggest names in film and TV. On-site, you'll find me marveling at Marvel and providing analysis and room temperature takes on the newest films, Star Wars and, of course, anime. Outside of GR, I love getting lost in a good 100-hour JRPG, Warzone, and kicking back on the (virtual) field with Football Manager. My work has also been featured in OPM, FourFourTwo, and Game Revolution.