
Andrew Brown
Andy Brown is the Features Editor of Gamesradar+, and joined the site in June 2024. Before arriving here, Andy earned a degree in Journalism and wrote about games and music at NME, all while trying (and failing) to hide a crippling obsession with strategy games. When he's not bossing soldiers around in Total War, Andy can usually be found cleaning up after his chaotic husky Teemo, lost in a massive RPG, or diving into the latest soulslike – and writing about it for your amusement.
Latest articles by Andrew Brown

Days Gone Remastered is worth the $10, but launching 3 days after Oblivion Remastered gives it an existential crisis I can't get past
By Andrew Brown published
Opinion Opinion | What does the phrase "remaster" mean, nowadays?

I've spent 20 hours playing Oblivion Remastered as an evil tourist, and may have accidentally found the best way to play Bethesda's liveliest RPG
By Andrew Brown published
Now Playing Now Playing | Reject difficulty discourse, embrace Tourist Mode

After 8 hours of being hunted by a murderous unicorn in Oblivion Remastered, I'm torn between "we're so back" and "please save me"
By Andrew Brown published
Now Playing Now Playing | Turning Oblivion into a horror game without mods

Oblivion Remastered has learned one big thing from Skyrim's 14-year RPG reign: stealth archers are back, and I'm convinced they're better than ever
By Andrew Brown published
Now Playing Now Playing | It is happening again

Upcoming Xbox Series X games for 2025 and beyond
By Sam Loveridge, Emma-Jane Betts last updated
Upcoming Get ready for these upcoming Xbox Series X games to give you brand new reasons to love your Microsoft console

My first 3 hours in Oblivion Remastered were crammed with 2006 weirdness, making it the perfect reimagining of my favorite RPG
By Andrew Brown published
Now Playing Now Playing | Returning to Cyrodiil makes adoring fans of us all

Everything announced for the Oblivion remaster - all changes and improvements confirmed so far
By Andrew Brown last updated
Live The Elder Scrolls 4: Oblivion Remastered has just been released, and you can play it now

Everything announced at the Mario Kart World Direct - all of the new courses, items, and characters revealed by Nintendo
By Andrew Brown last updated
Live Mario Kart World looks set to keep us busy for a very long time

Everything we know about The Duskbloods
By Andrew Brown last updated
Guide Bloodborne is reborn in The Duskbloods, the upcoming Nintendo Switch 2 exclusive with extra-sharp fangs

Schedule 1 is the best life sim I've played in years, partly because it reminds me of the greatest mode in Garry's Mod
By Andrew Brown last updated
Opinion Opinion | We don't condone drug-dealing, but we do condone indoor skateboarding

I spent an hour fighting 4 of Crimson Desert's bosses and learned to embrace the hack-and-slash, but it wasn't enough to kill its giant enemy crab
By Andrew Brown published
Preview Preview | Crimson Desert probably isn't the action-RPG you're expecting

Nintendo Switch 2 design – the biggest changes and features revealed so far
By Andrew Brown last updated
Guide Our first look at the Switch 2 has revealed plenty of changes to the original Switch, including one particularly mysterious button

The 25 best FPS games to play in 2025
By Dave Meikleham last updated
Best list Shoot sharp in the best FPS games of all time, from Half-Life to Halo 2

"The toughest thing is pacing": Assassin's Creed Shadows head weighs in on why the game ends like that, the "difficult" nature of its story, and what's next for the series
By Andrew Brown published
Interview On the Radar | Creative director Jonathan Dumont outlines the challenges of writing a story for a game as open-ended as Assassin's Creed Shadows

Metroid Prime 4: Beyond – Everything we know so far about the upcoming Switch game
By Heather Wald last updated
Guide Metroid Prime 4 is landing on Nintendo Switch in 2025, and Samus' return looks well worth the wait

Assassin's Creed Shadows was originally envisioned without Yasuke, but Ubisoft wanted the full feudal fantasy: "We were sort of making a stealth tank, and it didn't quite work"
By Andrew Brown published
Interview On the Radar | Creative director Jonathan Dumont discusses the benefits of taking away players' strengths

Assassin's Creed Shadows boss is confident Ubisoft has a place in modern RPGs, even as the industry's goalposts shift: "When we were working on Odyssey, it was Breath of the Wild"
By Andrew Brown published
Interview On the Radar | Creative director Jonathan Dumont tells GamesRadar+ about Assassin's Creed Shadows' position in an ever-changing genre

My first 3 hours in Atomfall feel playing Fallout 3 for the first time, and if you don't check it out I'm legally obliged to bash you with a cricket bat
By Andrew Brown published
Now Playing Now Playing | Prepare to get lost (and love it)

Assassin's Creed Shadows' tea ceremony quest is one of the game's best moments, but I wish Ubisoft would give us even higher stakes
By Andrew Brown published
Now Playing Now Playing | This is the only time I'll advocate for murder

Assassin's Creed Shadows' day-one patch removes blood and makes shrines indestructible following backlash
By Issy van der Velde published
news You can no longer destroy objects in shrines and unarmed NPCs won't show any blood if you attack them

I've played 40 hours of Assassin's Creed Shadows, so please learn from my biggest mistake and pay attention to Knowledge
By Andrew Brown published
Opinion Opinion | Here's a tip: the journey beats the destination (and a nasty grind)

"It's OK for me to move on": Years after scoring Minecraft, composer C418's latest project is about running a cozy tea shop with a "stupidly complex music system"
By Andrew Brown published
Interview Interview | Daniel 'C418' Rosenfeld opens up on being propelled into the spotlight, finding himself in Wanderstop, and making it back in time for tea

Assassin's Creed Shadows review: "More confidence, texture, and purpose than we've seen since Assassin's Creed pivoted into RPG territory"
By Andrew Brown published
Review

Warhammer 40,000: Space Marine 3 promises to "redefine the standards of third-person action games," but I'd rather it fix Space Marine 2's biggest problem
By Andrew Brown published
Opinion Opinion | When it comes to Warhammer, bigger really is better

Oblivion remake leaks suggest Skyrim's cooler sibling is making a comeback, but I'm worried a modern makeover could bulldoze over the weirdness that makes it great
By Andrew Brown published
Opinion Opinion | Getting more people into Bethesda's all-timer RPG is worth the risk, but please keep Speechcraft's persuasion pizza
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